Player Matchup

Kukulkan
Kukulkan
Silver III
BzR Exodus
Kukulkan
Silver III
Level 128
God Stats
2W - 6L
1,433 SR
Queue Stats
28W - 40L
1,011 MMR
Solo
Cupid
Cupid
Silver II
StupidLittleFrog
Cupid
Silver II
Level 107
God Stats
8W - 1L
1,483 SR
Queue Stats
295W - 330L
1,011 MMR
Solo
Bacchus
Bacchus
Silver III
xXTwigzXx
Bacchus
Silver III
Level 129
God Stats
8W - 10L
1,500 SR
Queue Stats
272W - 250L
980 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,472 SR
1,001 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,449 SR
998 MMR
Thor
Thor
Silver III
BanDitoo-ez
Thor
Silver III
Level 87
God Stats
6W - 6L
1,467 SR
Queue Stats
56W - 71L
946 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
Burn_Herbs_420
Kuzenbo
Silver IV
Level 102
God Stats
52W - 58L
1,518 SR
Queue Stats
687W - 1,098L
929 MMR
Party 1
Anubis
Anubis
Silver IV
Glitch126176
Anubis
Silver IV
Level 76
God Stats
1W - 2L
1,362 SR
Queue Stats
43W - 76L
1,118 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BzR Exodus
Kukulkan
16
2 / 1 / 9
10,200
729
12,488
6,958
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
11 / 0 / 3
11,722
837
14,195
8,989
3,184
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
xXTwigzXx
Bacchus
15
1 / 1 / 13
9,730
695
7,702
10,038
9,835
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AchillesAh Muzen CabBake KujiraDiscordiaMulan

VS

Bans
HeraCharonChaacAresSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 0
8,899
636
7,853
13,425
9,005
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 3 / 2
8,468
605
6,763
16,597
22,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
14
0 / 6 / 0
8,988
642
4,143
10,032
5,587
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
14
Kills
2
2
Deaths
14
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
0
3
2
0.33
W
Kukulkan
BzR Exodus
Kukulkan
2
1
9
6.5
L
Anubis
0
6
0
0
W
11
0
3
12.5
W
Bacchus
xXTwigzXx
Bacchus
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,385
Damage
18,759
25,985
Taken
40,054
15,854
Mitigated
36,727
5,128
Healing
7,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,853
444
0
1,642
13,425
9,005
0
6,127
7,298
0
39,513
L
6,763
2,278
446
3,658
16,597
22,135
13
6,998
9,535
20,552
2,400
W
Kukulkan
BzR Exodus
Kukulkan
12,488
1,229
0
448
6,958
2,835
752
2,975
3,946
51,507
0
L
Anubis
4,143
267
0
1,334
10,032
5,587
0
6,785
3,212
42,030
187
W
14,195
9,630
286
4,063
8,989
3,184
1,852
4,225
4,738
0
42,926
W
Bacchus
xXTwigzXx
Bacchus
7,702
878
0
331
10,038
9,835
441
2,777
7,250
20,552
810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,652
Gold Earned
26,355
177
Minions Killed
157
0
Camps Cleared
0
812,429
Distance Traveled
683,000
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,899
636
53
4
0
228,257
0
L
Kuzenbo
8,468
605
29
2
0
253,548
0
W
Kukulkan
10,200
729
85
6
0
266,581
0
L
Anubis
8,988
642
75
5
0
201,195
0
W
Cupid
11,722
837
70
5
0
249,277
0
W
Bacchus
9,730
695
22
2
0
296,571
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role