Player Matchup

Artemis
Artemis
EBT-Scams
Artemis
Level 66
God Stats
1W - 1L
1,563 SR
Queue Stats
111W - 107L
1,541 Elo+
Solo
Persephone
Persephone
Fern-geil
Persephone
Level 65
God Stats
10W - 5L
1,500 SR
Queue Stats
218W - 225L
1,698 Elo+
Solo
Charybdis
Charybdis
RetroTam
Charybdis
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 114L
1,525 Elo+
Solo
Horus
Horus
WeEzYsReVeNg3
Horus
Level 18
God Stats
2W - 1L
1,690 SR
Queue Stats
31W - 47L
1,516 Elo+
Solo
Kuzenbo
Kuzenbo
helmunator31
Kuzenbo
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 81L
1,554 Elo+
Solo
Team Averages
Level 68
1,551 SR
1,567 Elo+

VS

Team Averages
Level 104
1,500 SR
1,509 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Meatdaddy_21
Chang'e
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
240W - 250L
1,545 Elo+
Solo
Ullr
Ullr
Mr Cartoon8
Ullr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 84L
1,493 Elo+
Party 1
Arachne
Arachne
rRlCH
Arachne
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 48L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EBT-Scams
Artemis
13
3 / 2 / 8
8,017
729
11,635
10,865
6,213
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Persephone
Fern-geil
Persephone
15
5 / 2 / 7
9,293
845
16,993
8,742
5,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
RetroTam
Charybdis
15
1 / 2 / 11
8,436
767
15,486
12,195
7,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 2 / 11
8,987
817
8,114
18,288
20,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
helmunator31
Kuzenbo
17
5 / 0 / 11
10,530
957
10,680
14,482
21,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
3 / 3 / 4
7,715
701
12,190
15,566
17,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
 
Mercury
12
2 / 5 / 2
6,823
620
6,700
10,726
4,810
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
Meatdaddy_21
Chang'e
13
1 / 3 / 4
7,240
658
8,453
11,263
4,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 4
7,466
679
7,280
11,075
5,304
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
rRlCH
Arachne
14
1 / 3 / 4
6,956
632
5,284
20,459
11,963
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
17
Kills
8
8
Deaths
17
48
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
3
3
4
1.67
L
Mercury
 
Mercury
2
5
2
0.6
W
Artemis
EBT-Scams
Artemis
3
2
8
3.5
W
Persephone
Fern-geil
Persephone
5
2
7
4.25
L
Chang'e
Meatdaddy_21
Chang'e
1
3
4
1
L
1
3
4
1
W
Charybdis
RetroTam
Charybdis
1
2
11
3.25
W
3
2
11
4.25
W
Kuzenbo
helmunator31
Kuzenbo
5
0
11
10.5
L
Arachne
rRlCH
Arachne
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,908
Damage
39,907
64,572
Taken
69,089
60,090
Mitigated
44,264
39,753
Healing
30,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
12,190
2,718
1,754
5,179
15,566
17,463
0
5,366
10,200
0
21,640
L
Mercury
 
Mercury
6,700
877
1,119
941
10,726
4,810
0
3,322
7,404
0
17,489
W
Artemis
EBT-Scams
Artemis
11,635
4,460
2,236
2,889
10,865
6,213
2,009
1,110
9,755
0
17,743
W
Persephone
Fern-geil
Persephone
16,993
499
1,132
1,625
8,742
5,029
330
927
7,811
36,947
0
L
Chang'e
Meatdaddy_21
Chang'e
8,453
965
5,075
3,332
11,263
4,724
62
4,524
6,739
23,381
0
L
7,280
1,392
0
1,521
11,075
5,304
176
5,610
5,465
0
15,789
W
Charybdis
RetroTam
Charybdis
15,486
5,116
1,189
3,176
12,195
7,072
821
1,240
10,955
0
32,299
W
8,114
3,372
9,308
9,338
18,288
20,302
103
1,931
16,357
0
11,546
W
Kuzenbo
helmunator31
Kuzenbo
10,680
3,836
4,704
4,156
14,482
21,474
423
3,245
11,237
14,695
5,769
L
Arachne
rRlCH
Arachne
5,284
2,641
2,464
8,640
20,459
11,963
0
6,966
13,493
0
7,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,263
Gold Earned
36,200
162
Minions Killed
94
0
Camps Cleared
0
1,016,562
Distance Traveled
999,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,715
701
10
1
0
230,438
0
L
Mercury
6,823
620
13
1
0
175,869
0
W
Artemis
8,017
729
20
2
0
157,616
0
W
Persephone
9,293
845
59
5
0
206,175
0
L
Chang'e
7,240
658
34
3
0
207,227
0
L
Ullr
7,466
679
31
3
0
181,126
0
W
Charybdis
8,436
767
46
4
0
195,813
0
W
Horus
8,987
817
11
1
0
230,272
0
W
Kuzenbo
10,530
957
26
2
0
226,686
0
L
Arachne
6,956
632
6
1
0
205,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role