Player Matchup

Cabrakan
Cabrakan
Platinum I
 
Cabrakan
Platinum I
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum IV
CPTLoveboat
Rama
Platinum IV
Level 158
God Stats
13W - 12L
1,612 SR
Queue Stats
226W - 221L
1,932 MMR
Solo
Scylla
Scylla
Gold III
CowStuckInATree
Scylla
Gold III
Level 159
God Stats
0W - 1L
1,684 SR
Queue Stats
29W - 17L
1,747 MMR
Party 3
Sun Wukong
Sun Wukong
Platinum III
Dukî
Sun Wukong
Platinum III
Level 158
God Stats
22W - 16L
1,660 SR
Queue Stats
160W - 148L
1,925 MMR
Solo
Ne Zha
Ne Zha
Platinum III
MiquitoMouse
Ne Zha
Platinum III
Level 83
God Stats
2W - 2L
1,635 SR
Queue Stats
38W - 29L
1,983 MMR
Party 3
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 152
1,618 SR
1,817 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 155
1,529 SR
1,757 MMR
Aphrodite
Aphrodite
Platinum I
 
Aphrodite
Platinum I
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Platinum IV
 
Sobek
Platinum IV
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum I
DoYouKnowJoe
Erlang Shen
Platinum I
Level 62
God Stats
1W - 0L
1,483 SR
Queue Stats
119W - 92L
1,947 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
KillingKingDo
Ah Muzen Cab
Diamond IV
Level 155
God Stats
127W - 93L
1,749 SR
Queue Stats
233W - 217L
1,984 MMR
Party 1
King Arthur
King Arthur
Platinum II
PrimitveBruh
King Arthur
Platinum II
Level 151
God Stats
46W - 35L
1,415 SR
Queue Stats
258W - 222L
1,853 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
5
0 / 2 / 1
4,040
505
946
4,569
2,810
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
1 / 1 / 0
3,935
492
2,696
2,953
881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
1 / 1 / 1
5,355
669
2,501
2,482
819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Dukî
Sun Wukong
10
0 / 0 / 2
5,350
669
4,374
5,867
2,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ne Zha
10
2 / 2 / 1
5,194
649
2,448
7,198
2,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AgniKukulkanThanatos

VS

Bans
KuzenboThothAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
2 / 0 / 0
5,831
729
958
2,175
690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
 
Sobek
9
0 / 0 / 6
5,595
699
2,546
6,368
4,602
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
DoYouKnowJoe
Erlang Shen
10
1 / 3 / 2
5,249
656
2,092
8,962
3,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
KillingKingDo
Ah Muzen Cab
10
3 / 0 / 2
5,699
712
4,464
4,383
1,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

King Arthur
PrimitveBruh
King Arthur
10
0 / 1 / 0
5,391
674
3,209
6,920
4,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
4
Kills
6
6
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
2
1
0.25
W
Aphrodite
 
Aphrodite
2
0
0
2
W
Sobek
 
Sobek
0
0
6
3
L
1
1
0
1
L
1
1
1
1.5
W
Erlang Shen
DoYouKnowJoe
Erlang Shen
1
3
2
0.67
L
Sun Wukong
Dukî
Sun Wukong
0
0
2
1
W
Ah Muzen Cab
KillingKingDo
Ah Muzen Cab
3
0
2
4
L
Ne Zha
2
2
1
1.25
W
King Arthur
PrimitveBruh
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,965
Damage
13,269
23,069
Taken
28,808
10,057
Mitigated
14,582
8,069
Healing
13,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
946
126
0
974
4,569
2,810
0
1,077
3,492
4,687
1,676
W
Aphrodite
 
Aphrodite
958
145
1,686
1,545
2,175
690
0
706
1,451
28,373
1,649
W
Sobek
 
Sobek
2,546
533
0
4,071
6,368
4,602
189
300
6,068
17,757
0
L
2,696
2,045
0
1,339
2,953
881
0
418
2,535
0
15,869
L
2,501
721
0
250
2,482
819
0
758
1,675
31,970
0
W
Erlang Shen
DoYouKnowJoe
Erlang Shen
2,092
1,143
0
2,722
8,962
3,798
0
1,605
7,185
0
36,188
L
Sun Wukong
Dukî
Sun Wukong
4,374
884
0
1,696
5,867
2,989
0
0
5,867
0
39,715
W
Ah Muzen Cab
KillingKingDo
Ah Muzen Cab
4,464
2,446
0
2,133
4,383
1,332
964
231
4,152
0
45,890
L
Ne Zha
2,448
601
0
3,810
7,198
2,558
0
1,155
6,003
0
33,844
W
King Arthur
PrimitveBruh
King Arthur
3,209
555
0
1,720
6,920
4,160
0
0
6,920
0
37,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,874
Gold Earned
27,765
262
Minions Killed
307
0
Camps Cleared
0
735,526
Distance Traveled
969,844
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,040
505
9
1
0
106,383
3
W
Aphrodite
5,831
729
78
10
0
183,854
0
W
Sobek
5,595
699
15
2
0
211,305
1
L
Rama
3,935
492
34
4
0
88,101
0
L
Scylla
5,355
669
74
9
0
149,160
0
W
Erlang Shen
5,249
656
64
8
0
209,780
0
L
Sun Wukong
5,350
669
78
10
0
183,592
2
W
Ah Muzen Cab
5,699
712
83
10
0
172,972
0
L
Ne Zha
5,194
649
67
8
0
208,290
2
W
King Arthur
5,391
674
67
8
0
191,933
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role