Player Matchup

Thanatos
Thanatos
AIiceredIips
Thanatos
Level 45
God Stats
5W - 5L
1,392 SR
Queue Stats
10W - 8L
1,405 Elo+
Party 4
Danzaburou
Danzaburou
AllProduct81127
Danzaburou
Level 45
God Stats
5W - 3L
1,706 SR
Queue Stats
24W - 13L
1,504 Elo+
Party 4
Cthulhu
Cthulhu
K1ngXxVortex
Cthulhu
Level 17
God Stats
18W - 17L
1,521 SR
Queue Stats
18W - 24L
1,295 Elo+
Party 3
Ix Chel
Ix Chel
KingBuggz
Ix Chel
Level 49
God Stats
28W - 17L
1,394 SR
Queue Stats
291W - 333L
1,444 Elo+
Party 3
Horus
Horus
Shades1967
Horus
Level 60
God Stats
1W - 0L
1,158 SR
Queue Stats
38W - 29L
1,463 Elo+
Party 4
Team Averages
Level 43
1,434 SR
1,422 Elo+

VS

Team Averages
Level 39
1,504 SR
1,320 Elo+
Da Ji
Da Ji
Hermitoli822
Da Ji
Level 43
God Stats
6W - 8L
1,794 SR
Queue Stats
188W - 186L
1,416 Elo+
Party 1
Odin
Odin
Ingracious
Odin
Level 9
God Stats
2W - 4L
1,227 SR
Queue Stats
5W - 12L
1,336 Elo+
Party 2
Sobek
Sobek
Spishh
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,076 Elo+
Party 2
Kukulkan
Kukulkan
dccats21
Kukulkan
Level 87
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 12L
1,336 Elo+
Party 2
Jing Wei
Jing Wei
kamissa
Jing Wei
Level 51
God Stats
6W - 11L
1,500 SR
Queue Stats
310W - 317L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AIiceredIips
Thanatos
14
11 / 4 / 4
10,265
540
13,164
18,270
7,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
AllProduct81127
Danzaburou
15
8 / 1 / 4
10,210
537
11,714
13,475
5,603
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
K1ngXxVortex
Cthulhu
14
4 / 2 / 12
10,245
539
10,506
16,830
17,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
KingBuggz
Ix Chel
14
0 / 3 / 7
8,675
457
5,070
12,683
5,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
14
6 / 4 / 12
9,583
504
14,888
20,565
18,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 9 / 1
8,529
449
18,022
21,206
8,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
6 / 6 / 4
8,493
447
8,922
17,106
17,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
Spishh
Sobek
10
0 / 3 / 2
6,864
361
2,634
12,265
10,696
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
dccats21
Kukulkan
12
1 / 7 / 6
8,033
423
13,119
11,050
4,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
kamissa
Jing Wei
11
0 / 4 / 3
6,964
367
8,653
13,842
4,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
30
29
Kills
14
14
Deaths
29
39
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AIiceredIips
Thanatos
11
4
4
3.25
W
Danzaburou
AllProduct81127
Danzaburou
8
1
4
10
L
7
9
1
0.83
L
6
6
4
1.33
W
Cthulhu
K1ngXxVortex
Cthulhu
4
2
12
5
W
Ix Chel
KingBuggz
Ix Chel
0
3
7
1.17
W
Horus
6
4
12
3
L
Sobek
Spishh
Sobek
0
3
2
0.33
L
Kukulkan
dccats21
Kukulkan
1
7
6
0.57
L
Jing Wei
kamissa
Jing Wei
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,342
Damage
51,350
81,823
Taken
75,469
54,911
Mitigated
45,647
28,394
Healing
11,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AIiceredIips
Thanatos
13,164
2,439
0
9,406
18,270
7,626
1,856
2,592
15,590
0
35,990
W
Danzaburou
AllProduct81127
Danzaburou
11,714
4,715
0
2,196
13,475
5,603
2,225
2,610
10,729
0
55,991
L
18,022
4,573
0
3,115
21,206
8,593
0
4,625
16,394
0
45,991
L
8,922
2,138
0
4,280
17,106
17,102
0
4,805
11,829
0
30,959
W
Cthulhu
K1ngXxVortex
Cthulhu
10,506
1,657
2,413
1,920
16,830
17,608
620
4,423
12,189
41,629
877
W
Ix Chel
KingBuggz
Ix Chel
5,070
521
3,184
3,981
12,683
5,430
505
2,815
9,820
54,810
0
W
Horus
14,888
5,890
881
4,413
20,565
18,644
560
3,313
16,464
0
40,764
L
Sobek
Spishh
Sobek
2,634
182
0
1,327
12,265
10,696
0
1,334
10,787
11,216
0
L
Kukulkan
dccats21
Kukulkan
13,119
1,197
0
1,010
11,050
4,290
0
328
10,536
54,180
0
L
Jing Wei
kamissa
Jing Wei
8,653
5,018
0
2,252
13,842
4,966
0
3,607
10,046
0
42,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,978
Gold Earned
38,883
307
Minions Killed
252
0
Camps Cleared
0
1,950,312
Distance Traveled
1,660,164
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,265
540
57
3
0
415,043
0
W
Danzaburou
10,210
537
61
3
0
394,373
0
L
Da Ji
8,529
449
57
3
0
336,527
0
L
Odin
8,493
447
29
2
0
302,340
0
W
Cthulhu
10,245
539
63
3
0
390,788
0
W
Ix Chel
8,675
457
84
4
0
351,170
1
W
Horus
9,583
504
42
2
0
398,938
0
L
Sobek
6,864
361
15
1
0
340,501
0
L
Kukulkan
8,033
423
76
4
0
314,262
1
L
Jing Wei
6,964
367
75
4
0
366,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role