Player Matchup

Atlas
Atlas
AphroT1ddy
Atlas
Level 122
God Stats
9W - 5L
1,726 SR
Queue Stats
202W - 180L
1,601 Elo+
Party 3
Charybdis
Charybdis
CharlieSensei
Charybdis
Level 157
God Stats
14W - 11L
1,587 SR
Queue Stats
399W - 376L
1,596 Elo+
Solo
Janus
Janus
FinSheperd
Janus
Level 129
God Stats
5W - 11L
1,295 SR
Queue Stats
158W - 154L
1,565 Elo+
Party 2
Ares
Ares
GodSonCrazy
Ares
Level 143
God Stats
0W - 1L
1,798 SR
Queue Stats
92W - 97L
1,587 Elo+
Party 3
Mercury
Mercury
GpaShake
Mercury
Level 158
God Stats
0W - 2L
1,512 SR
Queue Stats
124W - 124L
1,568 Elo+
Party 2
Team Averages
Level 142
1,584 SR
1,584 Elo+

VS

Team Averages
Level 151
1,620 SR
1,593 Elo+
Awilix
Awilix
CantTouched
Awilix
Level 169
God Stats
1W - 1L
1,761 SR
Queue Stats
110W - 83L
1,617 Elo+
Party 1
Vulcan
Vulcan
Nikelbag
Vulcan
Level 178
God Stats
4W - 2L
1,767 SR
Queue Stats
81W - 88L
1,568 Elo+
Party 1
Chiron
Chiron
Oreless
Chiron
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
90W - 93L
1,536 Elo+
Party 1
Baron Samedi
Baron Samedi
TheBaron
Baron Samedi
Level 149
God Stats
3W - 7L
1,743 SR
Queue Stats
202W - 202L
1,607 Elo+
Party 1
Kuzenbo
Kuzenbo
TyrMainsSuck
Kuzenbo
Level 102
God Stats
1W - 1L
1,332 SR
Queue Stats
854W - 765L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
11
3 / 3 / 2
7,256
558
5,723
11,235
8,890
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
CharlieSensei
Charybdis
14
1 / 3 / 3
7,977
614
6,768
9,422
3,639
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
11
0 / 3 / 0
5,878
452
2,802
6,228
2,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 1
6,751
519
3,184
14,729
9,244
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
GpaShake
Mercury
12
2 / 4 / 1
6,508
501
3,571
13,662
5,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
7 / 1 / 4
7,760
597
9,321
9,168
3,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Nikelbag
Vulcan
13
2 / 1 / 3
7,217
555
7,764
4,913
2,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
Oreless
Chiron
15
4 / 1 / 1
8,265
636
6,568
8,516
3,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
TheBaron
Baron Samedi
14
2 / 2 / 1
7,833
603
9,590
9,485
4,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kuzenbo
TyrMainsSuck
Kuzenbo
11
0 / 2 / 7
6,448
496
3,768
9,367
8,300
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
7
Kills
15
15
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Atlas
3
3
2
1.33
W
Awilix
7
1
4
9
L
Charybdis
CharlieSensei
Charybdis
1
3
3
0.83
L
Janus
0
3
0
0
L
1
2
1
0.75
L
Mercury
GpaShake
Mercury
2
4
1
0.63
W
Vulcan
Nikelbag
Vulcan
2
1
3
3.5
W
Chiron
Oreless
Chiron
4
1
1
4.5
W
Baron Samedi
TheBaron
Baron Samedi
2
2
1
1.25
W
Kuzenbo
TyrMainsSuck
Kuzenbo
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,048
Damage
37,011
55,276
Taken
41,449
29,268
Mitigated
22,198
16,353
Healing
17,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
5,723
1,760
0
2,449
11,235
8,890
0
4,558
6,482
20,740
0
W
Awilix
9,321
3,386
0
4,680
9,168
3,580
0
789
8,339
0
69,080
L
Charybdis
CharlieSensei
Charybdis
6,768
3,578
0
3,150
9,422
3,639
995
1,134
8,248
0
76,819
L
Janus
2,802
72
0
500
6,228
2,339
0
3,351
2,677
41,700
1,150
L
3,184
380
0
5,153
14,729
9,244
0
9,339
5,390
32,943
5,801
L
Mercury
GpaShake
Mercury
3,571
1,460
0
5,101
13,662
5,156
0
2,152
11,357
0
45,206
W
Vulcan
Nikelbag
Vulcan
7,764
2,037
0
1,233
4,913
2,023
0
2,567
2,274
63,567
0
W
Chiron
Oreless
Chiron
6,568
3,152
262
3,344
8,516
3,351
46
926
7,590
0
74,456
W
Baron Samedi
TheBaron
Baron Samedi
9,590
1,264
0
5,356
9,485
4,944
0
3,210
6,275
62,990
0
W
Kuzenbo
TyrMainsSuck
Kuzenbo
3,768
1,362
0
2,307
9,367
8,300
0
3,469
5,771
19,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,370
Gold Earned
37,523
395
Minions Killed
507
0
Camps Cleared
0
1,324,559
Distance Traveled
1,388,015
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,256
558
20
2
0
297,011
8
W
Awilix
7,760
597
100
8
0
348,686
2
L
Charybdis
7,977
614
142
11
0
243,436
0
L
Janus
5,878
452
90
7
0
265,514
1
L
Ares
6,751
519
66
5
0
223,314
1
L
Mercury
6,508
501
77
6
0
295,284
2
W
Vulcan
7,217
555
124
10
0
295,199
4
W
Chiron
8,265
636
137
11
0
248,234
0
W
Baron Samedi
7,833
603
118
9
0
215,778
0
W
Kuzenbo
6,448
496
28
2
0
280,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role