Player Matchup

Olorun
Olorun
Gold II
 
Olorun
Gold II
Level 248
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum V
AndriuewW
Neith
Platinum V
Level 159
God Stats
19W - 11L
1,256 SR
Queue Stats
210W - 198L
1,606 MMR
Solo
Ymir
Ymir
Gold II
Muddifer
Ymir
Gold II
Level 143
God Stats
5W - 2L
1,941 SR
Queue Stats
134W - 122L
1,576 MMR
Solo
Surtr
Surtr
Gold IV
MÏÐorMusty
Surtr
Gold IV
Level 44
God Stats
2W - 0L
1,791 SR
Queue Stats
88W - 77L
1,592 MMR
Solo
Ravana
Ravana
Silver I
TradeShohei
Ravana
Silver I
Level 158
God Stats
1W - 2L
1,801 SR
Queue Stats
5W - 3L
1,592 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 150
1,658 SR
1,573 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 118
1,643 SR
1,589 MMR
Hercules
Hercules
Platinum V
Maesonx
Hercules
Platinum V
Level 149
God Stats
7W - 6L
1,625 SR
Queue Stats
202W - 209L
1,572 MMR
Solo
Bacchus
Bacchus
Gold III
Seeyotos
Bacchus
Gold III
Level 75
God Stats
5W - 4L
1,696 SR
Queue Stats
22W - 23L
1,587 MMR
Solo
Kukulkan
Kukulkan
Gold I
Tetroll_
Kukulkan
Gold I
Level 124
God Stats
17W - 11L
1,695 SR
Queue Stats
53W - 56L
1,714 MMR
Party 1
Da Ji
Da Ji
Gold V
iHaveMail
Da Ji
Gold V
Level 65
God Stats
3W - 2L
1,700 SR
Queue Stats
55W - 54L
1,490 MMR
Party 1
Medusa
Medusa
Platinum V
lEsponja
Medusa
Platinum V
Level 175
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,582 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
3 / 2 / 3
9,787
612
7,061
12,121
6,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
AndriuewW
Neith
16
3 / 1 / 4
9,970
623
10,123
8,350
3,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
13
0 / 2 / 6
8,044
503
5,759
13,639
12,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 1 / 1
8,849
553
15,856
16,703
15,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
16
9 / 0 / 3
9,767
610
12,420
4,795
2,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AthenaBastetKuzenbo

VS

Bans
CthulhuThanatosAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Maesonx
Hercules
15
1 / 1 / 0
9,342
584
10,034
18,941
21,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
Seeyotos
Bacchus
12
2 / 2 / 2
8,058
504
6,453
15,961
17,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
Tetroll_
Kukulkan
15
0 / 3 / 0
8,284
518
2,346
8,086
3,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Da Ji
iHaveMail
Da Ji
12
2 / 7 / 1
7,348
459
5,541
17,943
6,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
lEsponja
Medusa
14
1 / 3 / 3
8,627
539
8,844
12,124
4,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
16
Kills
6
6
Deaths
16
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
2
3
2.25
W
Neith
AndriuewW
Neith
3
1
4
5
L
Hercules
Maesonx
Hercules
1
1
0
1
W
Ymir
0
2
6
1.5
W
1
1
1
1.5
L
Bacchus
Seeyotos
Bacchus
2
2
2
1.5
L
Kukulkan
Tetroll_
Kukulkan
0
3
0
0
W
Ravana
9
0
3
10.5
L
Da Ji
iHaveMail
Da Ji
2
7
1
0.36
L
Medusa
lEsponja
Medusa
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,219
Damage
33,218
55,608
Taken
73,055
41,123
Mitigated
53,925
21,135
Healing
20,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
7,061
3,636
506
7,629
12,121
6,712
2,500
1,863
10,258
88,290
14,425
W
Neith
AndriuewW
Neith
10,123
2,588
0
3,292
8,350
3,585
1,468
2,288
6,062
0
104,219
L
Hercules
Maesonx
Hercules
10,034
5,015
0
6,897
18,941
21,791
62
2,150
15,454
294
89,027
W
Ymir
5,759
1,750
0
1,839
13,639
12,076
0
3,447
10,192
27,069
2,022
W
15,856
7,313
0
6,155
16,703
15,764
0
535
16,168
2,714
74,544
L
Bacchus
Seeyotos
Bacchus
6,453
731
0
4,195
15,961
17,281
0
5,560
10,233
22,422
604
L
Kukulkan
Tetroll_
Kukulkan
2,346
203
0
894
8,086
3,339
0
0
8,086
81,907
0
W
Ravana
12,420
3,916
0
1,714
4,795
2,986
0
688
4,107
0
91,667
L
Da Ji
iHaveMail
Da Ji
5,541
1,273
0
5,921
17,943
6,875
0
552
17,151
0
51,382
L
Medusa
lEsponja
Medusa
8,844
4,127
0
2,736
12,124
4,639
0
4,786
7,075
0
73,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,417
Gold Earned
41,659
567
Minions Killed
564
0
Camps Cleared
0
1,664,690
Distance Traveled
1,613,215
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,787
612
146
9
0
291,239
4
W
Neith
9,970
623
153
10
0
287,103
4
L
Hercules
9,342
584
177
11
0
290,123
2
W
Ymir
8,044
503
39
2
0
316,683
0
W
Surtr
8,849
553
115
7
0
334,900
6
L
Bacchus
8,058
504
30
2
0
339,177
3
L
Kukulkan
8,284
518
161
10
0
319,045
0
W
Ravana
9,767
610
114
7
0
434,765
4
L
Da Ji
7,348
459
73
5
0
342,954
2
L
Medusa
8,627
539
123
8
0
321,916
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role