Player Matchup

Ishtar
Ishtar
Gold IV
Lu_ke_3st
Ishtar
Gold IV
Level 122
God Stats
5W - 6L
1,453 SR
Queue Stats
98W - 108L
1,433 MMR
Party 1
Hercules
Hercules
Silver I
MaloPeroGuapo
Hercules
Silver I
Level 159
God Stats
3W - 3L
1,799 SR
Queue Stats
75W - 69L
1,637 MMR
Solo
Ne Zha
Ne Zha
Platinum V
OMGitsHank
Ne Zha
Platinum V
Level 149
God Stats
5W - 4L
1,741 SR
Queue Stats
49W - 47L
1,788 MMR
Party 1
Nu Wa
Nu Wa
Gold I
RedShyyy
Nu Wa
Gold I
Level 103
God Stats
24W - 15L
1,673 SR
Queue Stats
79W - 81L
1,656 MMR
Solo
Sobek
Sobek
Gold I
UlltraEgo
Sobek
Gold I
Level 62
God Stats
5W - 2L
1,637 SR
Queue Stats
120W - 118L
1,613 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,661 SR
1,625 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 122
1,472 SR
1,605 MMR
Athena
Athena
Platinum V
 
Athena
Platinum V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold I
Charlyasecas
Nemesis
Gold I
Level 128
God Stats
9W - 13L
1,484 SR
Queue Stats
165W - 145L
1,530 MMR
Party 2
Merlin
Merlin
Platinum V
HybridArgo
Merlin
Platinum V
Level 143
God Stats
0W - 3L
1,285 SR
Queue Stats
81W - 72L
1,746 MMR
Party 2
Chaac
Chaac
Gold I
Roidrayge
Chaac
Gold I
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 265L
1,625 MMR
Solo
Nut
Nut
Gold II
andrecruz27
Nut
Gold II
Level 151
God Stats
4W - 4L
1,590 SR
Queue Stats
314W - 319L
1,623 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Lu_ke_3st
Ishtar
11
0 / 2 / 3
6,028
548
4,236
5,940
2,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hercules
MaloPeroGuapo
Hercules
12
5 / 1 / 2
7,325
666
9,225
10,943
7,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
OMGitsHank
Ne Zha
12
4 / 1 / 1
6,195
563
5,161
8,880
3,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
RedShyyy
Nu Wa
11
1 / 1 / 5
5,991
545
6,401
4,995
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
UlltraEgo
Sobek
10
2 / 2 / 4
6,031
548
5,079
9,512
7,394
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
KukulkanAresThanatosAh Muzen Cab

VS

Bans
SusanoAwilixMartichorasAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
1 / 3 / 2
5,639
513
4,244
12,961
11,185
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Charlyasecas
Nemesis
10
3 / 0 / 2
6,013
547
4,157
8,827
3,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
HybridArgo
Merlin
11
0 / 0 / 0
6,150
559
2,922
3,796
1,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
Roidrayge
Chaac
10
0 / 6 / 1
5,454
496
4,134
11,679
7,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 3 / 1
6,349
577
4,441
7,343
2,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
12
Kills
7
7
Deaths
12
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
3
2
0.67
L
Nemesis
Charlyasecas
Nemesis
3
0
2
4
L
Merlin
HybridArgo
Merlin
0
0
0
0
W
Ishtar
Lu_ke_3st
Ishtar
0
2
3
0.75
W
Hercules
MaloPeroGuapo
Hercules
5
1
2
6
W
Ne Zha
OMGitsHank
Ne Zha
4
1
1
4.5
W
Nu Wa
RedShyyy
Nu Wa
1
1
5
3.5
L
Chaac
Roidrayge
Chaac
0
6
1
0.08
W
Sobek
UlltraEgo
Sobek
2
2
4
2
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,102
Damage
19,898
40,270
Taken
44,606
22,460
Mitigated
26,102
19,597
Healing
12,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,244
1,527
0
2,255
12,961
11,185
0
4,361
8,409
14,821
1,099
L
Nemesis
Charlyasecas
Nemesis
4,157
1,205
0
4,276
8,827
3,146
0
2,799
6,028
0
35,812
L
Merlin
HybridArgo
Merlin
2,922
42
0
884
3,796
1,295
0
1,130
2,666
45,650
440
W
Ishtar
Lu_ke_3st
Ishtar
4,236
2,137
0
1,818
5,940
2,187
702
1,063
4,797
0
45,513
W
Hercules
MaloPeroGuapo
Hercules
9,225
4,073
0
6,760
10,943
7,680
0
732
9,654
0
53,895
W
Ne Zha
OMGitsHank
Ne Zha
5,161
1,174
0
5,851
8,880
3,514
0
923
7,844
0
50,316
W
Nu Wa
RedShyyy
Nu Wa
6,401
1,333
0
920
4,995
1,685
0
1,316
3,561
46,531
0
L
Chaac
Roidrayge
Chaac
4,134
555
0
3,343
11,679
7,650
0
576
10,579
0
37,405
W
Sobek
UlltraEgo
Sobek
5,079
665
0
4,248
9,512
7,394
0
2,339
6,978
15,055
1,205
L
4,441
2,305
0
1,377
7,343
2,826
0
2,379
4,964
0
48,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,570
Gold Earned
29,605
328
Minions Killed
331
0
Camps Cleared
0
1,223,278
Distance Traveled
1,156,259
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,639
513
15
1
0
248,780
1
L
Nemesis
6,013
547
67
6
0
262,661
0
L
Merlin
6,150
559
100
9
0
224,693
2
W
Ishtar
6,028
548
80
7
0
227,981
2
W
Hercules
7,325
666
83
8
0
248,299
6
W
Ne Zha
6,195
563
72
7
0
279,749
2
W
Nu Wa
5,991
545
77
7
0
218,864
0
L
Chaac
5,454
496
57
5
0
210,884
0
W
Sobek
6,031
548
16
1
0
248,385
4
L
Nut
6,349
577
92
8
0
209,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role