Player Matchup

Sobek
Sobek
CALI1697
Sobek
Level 17
God Stats
2W - 10L
1,281 SR
Queue Stats
299W - 357L
1,306 Elo+
Party 2
Neith
Neith
ERROR-luisprota
Neith
Level 52
God Stats
2W - 2L
1,742 SR
Queue Stats
350W - 397L
1,431 Elo+
Party 2
Eset
Eset
El_invasor77
Eset
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 152L
1,392 Elo+
Party 2
Mulan
Mulan
Faze-Argos7
Mulan
Level 56
God Stats
8W - 4L
1,660 SR
Queue Stats
398W - 388L
1,418 Elo+
Solo
Lancelot
Lancelot
JOAN-MI
Lancelot
Level 53
God Stats
3W - 3L
1,261 SR
Queue Stats
269W - 325L
1,434 Elo+
Party 2
Team Averages
Level 53
1,489 SR
1,396 Elo+

VS

Team Averages
Level 65
1,407 SR
1,450 Elo+
Nu Wa
Nu Wa
FregionDark
Nu Wa
Level 47
God Stats
6W - 2L
1,644 SR
Queue Stats
44W - 43L
1,423 Elo+
Party 1
Hachiman
Hachiman
Sthauphenberg
Hachiman
Level 81
God Stats
12W - 8L
1,334 SR
Queue Stats
129W - 154L
1,469 Elo+
Party 3
Bacchus
Bacchus
Yuichiro0604
Bacchus
Level 46
God Stats
16W - 18L
1,449 SR
Queue Stats
185W - 216L
1,492 Elo+
Party 3
Guan Yu
Guan Yu
knackige_Schelle
Guan Yu
Level 104
God Stats
1W - 1L
1,306 SR
Queue Stats
92W - 95L
1,469 Elo+
Solo
Loki
Loki
pipuUA
Loki
Level 48
God Stats
1W - 1L
1,301 SR
Queue Stats
215W - 203L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CALI1697
Sobek
11
0 / 6 / 1
6,830
402
1,776
15,447
12,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 4 / 1
7,555
444
9,912
13,164
4,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
1 / 5 / 1
8,494
500
8,753
11,447
4,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 0
7,296
429
10,752
18,156
16,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
JOAN-MI
Lancelot
15
2 / 0 / 0
8,060
474
6,492
15,119
7,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 4
9,670
569
10,443
9,880
4,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Sthauphenberg
Hachiman
15
6 / 1 / 3
9,101
535
15,956
11,050
4,635
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Yuichiro0604
Bacchus
14
3 / 1 / 6
9,053
533
9,340
12,089
14,190
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 1 / 4
9,195
541
8,488
15,874
16,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
pipuUA
Loki
14
3 / 0 / 2
7,994
470
6,191
10,456
3,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
17
17
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sobek
CALI1697
Sobek
0
6
1
0.08
L
0
4
1
0.13
L
1
5
1
0.3
L
1
2
0
0.5
W
5
2
4
3.5
L
Lancelot
JOAN-MI
Lancelot
2
0
0
2
W
Hachiman
Sthauphenberg
Hachiman
6
1
3
7.5
W
Bacchus
Yuichiro0604
Bacchus
3
1
6
6
W
0
1
4
2
W
Loki
pipuUA
Loki
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,685
Damage
50,418
73,333
Taken
59,349
45,375
Mitigated
43,666
19,854
Healing
19,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
CALI1697
Sobek
1,776
186
0
2,096
15,447
12,771
0
3,684
11,763
14,128
608
L
9,912
2,005
0
3,828
13,164
4,903
0
3,789
9,375
0
69,361
L
8,753
525
0
1,878
11,447
4,633
0
5,224
6,223
73,696
1,172
L
10,752
2,768
0
6,106
18,156
16,014
0
3,196
14,960
0
45,642
W
10,443
3,479
0
1,280
9,880
4,042
917
4,207
5,673
75,018
711
L
Lancelot
JOAN-MI
Lancelot
6,492
1,372
0
5,946
15,119
7,054
0
3,848
11,271
0
68,851
W
Hachiman
Sthauphenberg
Hachiman
15,956
9,949
0
6,267
11,050
4,635
832
738
10,312
0
85,910
W
Bacchus
Yuichiro0604
Bacchus
9,340
1,026
0
2,289
12,089
14,190
113
2,409
9,680
33,126
0
W
8,488
1,818
372
5,614
15,874
16,881
0
592
13,799
0
67,734
W
Loki
pipuUA
Loki
6,191
957
0
4,166
10,456
3,918
281
2,431
8,025
0
51,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,235
Gold Earned
45,013
436
Minions Killed
466
0
Camps Cleared
0
1,632,880
Distance Traveled
1,673,864
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,830
402
26
2
0
315,578
4
L
Neith
7,555
444
109
6
0
303,248
2
L
Eset
8,494
500
130
8
0
299,295
5
L
Mulan
7,296
429
62
4
0
286,632
0
W
Nu Wa
9,670
569
121
7
0
272,209
0
L
Lancelot
8,060
474
109
6
0
428,127
0
W
Hachiman
9,101
535
116
7
0
328,655
0
W
Bacchus
9,053
533
37
2
0
367,104
1
W
Guan Yu
9,195
541
113
7
0
315,079
0
W
Loki
7,994
470
79
5
0
390,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role