Player Matchup

Guan Yu
Guan Yu
Delbra
Guan Yu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 181L
1,482 Elo+
Party 1
Thoth
Thoth
Gegike
Thoth
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 44L
1,449 Elo+
Solo
Cthulhu
Cthulhu
KitsuAshikan92
Cthulhu
Level 6
God Stats
0W - 1L
1,216 SR
Queue Stats
1W - 4L
1,391 Elo+
Party 2
Serqet
Serqet
Oradeu_HD
Serqet
Level 61
God Stats
4W - 8L
1,491 SR
Queue Stats
13W - 20L
1,464 Elo+
Party 2
Izanami
Izanami
XxbydemaxX
Izanami
Level 74
God Stats
9W - 7L
1,570 SR
Queue Stats
236W - 198L
1,446 Elo+
Party 1
Team Averages
Level 71
1,455 SR
1,446 Elo+

VS

Team Averages
Level 97
1,412 SR
1,443 Elo+
Neith
Neith
Klaudiusz-Boss
Neith
Level 59
God Stats
4W - 5L
1,225 SR
Queue Stats
124W - 145L
1,349 Elo+
Solo
Terra
Terra
Real0ceanMan
Terra
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
205W - 191L
1,524 Elo+
Party 3
Gilgamesh
Gilgamesh
bobing555
Gilgamesh
Level 123
God Stats
2W - 1L
1,716 SR
Queue Stats
55W - 51L
1,527 Elo+
Party 3
Thanatos
Thanatos
carloselvaliente
Thanatos
Level 99
God Stats
2W - 4L
1,217 SR
Queue Stats
70W - 76L
1,452 Elo+
Solo
Anubis
Anubis
goldfairydust
Anubis
Level 48
God Stats
13W - 18L
1,402 SR
Queue Stats
34W - 46L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Delbra
Guan Yu
12
0 / 3 / 0
6,750
482
4,647
11,142
10,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mystical Earring

Mystical Earring

+15
Mp 5

Thoth
Gegike
Thoth
14
2 / 1 / 1
7,916
565
3,728
3,765
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 2 / 1
5,788
413
3,655
13,200
5,644
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Serqet
Oradeu_HD
Serqet
13
2 / 2 / 2
6,969
498
3,852
9,961
3,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
XxbydemaxX
Izanami
10
0 / 5 / 0
5,950
425
4,229
9,183
3,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 4
7,359
526
9,182
8,557
3,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
1 / 0 / 8
7,356
525
5,622
10,126
7,947
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
bobing555
Gilgamesh
14
4 / 1 / 0
8,575
613
8,563
14,242
12,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
6 / 0 / 2
8,075
577
5,304
9,433
4,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 2 / 1
6,586
470
1,991
6,068
2,426
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
13
13
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Delbra
Guan Yu
0
3
0
0
L
Thoth
Gegike
Thoth
2
1
1
2.5
L
0
2
1
0.25
W
1
1
4
3
L
Serqet
Oradeu_HD
Serqet
2
2
2
1.5
W
1
0
8
5
L
Izanami
XxbydemaxX
Izanami
0
5
0
0
W
Gilgamesh
bobing555
Gilgamesh
4
1
0
4
W
6
0
2
7
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,111
Damage
30,662
47,251
Taken
48,426
24,307
Mitigated
30,415
14,674
Healing
18,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Delbra
Guan Yu
4,647
850
68
4,512
11,142
10,683
0
556
9,809
798
46,496
L
Thoth
Gegike
Thoth
3,728
79
0
680
3,765
1,333
0
1,694
2,071
60,819
689
L
3,655
641
0
3,265
13,200
5,644
0
2,230
10,970
24,428
556
W
9,182
4,353
0
1,988
8,557
3,170
1,082
2,580
5,977
0
48,895
L
Serqet
Oradeu_HD
Serqet
3,852
1,370
0
5,649
9,961
3,615
0
1,656
8,179
0
53,221
W
5,622
608
130
2,314
10,126
7,947
0
2,670
7,414
25,701
218
L
Izanami
XxbydemaxX
Izanami
4,229
3,414
0
500
9,183
3,032
0
1,455
7,667
0
42,264
W
Gilgamesh
bobing555
Gilgamesh
8,563
3,044
0
2,998
14,242
12,341
0
1,126
12,347
0
69,737
W
5,304
1,035
0
8,373
9,433
4,531
0
79
9,354
0
71,970
W
1,991
53
0
2,352
6,068
2,426
0
2,678
3,390
38,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,373
Gold Earned
37,951
411
Minions Killed
375
0
Camps Cleared
0
1,328,731
Distance Traveled
1,369,718
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,750
482
89
6
0
240,522
0
L
Thoth
7,916
565
110
8
0
277,671
0
L
Cthulhu
5,788
413
36
3
0
241,871
0
W
Neith
7,359
526
74
5
0
224,613
0
L
Serqet
6,969
498
103
7
0
336,722
0
W
Terra
7,356
525
28
2
0
309,899
3
L
Izanami
5,950
425
73
5
0
231,945
0
W
Gilgamesh
8,575
613
104
7
0
240,512
2
W
Thanatos
8,075
577
106
8
0
320,021
0
W
Anubis
6,586
470
63
5
0
274,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role