Player Matchup

Khepri
Khepri
Platinum II
Frudledor
Khepri
Platinum II
Level 142
God Stats
1W - 1L
1,761 SR
Queue Stats
50W - 43L
1,781 MMR
Party 2
Serqet
Serqet
Gold I
MDB BK BR
Serqet
Gold I
Level 236
God Stats
0W - 5L
1,301 SR
Queue Stats
184W - 183L
1,792 MMR
Solo
Cerberus
Cerberus
Platinum IV
Memesrdreams84
Cerberus
Platinum IV
Level 194
God Stats
11W - 6L
1,649 SR
Queue Stats
71W - 57L
1,794 MMR
Party 3
Rama
Rama
Platinum II
TheSilentArrow
Rama
Platinum II
Level 155
God Stats
1W - 1L
1,788 SR
Queue Stats
50W - 43L
1,781 MMR
Party 2
Agni
Agni
Platinum IV
UnDeadvPony
Agni
Platinum IV
Level 176
God Stats
9W - 6L
1,634 SR
Queue Stats
71W - 57L
1,794 MMR
Party 3
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 181
1,627 SR
1,788 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 150
1,646 SR
1,787 MMR
Charon
Charon
Platinum II
ArtioIsThicc
Charon
Platinum II
Level 201
God Stats
5W - 3L
1,698 SR
Queue Stats
36W - 23L
2,016 MMR
Party 1
Thoth
Thoth
Gold IV
Honeybun1123
Thoth
Gold IV
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 17L
1,747 MMR
Party 4
Heimdallr
Heimdallr
Platinum IV
MasterLuis
Heimdallr
Platinum IV
Level 182
God Stats
27W - 11L
1,756 SR
Queue Stats
311W - 316L
1,770 MMR
Solo
Maui
Maui
Gold II
Taokakak
Maui
Gold II
Level 121
God Stats
10W - 10L
1,574 SR
Queue Stats
55W - 49L
1,582 MMR
Party 1
Da Ji
Da Ji
Platinum IV
Topman_6996
Da Ji
Platinum IV
Level 158
God Stats
27W - 19L
1,704 SR
Queue Stats
207W - 197L
1,817 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Frudledor
Khepri
10
1 / 3 / 3
6,977
465
3,685
12,206
9,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
MDB BK BR
Serqet
13
0 / 3 / 2
6,776
452
2,647
14,632
5,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cerberus
15
2 / 1 / 0
8,792
586
3,887
8,823
7,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 4 / 1
8,252
550
9,392
11,613
4,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 3 / 2
7,471
498
4,974
8,461
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
KuzenboSobekAwilixGeb

VS

Bans
ThorAo KuangOdinThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
15
2 / 1 / 1
8,741
583
5,255
8,391
4,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
5 / 1 / 4
8,259
551
12,277
5,664
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
MasterLuis
Heimdallr
16
3 / 1 / 3
8,674
578
9,930
10,839
5,015
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Maui
11
0 / 1 / 7
6,971
465
3,603
10,880
8,401
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
4 / 1 / 5
7,800
520
8,960
9,729
4,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
5
Kills
14
14
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Charon
2
1
1
2.5
L
Khepri
Frudledor
Khepri
1
3
3
0.83
W
5
1
4
7
L
Serqet
MDB BK BR
Serqet
0
3
2
0.33
W
Heimdallr
MasterLuis
Heimdallr
3
1
3
4.5
L
Cerberus
2
1
0
2
W
Maui
0
1
7
3.5
L
1
4
1
0.38
W
4
1
5
6.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,585
Damage
40,025
55,735
Taken
45,503
30,233
Mitigated
24,083
15,274
Healing
14,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
5,255
555
0
2,237
8,391
4,080
0
2,683
5,279
59,533
2,229
L
Khepri
Frudledor
Khepri
3,685
438
1,650
2,193
12,206
9,975
0
5,448
6,344
16,712
0
W
12,277
718
0
884
5,664
2,108
0
2,898
2,466
65,402
1,089
L
Serqet
MDB BK BR
Serqet
2,647
692
0
5,364
14,632
5,835
0
3,276
11,096
0
54,851
W
Heimdallr
MasterLuis
Heimdallr
9,930
5,917
0
5,349
10,839
5,015
0
1,309
9,530
0
83,345
L
Cerberus
3,887
464
0
1,924
8,823
7,541
0
4,047
3,964
57,441
2,423
W
Maui
3,603
1,130
0
1,676
10,880
8,401
0
3,669
7,171
19,216
242
L
9,392
7,530
0
3,283
11,613
4,375
0
482
11,131
0
77,607
W
8,960
3,119
0
4,403
9,729
4,479
0
1,573
7,930
0
56,729
L
4,974
221
0
860
8,461
2,507
0
5,523
2,350
57,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,268
Gold Earned
40,445
504
Minions Killed
499
0
Camps Cleared
0
1,479,973
Distance Traveled
1,502,952
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,741
583
126
8
0
288,434
1
L
Khepri
6,977
465
16
1
0
291,906
3
W
Thoth
8,259
551
119
8
0
288,724
0
L
Serqet
6,776
452
92
6
0
378,563
0
W
Heimdallr
8,674
578
127
8
0
281,105
2
L
Cerberus
8,792
586
140
9
0
263,439
2
W
Maui
6,971
465
34
2
0
307,766
4
L
Rama
8,252
550
130
9
0
242,579
2
W
Da Ji
7,800
520
93
6
0
336,923
1
L
Agni
7,471
498
126
8
0
303,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role