Player Matchup

Bake Kujira
Bake Kujira
 
Bake Kujira
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Z1rul
Neith
Level 132
God Stats
1W - 1L
1,618 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
godsabove
Scylla
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Bellona
Bellona
jbear159
Bellona
Level 128
God Stats
5W - 4L
1,345 SR
Queue Stats
363W - 321L
1,576 Elo+
Solo
Bakasura
Bakasura
jfdofd
Bakasura
Level 63
God Stats
2W - 4L
1,245 SR
Queue Stats
84W - 83L
1,500 Elo+
Party 2
Team Averages
Level 103
1,441 SR
1,515 Elo+

VS

Team Averages
Level 104
1,474 SR
1,561 Elo+
Poseidon
Poseidon
 
Poseidon
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Carrotmaster
Ah Puch
Level 150
God Stats
1W - 1L
1,312 SR
Queue Stats
76W - 66L
1,553 Elo+
Party 1
Hun Batz
Hun Batz
Drakthuss
Hun Batz
Level 65
God Stats
4W - 0L
1,500 SR
Queue Stats
221W - 211L
1,547 Elo+
Solo
Bacchus
Bacchus
NiapLatcer
Bacchus
Level 146
God Stats
6W - 1L
1,729 SR
Queue Stats
51W - 53L
1,494 Elo+
Party 1
Izanami
Izanami
YiffnSpliff
Izanami
Level 5
God Stats
1W - 1L
1,328 SR
Queue Stats
5W - 2L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
10
2 / 5 / 1
6,706
479
4,203
13,487
10,321
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Z1rul
Neith
10
0 / 5 / 1
5,761
412
3,860
10,542
3,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
godsabove
Scylla
13
2 / 3 / 0
7,097
507
2,816
7,818
2,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
jbear159
Bellona
15
4 / 4 / 0
8,460
604
7,661
16,143
11,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
jfdofd
Bakasura
12
0 / 6 / 4
6,806
486
3,249
14,077
6,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
3 / 1 / 9
8,776
627
10,239
6,705
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
Carrotmaster
Ah Puch
14
3 / 3 / 3
9,143
653
10,656
10,867
4,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Drakthuss
Hun Batz
14
5 / 3 / 7
8,225
588
6,476
12,444
5,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
NiapLatcer
Bacchus
13
3 / 1 / 7
8,704
622
3,736
8,863
8,393
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
YiffnSpliff
Izanami
16
9 / 1 / 4
9,997
714
13,671
7,367
3,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
8
Kills
23
23
Deaths
9
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
 
Bake Kujira
2
5
1
0.5
W
Poseidon
 
Poseidon
3
1
9
7.5
W
Ah Puch
Carrotmaster
Ah Puch
3
3
3
1.5
W
Hun Batz
Drakthuss
Hun Batz
5
3
7
2.83
W
Bacchus
NiapLatcer
Bacchus
3
1
7
6.5
W
Izanami
YiffnSpliff
Izanami
9
1
4
11
L
Neith
Z1rul
Neith
0
5
1
0.1
L
Scylla
godsabove
Scylla
2
3
0
0.67
L
Bellona
jbear159
Bellona
4
4
0
1
L
Bakasura
jfdofd
Bakasura
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,789
Damage
44,778
62,067
Taken
46,246
34,594
Mitigated
23,394
11,731
Healing
12,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
 
Bake Kujira
4,203
1,974
0
1,603
13,487
10,321
0
4,275
9,042
16,793
0
W
Poseidon
 
Poseidon
10,239
1,595
0
1,737
6,705
2,155
874
1,316
5,167
70,273
0
W
Ah Puch
Carrotmaster
Ah Puch
10,656
121
0
4,475
10,867
4,246
572
0
10,702
59,458
1,207
W
Hun Batz
Drakthuss
Hun Batz
6,476
1,983
0
3,060
12,444
5,441
806
1,328
10,870
0
41,791
W
Bacchus
NiapLatcer
Bacchus
3,736
367
0
2,034
8,863
8,393
0
2,372
6,383
24,470
2,677
W
Izanami
YiffnSpliff
Izanami
13,671
9,899
0
1,500
7,367
3,159
1,443
2,050
5,277
0
96,530
L
Neith
Z1rul
Neith
3,860
1,327
0
1,289
10,542
3,936
0
4,012
6,362
0
37,506
L
Scylla
godsabove
Scylla
2,816
793
0
920
7,818
2,805
0
3,578
3,818
48,079
0
L
Bellona
jbear159
Bellona
7,661
2,582
0
5,233
16,143
11,123
0
6,160
9,057
0
64,841
L
Bakasura
jfdofd
Bakasura
3,249
2,354
0
2,686
14,077
6,409
0
3,660
10,043
0
38,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,830
Gold Earned
44,845
372
Minions Killed
490
0
Camps Cleared
0
1,351,708
Distance Traveled
1,413,106
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
6,706
479
23
2
0
263,825
0
W
Poseidon
8,776
627
107
8
0
292,399
0
W
Ah Puch
9,143
653
121
9
0
265,836
0
W
Hun Batz
8,225
588
63
5
0
311,026
0
W
Bacchus
8,704
622
44
3
0
291,979
6
W
Izanami
9,997
714
155
11
0
251,866
0
L
Neith
5,761
412
58
4
0
266,178
5
L
Scylla
7,097
507
93
7
0
271,732
5
L
Bellona
8,460
604
115
8
0
237,952
0
L
Bakasura
6,806
486
83
6
0
312,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role