Player Matchup

Nemesis
Nemesis
Aédin
Nemesis
Level 149
God Stats
3W - 2L
1,528 SR
Queue Stats
146W - 76L
1,721 Elo+
Party 1
Agni
Agni
DoomedSauce1509
Agni
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 26L
1,686 Elo+
Party 1
Medusa
Medusa
JakeSencho
Medusa
Level 158
God Stats
4W - 1L
1,510 SR
Queue Stats
165W - 82L
1,721 Elo+
Party 1
Sun Wukong
Sun Wukong
Therealmitch
Sun Wukong
Level 117
God Stats
3W - 1L
1,349 SR
Queue Stats
34W - 8L
1,818 Elo+
Party 1
Hel
Hel
XDLOLXDHAHA
Hel
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 30L
1,737 Elo+
Party 1
Team Averages
Level 122
1,477 SR
1,737 Elo+

VS

Team Averages
Level 125
1,583 SR
1,348 Elo+
Chaac
Chaac
Evox1
Chaac
Level 143
God Stats
10W - 13L
1,536 SR
Queue Stats
365W - 445L
1,364 Elo+
Solo
Fenrir
Fenrir
KeonChris
Fenrir
Level 125
God Stats
21W - 11L
1,631 SR
Queue Stats
526W - 549L
1,385 Elo+
Solo
Sol
Sol
KeyDoll
Sol
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 130L
1,409 Elo+
Solo
Aphrodite
Aphrodite
SolidBeast47784
Aphrodite
Level 128
God Stats
24W - 19L
1,513 SR
Queue Stats
72W - 82L
1,233 Elo+
Solo
Gilgamesh
Gilgamesh
joel_m35
Gilgamesh
Level 128
God Stats
7W - 8L
1,735 SR
Queue Stats
162W - 192L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aédin
Nemesis
9
2 / 2 / 2
5,063
1,013
2,304
4,755
1,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 1 / 3
4,795
959
4,092
3,808
1,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
JakeSencho
Medusa
10
2 / 3 / 2
5,185
1,037
3,785
5,249
1,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Therealmitch
Sun Wukong
10
1 / 1 / 3
5,028
1,006
2,087
4,141
2,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 0 / 2
4,907
981
1,030
3,088
1,559
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Evox1
Chaac
6
0 / 0 / 2
2,760
552
0
356
138
Fenrir
KeonChris
Fenrir
7
0 / 1 / 2
4,285
857
573
5,597
2,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
6
0 / 0 / 2
2,760
552
0
362
132
Aphrodite
SolidBeast47784
Aphrodite
10
3 / 4 / 1
5,324
1,065
2,130
5,323
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gilgamesh
joel_m35
Gilgamesh
8
1 / 1 / 2
4,547
909
737
2,109
1,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
6
Kills
4
7
Deaths
6
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Aédin
Nemesis
2
2
2
1.5
W
1
1
3
2.5
L
Chaac
Evox1
Chaac
0
0
2
1
W
Medusa
JakeSencho
Medusa
2
3
2
1
L
Fenrir
KeonChris
Fenrir
0
1
2
1
L
Sol
0
0
2
1
L
Aphrodite
SolidBeast47784
Aphrodite
3
4
1
0.88
W
Sun Wukong
Therealmitch
Sun Wukong
1
1
3
2.5
W
0
0
2
1
L
Gilgamesh
joel_m35
Gilgamesh
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,298
Damage
3,440
21,041
Taken
13,747
8,860
Mitigated
5,761
7,006
Healing
2,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Aédin
Nemesis
2,304
790
0
500
4,755
1,817
0
131
4,624
0
6,156
W
4,092
310
0
847
3,808
1,205
0
450
3,322
11,329
0
L
Chaac
Evox1
Chaac
0
0
0
0
356
138
0
332
0
0
0
W
Medusa
JakeSencho
Medusa
3,785
1,794
0
620
5,249
1,953
0
40
5,209
0
11,890
L
Fenrir
KeonChris
Fenrir
573
0
0
530
5,597
2,166
0
1,700
3,687
0
867
L
Sol
0
0
0
0
362
132
0
338
0
0
0
L
Aphrodite
SolidBeast47784
Aphrodite
2,130
31
568
1,076
5,323
2,306
0
1,471
3,698
5,869
0
W
Sun Wukong
Therealmitch
Sun Wukong
2,087
324
0
554
4,141
2,326
0
524
3,617
0
9,894
W
1,030
62
2,867
1,618
3,088
1,559
121
985
2,103
4,231
0
L
Gilgamesh
joel_m35
Gilgamesh
737
177
0
459
2,109
1,019
0
805
1,240
0
1,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,978
Gold Earned
19,676
78
Minions Killed
18
0
Camps Cleared
0
490,127
Distance Traveled
189,672
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,063
1,013
11
2
0
93,568
0
W
Agni
4,795
959
27
5
0
111,118
0
L
Chaac
2,760
552
0
0
0
0
0
W
Medusa
5,185
1,037
22
4
0
109,782
0
L
Fenrir
4,285
857
2
0
0
83,019
0
L
Sol
2,760
552
0
0
0
0
0
L
Aphrodite
5,324
1,065
12
2
0
83,390
0
W
Sun Wukong
5,028
1,006
14
3
0
97,706
0
W
Hel
4,907
981
4
1
0
77,953
0
L
Gilgamesh
4,547
909
4
1
0
23,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role