Player Matchup

Chiron
Chiron
DrJizztazztic
Chiron
Level 127
God Stats
13W - 19L
1,289 SR
Queue Stats
403W - 430L
1,480 Elo+
Party 3
Lancelot
Lancelot
SundIey-
Lancelot
Level 125
God Stats
0W - 1L
1,706 SR
Queue Stats
300W - 287L
1,500 Elo+
Party 3
Chernobog
Chernobog
XLOGhost
Chernobog
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,443 Elo+
Party 1
Baron Samedi
Baron Samedi
haruki97
Baron Samedi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,443 Elo+
Party 1
Serqet
Serqet
xXNovalegendXx
Serqet
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,443 Elo+
Party 1
Team Averages
Level 113
1,499 SR
1,462 Elo+

VS

Team Averages
Level 85
1,463 SR
1,446 Elo+
Cabrakan
Cabrakan
Atmos Exp
Cabrakan
Level 55
God Stats
2W - 0L
1,546 SR
Queue Stats
6W - 10L
1,436 Elo+
Party 4
Agni
Agni
LokiLaufeyson15
Agni
Level 108
God Stats
3W - 1L
1,624 SR
Queue Stats
73W - 67L
1,457 Elo+
Party 2
Merlin
Merlin
MariaHuanita
Merlin
Level 87
God Stats
5W - 2L
1,367 SR
Queue Stats
127W - 107L
1,423 Elo+
Party 2
Baron Samedi
Baron Samedi
Tasoubator
Baron Samedi
Level 120
God Stats
1W - 1L
1,279 SR
Queue Stats
44W - 44L
1,480 Elo+
Party 2
Surtr
Surtr
Therealdeal7568
Surtr
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,433 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
7,178
718
10,868
10,302
5,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
SundIey-
Lancelot
13
3 / 5 / 2
7,671
767
5,384
13,786
17,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
XLOGhost
Chernobog
13
1 / 3 / 5
7,193
719
11,941
9,833
5,428
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
haruki97
Baron Samedi
15
1 / 3 / 5
7,268
727
11,105
11,613
7,626
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 4 / 3
6,781
678
3,458
10,243
13,991
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Atmos Exp
Cabrakan
14
6 / 1 / 10
8,413
841
7,629
11,481
15,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 0 / 13
9,139
914
10,913
8,029
4,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
14
3 / 3 / 11
7,988
799
7,318
8,232
4,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
Tasoubator
Baron Samedi
15
1 / 0 / 16
8,140
814
13,988
8,786
6,345
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
3 / 2 / 12
7,936
794
10,550
15,861
17,539
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
80
6
Kills
18
18
Deaths
6
18
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Atmos Exp
Cabrakan
6
1
10
11
L
1
3
3
0.83
W
5
0
13
11.5
W
Merlin
3
3
11
2.83
L
Lancelot
SundIey-
Lancelot
3
5
2
0.8
W
Baron Samedi
Tasoubator
Baron Samedi
1
0
16
9
W
3
2
12
4.5
L
Chernobog
XLOGhost
Chernobog
1
3
5
1.17
L
Baron Samedi
haruki97
Baron Samedi
1
3
5
1.17
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,756
Damage
50,398
55,777
Taken
52,389
50,061
Mitigated
48,639
19,757
Healing
21,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Atmos Exp
Cabrakan
7,629
986
1,773
1,561
11,481
15,247
0
2,936
8,407
9,867
0
L
10,868
1,888
1,656
2,147
10,302
5,610
0
7,556
2,746
0
22,175
W
10,913
1,253
1,180
1,652
8,029
4,748
0
717
7,172
21,270
1,832
W
Merlin
7,318
646
401
942
8,232
4,760
66
1,364
6,868
22,680
0
L
Lancelot
SundIey-
Lancelot
5,384
133
982
2,546
13,786
17,406
0
8,406
5,380
0
9,602
W
Baron Samedi
Tasoubator
Baron Samedi
13,988
1,043
5,769
4,949
8,786
6,345
57
912
7,639
22,657
934
W
10,550
2,283
470
3,168
15,861
17,539
3
5,176
10,269
196
19,803
L
Chernobog
XLOGhost
Chernobog
11,941
3,048
749
680
9,833
5,428
0
6,418
3,415
0
31,269
L
Baron Samedi
haruki97
Baron Samedi
11,105
482
4,620
3,463
11,613
7,626
0
9,101
2,512
21,724
0
L
3,458
254
841
2,073
10,243
13,991
0
7,344
2,899
0
4,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,091
Gold Earned
41,616
110
Minions Killed
135
0
Camps Cleared
0
995,803
Distance Traveled
1,024,173
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,413
841
12
1
0
198,785
0
L
Chiron
7,178
718
31
3
0
184,252
0
W
Agni
9,139
914
48
5
0
208,875
0
W
Merlin
7,988
799
32
3
0
202,159
0
L
Lancelot
7,671
767
11
1
0
217,460
0
W
Baron Samedi
8,140
814
25
3
0
215,244
0
W
Surtr
7,936
794
18
2
0
199,110
0
L
Chernobog
7,193
719
34
3
0
184,913
0
L
Baron Samedi
7,268
727
30
3
0
188,897
0
L
Serqet
6,781
678
4
0
0
220,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role