Player Matchup

Khepri
Khepri
Mr Bluees
Khepri
Level 107
God Stats
4W - 5L
1,500 SR
Queue Stats
14W - 15L
1,500 Elo+
Party 1
Odin
Odin
ProNoob51
Odin
Level 122
God Stats
0W - 1L
1,765 SR
Queue Stats
25W - 28L
1,535 Elo+
Party 1
Mulan
Mulan
SoulDolphin
Mulan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,535 Elo+
Party 1
Chernobog
Chernobog
Syaniide
Chernobog
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,535 Elo+
Party 1
Zeus
Zeus
miguelbro619
Zeus
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 47L
1,619 Elo+
Solo
Team Averages
Level 116
1,553 SR
1,545 Elo+

VS

Team Averages
Level 142
1,528 SR
1,472 Elo+
Fenrir
Fenrir
EffyGee
Fenrir
Level 144
God Stats
2W - 3L
1,500 SR
Queue Stats
124W - 124L
1,527 Elo+
Solo
Charon
Charon
Eightbitgus11
Charon
Level 157
God Stats
16W - 8L
1,764 SR
Queue Stats
238W - 223L
1,548 Elo+
Solo
Cu Chulainn
Cu Chulainn
MysticDemonArts
Cu Chulainn
Level 157
God Stats
4W - 3L
1,751 SR
Queue Stats
49W - 73L
1,370 Elo+
Solo
Anubis
Anubis
ScantYew9166888
Anubis
Level 123
God Stats
4W - 3L
1,125 SR
Queue Stats
489W - 489L
1,513 Elo+
Solo
Anhur
Anhur
ading312
Anhur
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 79L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Mr Bluees
Khepri
7
0 / 1 / 0
4,762
476
2,648
5,916
2,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Odin
9
0 / 1 / 0
4,782
478
2,727
7,624
3,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
2 / 6 / 0
4,914
491
4,671
11,066
6,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Syaniide
Chernobog
7
0 / 2 / 0
4,261
426
3,800
4,705
1,232
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 1 / 0
5,246
525
4,692
3,757
1,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EffyGee
Fenrir
12
5 / 0 / 0
6,086
609
4,117
7,325
3,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 0 / 4
5,253
525
2,135
6,761
4,631
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
MysticDemonArts
Cu Chulainn
11
6 / 2 / 1
6,935
694
9,165
8,858
7,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
0 / 0 / 0
5,419
542
1,420
5,123
2,482
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anhur
ading312
Anhur
11
0 / 0 / 3
5,638
564
4,448
6,887
2,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
2
Kills
11
11
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
EffyGee
Fenrir
5
0
0
5
W
0
0
4
2
L
Khepri
Mr Bluees
Khepri
0
1
0
0
W
Cu Chulainn
MysticDemonArts
Cu Chulainn
6
2
1
3.25
L
Odin
0
1
0
0
W
0
0
0
0
L
2
6
0
0.33
L
Chernobog
Syaniide
Chernobog
0
2
0
0
W
Anhur
ading312
Anhur
0
0
3
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,538
Damage
21,285
33,068
Taken
34,954
14,867
Mitigated
20,582
6,189
Healing
10,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
EffyGee
Fenrir
4,117
1,613
0
1,465
7,325
3,770
0
169
7,116
0
57,057
W
2,135
522
0
2,374
6,761
4,631
0
2,050
4,589
13,552
0
L
Khepri
Mr Bluees
Khepri
2,648
103
72
1,732
5,916
2,902
0
1,211
4,705
17,055
883
W
Cu Chulainn
MysticDemonArts
Cu Chulainn
9,165
1,888
0
1,338
8,858
7,322
0
0
8,858
0
51,925
L
Odin
2,727
606
0
750
7,624
3,475
0
628
6,996
0
40,517
W
1,420
52
0
2,758
5,123
2,482
0
3,108
1,695
42,769
1,050
L
4,671
652
0
1,503
11,066
6,118
0
202
10,864
0
24,511
L
Chernobog
Syaniide
Chernobog
3,800
2,181
0
866
4,705
1,232
0
416
4,289
0
27,621
W
Anhur
ading312
Anhur
4,448
1,686
0
2,393
6,887
2,377
0
1,348
5,539
0
47,332
L
4,692
824
0
1,266
3,757
1,140
0
1,098
2,659
34,748
81

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,965
Gold Earned
29,331
226
Minions Killed
357
0
Camps Cleared
0
956,394
Distance Traveled
977,906
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,086
609
83
8
0
224,954
0
W
Charon
5,253
525
14
1
0
199,210
0
L
Khepri
4,762
476
22
2
0
210,746
3
W
Cu Chulainn
6,935
694
86
9
0
184,317
1
L
Odin
4,782
478
62
6
0
230,967
0
W
Anubis
5,419
542
84
8
0
191,377
5
L
Mulan
4,914
491
36
4
0
182,688
0
L
Chernobog
4,261
426
37
4
0
167,046
0
W
Anhur
5,638
564
90
9
0
178,048
2
L
Zeus
5,246
525
69
7
0
164,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role