Player Matchup

Loki
Loki
AtticusRexx
Loki
Level 84
God Stats
3W - 3L
1,324 SR
Queue Stats
123W - 120L
1,578 Elo+
Party 1
Hachiman
Hachiman
BUNDARIES
Hachiman
Level 31
God Stats
1W - 4L
1,750 SR
Queue Stats
21W - 18L
1,577 Elo+
Party 1
Ymir
Ymir
CulturedSteam1
Ymir
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,386 Elo+
Solo
Hades
Hades
KingAverett
Hades
Level 58
God Stats
5W - 14L
1,288 SR
Queue Stats
28W - 49L
1,470 Elo+
Solo
Janus
Janus
cornnilious
Janus
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,210 Elo+
Solo
Team Averages
Level 55
1,472 SR
1,444 Elo+

VS

Team Averages
Level 103
1,546 SR
1,528 Elo+
Xbalanque
Xbalanque
BillTheKrill011
Xbalanque
Level 108
God Stats
11W - 6L
1,311 SR
Queue Stats
234W - 227L
1,554 Elo+
Solo
Kukulkan
Kukulkan
Emart02
Kukulkan
Level 87
God Stats
17W - 10L
1,608 SR
Queue Stats
152W - 146L
1,540 Elo+
Party 2
Thor
Thor
Gavio10
Thor
Level 109
God Stats
3W - 2L
1,809 SR
Queue Stats
113W - 106L
1,509 Elo+
Party 2
Cthulhu
Cthulhu
UntilNil
Cthulhu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 31L
1,509 Elo+
Solo
Bacchus
Bacchus
little_pyro967
Bacchus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
239W - 221L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
6,847
489
6,798
9,336
3,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
BUNDARIES
Hachiman
11
0 / 4 / 0
6,074
434
3,937
9,780
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 2 / 2
6,393
457
4,150
11,298
7,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
3 / 2 / 1
7,948
568
5,918
10,629
4,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 4 / 0
6,976
498
2,995
8,030
3,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BillTheKrill011
Xbalanque
13
5 / 1 / 0
7,509
536
9,602
7,811
3,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Emart02
Kukulkan
14
3 / 1 / 3
8,108
579
6,095
3,820
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
Gavio10
Thor
13
1 / 2 / 5
6,883
492
3,984
10,761
3,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
UntilNil
Cthulhu
13
3 / 3 / 1
7,958
568
5,863
11,446
8,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
0 / 2 / 7
7,150
511
7,111
10,218
10,077
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
8
Kills
12
12
Deaths
9
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
0
1
2.5
L
Hachiman
BUNDARIES
Hachiman
0
4
0
0
W
Xbalanque
BillTheKrill011
Xbalanque
5
1
0
5
L
2
2
2
1.5
W
Kukulkan
Emart02
Kukulkan
3
1
3
4.5
W
Thor
Gavio10
Thor
1
2
5
1.75
L
3
2
1
1.75
W
Cthulhu
UntilNil
Cthulhu
3
3
1
1.17
L
1
4
0
0.25
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,798
Damage
32,655
49,073
Taken
44,056
21,116
Mitigated
26,868
17,339
Healing
13,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,798
2,014
0
5,630
9,336
3,434
0
2,142
7,174
0
60,448
L
Hachiman
BUNDARIES
Hachiman
3,937
1,826
0
3,083
9,780
2,961
0
1,765
8,015
0
37,928
W
Xbalanque
BillTheKrill011
Xbalanque
9,602
5,291
0
4,194
7,811
3,008
0
1,137
6,674
0
60,211
L
4,150
312
0
2,779
11,298
7,099
0
4,616
6,474
15,730
0
W
Kukulkan
Emart02
Kukulkan
6,095
437
0
830
3,820
1,391
464
1,898
1,718
62,086
806
W
Thor
Gavio10
Thor
3,984
712
0
4,720
10,761
3,948
0
2,972
7,525
0
52,425
L
5,918
533
0
5,847
10,629
4,533
207
4,569
5,448
51,144
1,322
W
Cthulhu
UntilNil
Cthulhu
5,863
316
100
1,180
11,446
8,444
0
3,685
7,355
37,200
1,527
L
2,995
157
0
0
8,030
3,089
0
4,390
3,640
52,644
0
W
7,111
1,041
0
2,250
10,218
10,077
0
2,546
7,598
30,322
1,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,238
Gold Earned
37,608
404
Minions Killed
394
0
Camps Cleared
0
1,303,465
Distance Traveled
1,348,763
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,847
489
104
7
0
319,657
0
L
Hachiman
6,074
434
66
5
0
241,708
0
W
Xbalanque
7,509
536
98
7
0
252,557
2
L
Ymir
6,393
457
14
1
0
253,905
5
W
Kukulkan
8,108
579
107
8
0
264,164
6
W
Thor
6,883
492
81
6
0
285,145
2
L
Hades
7,948
568
119
9
0
239,286
2
W
Cthulhu
7,958
568
75
5
0
254,216
0
L
Janus
6,976
498
101
7
0
248,909
1
W
Bacchus
7,150
511
33
2
0
292,681
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role