Player Matchup

Set
Set
Dibuss1990
Set
Level 67
God Stats
3W - 4L
1,298 SR
Queue Stats
580W - 565L
1,438 Elo+
Solo
Ymir
Ymir
ItsGwgww
Ymir
Level 14
God Stats
5W - 7L
1,715 SR
Queue Stats
6W - 16L
1,099 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LokoZuka
Ah Muzen Cab
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,139 Elo+
Solo
Pele
Pele
Xd_pSychotic_
Pele
Level 89
God Stats
6W - 3L
1,379 SR
Queue Stats
37W - 34L
1,330 Elo+
Party 1
King Arthur
King Arthur
carloselvaliente
King Arthur
Level 99
God Stats
5W - 4L
1,500 SR
Queue Stats
82W - 88L
1,469 Elo+
Solo
Team Averages
Level 67
1,479 SR
1,295 Elo+

VS

Team Averages
Level 77
1,472 SR
1,394 Elo+
Agni
Agni
 
Agni
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Moisty Shnoz
Bacchus
Level 67
God Stats
5W - 3L
1,500 SR
Queue Stats
47W - 39L
1,500 Elo+
Party 2
Izanami
Izanami
Ujhhhjhhzu
Izanami
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 26L
1,500 Elo+
Party 2
Bake Kujira
Bake Kujira
paco_soler
Bake Kujira
Level 123
God Stats
12W - 11L
1,232 SR
Queue Stats
209W - 220L
1,408 Elo+
Solo
Danzaburou
Danzaburou
shifer5000
Danzaburou
Level 46
God Stats
2W - 5L
1,629 SR
Queue Stats
6W - 20L
1,061 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,316
486
2,390
8,626
4,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
8
0 / 5 / 0
5,345
411
1,422
9,228
5,292
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
LokoZuka
Ah Muzen Cab
10
0 / 4 / 0
5,788
445
2,579
7,667
2,269
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
1 / 2 / 0
6,161
474
4,003
10,770
4,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

King Arthur
carloselvaliente
King Arthur
11
1 / 4 / 2
6,689
515
6,076
13,102
10,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
4 / 1 / 1
8,445
650
2,465
7,195
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Moisty Shnoz
Bacchus
11
1 / 0 / 11
7,913
609
5,428
6,021
6,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Ujhhhjhhzu
Izanami
12
9 / 0 / 3
8,033
618
10,173
6,591
2,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bake Kujira
paco_soler
Bake Kujira
11
4 / 2 / 3
7,352
566
9,210
11,096
11,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
shifer5000
Danzaburou
11
1 / 1 / 2
6,590
507
3,457
5,162
1,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
3
Kills
19
19
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
1
1
4.5
L
1
4
0
0.25
L
Ymir
0
5
0
0
L
Ah Muzen Cab
LokoZuka
Ah Muzen Cab
0
4
0
0
W
Bacchus
Moisty Shnoz
Bacchus
1
0
11
6.5
W
Izanami
Ujhhhjhhzu
Izanami
9
0
3
10.5
L
1
2
0
0.5
L
King Arthur
carloselvaliente
King Arthur
1
4
2
0.5
W
Bake Kujira
paco_soler
Bake Kujira
4
2
3
2.75
W
Danzaburou
shifer5000
Danzaburou
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,470
Damage
30,733
49,393
Taken
36,065
26,412
Mitigated
24,813
4,577
Healing
7,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
2,465
146
0
1,930
7,195
2,780
108
0
7,162
76,555
3,339
L
2,390
919
0
848
8,626
4,290
615
3,143
5,483
0
34,942
L
Ymir
1,422
510
0
0
9,228
5,292
108
2,872
6,356
14,148
0
L
Ah Muzen Cab
LokoZuka
Ah Muzen Cab
2,579
785
0
476
7,667
2,269
537
1,321
6,346
0
35,718
W
Bacchus
Moisty Shnoz
Bacchus
5,428
1,029
17
1,960
6,021
6,339
249
679
5,305
24,553
838
W
Izanami
Ujhhhjhhzu
Izanami
10,173
8,553
0
1,794
6,591
2,348
1,040
743
5,848
0
47,887
L
4,003
917
0
1,091
10,770
4,331
0
2,328
8,442
0
46,062
L
King Arthur
carloselvaliente
King Arthur
6,076
908
0
2,162
13,102
10,230
0
7,342
5,760
0
41,174
W
Bake Kujira
paco_soler
Bake Kujira
9,210
6,323
0
1,000
11,096
11,719
33
0
10,308
46,079
1,822
W
Danzaburou
shifer5000
Danzaburou
3,457
1,367
0
1,058
5,162
1,627
484
0
4,966
0
29,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,299
Gold Earned
38,333
245
Minions Killed
344
0
Camps Cleared
0
1,172,621
Distance Traveled
1,306,159
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,445
650
130
10
0
269,768
0
L
Set
6,316
486
35
3
0
215,554
0
L
Ymir
5,345
411
24
2
0
212,390
2
L
Ah Muzen Cab
5,788
445
49
4
0
243,592
0
W
Bacchus
7,913
609
22
2
0
275,905
1
W
Izanami
8,033
618
86
7
0
256,497
1
L
Pele
6,161
474
68
5
0
263,498
0
L
King Arthur
6,689
515
69
5
0
237,587
0
W
Bake Kujira
7,352
566
56
4
0
260,152
0
W
Danzaburou
6,590
507
50
4
0
243,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role