Player Matchup

Ravana
Ravana
Asturkarma
Ravana
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 25L
1,486 Elo+
Party 1
Cerberus
Cerberus
TheTobi
Cerberus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,551 Elo+
Party 2
King Arthur
King Arthur
daniroor91
King Arthur
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,554 Elo+
Party 1
Ishtar
Ishtar
ggkarma
Ishtar
Level 45
God Stats
5W - 2L
1,500 SR
Queue Stats
19W - 11L
1,600 Elo+
Party 2
Thoth
Thoth
urihusqy
Thoth
Level 152
God Stats
2W - 3L
1,429 SR
Queue Stats
17W - 12L
1,565 Elo+
Party 1
Team Averages
Level 109
1,486 SR
1,551 Elo+

VS

Team Averages
Level 89
1,570 SR
1,499 Elo+
Hercules
Hercules
 
Hercules
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
FatalFetish
Nut
Level 54
God Stats
14W - 15L
1,499 SR
Queue Stats
140W - 163L
1,441 Elo+
Solo
Fenrir
Fenrir
Lightningless
Fenrir
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 155L
1,530 Elo+
Solo
Zeus
Zeus
nannna736
Zeus
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 55L
1,349 Elo+
Solo
Anubis
Anubis
onjus
Anubis
Level 109
God Stats
14W - 6L
1,849 SR
Queue Stats
20W - 12L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Asturkarma
Ravana
10
0 / 4 / 1
5,146
515
3,223
8,921
3,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
TheTobi
Cerberus
8
1 / 3 / 0
5,036
504
4,371
12,993
7,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
daniroor91
King Arthur
9
1 / 3 / 0
5,599
560
5,899
11,208
7,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
ggkarma
Ishtar
8
0 / 5 / 0
4,612
461
3,357
7,664
2,720
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
urihusqy
Thoth
12
0 / 0 / 0
6,111
611
1,460
2,896
942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
3 / 1 / 2
5,895
590
6,517
7,591
4,971
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 1 / 4
6,295
630
6,466
7,326
2,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 1
6,551
655
4,699
9,799
5,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
11
2 / 0 / 1
5,728
573
3,303
2,243
690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
onjus
Anubis
12
4 / 0 / 2
6,386
639
5,371
5,900
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
15
15
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
1
2
4
L
Ravana
Asturkarma
Ravana
0
4
1
0.13
W
4
1
4
6
W
2
1
1
2.5
L
Cerberus
TheTobi
Cerberus
1
3
0
0.33
L
King Arthur
daniroor91
King Arthur
1
3
0
0.33
L
Ishtar
ggkarma
Ishtar
0
5
0
0
W
Zeus
2
0
1
2.5
W
Anubis
onjus
Anubis
4
0
2
5
L
Thoth
urihusqy
Thoth
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,310
Damage
26,356
43,682
Taken
32,859
22,216
Mitigated
16,295
11,289
Healing
14,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,517
2,013
0
2,107
7,591
4,971
0
1,896
5,695
0
20,694
L
Ravana
Asturkarma
Ravana
3,223
822
0
3,222
8,921
3,001
0
4,004
4,819
0
40,538
W
6,466
3,686
0
2,700
7,326
2,269
0
2,452
4,874
0
41,796
W
4,699
1,568
0
5,458
9,799
5,764
0
0
9,799
0
42,387
L
Cerberus
TheTobi
Cerberus
4,371
608
259
4,831
12,993
7,919
0
693
12,246
17,814
0
L
King Arthur
daniroor91
King Arthur
5,899
1,017
0
1,530
11,208
7,634
0
1,230
9,345
0
33,836
L
Ishtar
ggkarma
Ishtar
3,357
2,077
0
947
7,664
2,720
11
885
6,692
0
24,678
W
Zeus
3,303
231
0
1,219
2,243
690
0
668
1,575
33,719
0
W
Anubis
onjus
Anubis
5,371
261
140
2,617
5,900
2,601
0
666
5,234
55,466
0
L
Thoth
urihusqy
Thoth
1,460
140
0
500
2,896
942
0
1,367
1,325
47,171
1,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,504
Gold Earned
30,855
290
Minions Killed
331
0
Camps Cleared
0
997,549
Distance Traveled
1,061,897
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,895
590
21
2
0
240,371
0
L
Ravana
5,146
515
68
7
0
217,483
0
W
Nut
6,295
630
68
7
0
204,105
0
W
Fenrir
6,551
655
83
8
0
197,400
4
L
Cerberus
5,036
504
19
2
0
204,300
0
L
King Arthur
5,599
560
55
6
0
181,788
0
L
Ishtar
4,612
461
44
4
0
190,576
0
W
Zeus
5,728
573
66
7
0
193,844
0
W
Anubis
6,386
639
93
9
0
226,177
0
L
Thoth
6,111
611
104
10
0
203,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role