Player Matchup

Bacchus
Bacchus
Bronze III
DLG Aaron19
Bacchus
Bronze III
Level 159
God Stats
1W - 0L
1,772 SR
Queue Stats
2W - 3L
1,454 MMR
Party 2
Nemesis
Nemesis
Gold II
PJ-IS-RAEL
Nemesis
Gold II
Level 138
God Stats
19W - 21L
1,581 SR
Queue Stats
202W - 196L
1,517 MMR
Solo
Odin
Odin
Bronze III
Pequee02
Odin
Bronze III
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 MMR
Party 2
Chernobog
Chernobog
Gold III
Preduhture
Chernobog
Gold III
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 96L
1,462 MMR
Solo
Ix Chel
Ix Chel
Bronze III
Wake_Bake0
Ix Chel
Bronze III
Level 85
God Stats
1W - 1L
1,732 SR
Queue Stats
32W - 32L
1,463 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,617 SR
1,479 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 141
1,523 SR
1,476 MMR
Discordia
Discordia
Gold IV
 
Discordia
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Gold IV
CaptCKelly
Sobek
Gold IV
Level 148
God Stats
4W - 8L
1,377 SR
Queue Stats
122W - 140L
1,482 MMR
Party 1
Bastet
Bastet
Gold IV
SirWaveyy
Bastet
Gold IV
Level 104
God Stats
13W - 9L
1,610 SR
Queue Stats
41W - 35L
1,464 MMR
Solo
Bellona
Bellona
Gold IV
Stårlight
Bellona
Gold IV
Level 236
God Stats
5W - 5L
1,487 SR
Queue Stats
226W - 233L
1,455 MMR
Solo
Artemis
Artemis
Bronze III
xXlsnagforXx
Artemis
Bronze III
Level 87
God Stats
0W - 1L
1,640 SR
Queue Stats
1W - 3L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DLG Aaron19
Bacchus
14
0 / 1 / 10
8,843
491
6,841
15,294
17,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
PJ-IS-RAEL
Nemesis
18
1 / 1 / 1
9,572
532
7,470
13,685
6,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
18
3 / 2 / 5
10,991
611
11,067
12,076
12,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
Preduhture
Chernobog
17
2 / 1 / 4
10,350
575
10,950
12,644
5,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Wake_Bake0
Ix Chel
16
5 / 3 / 5
9,849
547
10,276
12,560
5,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CharonAthenaBake KujiraAres

VS

Bans
ThothKukulkanThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
1 / 1 / 2
8,247
458
9,339
8,280
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
11
0 / 1 / 3
7,316
406
5,444
15,258
15,590
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
SirWaveyy
Bastet
17
4 / 4 / 0
9,064
504
10,789
18,110
9,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bellona
Stårlight
Bellona
13
2 / 2 / 1
8,480
471
5,092
15,373
18,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
xXlsnagforXx
Artemis
15
1 / 3 / 0
8,352
464
7,609
11,486
5,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
11
Kills
8
8
Deaths
11
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
1
2
2
L
Sobek
0
1
3
1.5
W
Bacchus
DLG Aaron19
Bacchus
0
1
10
5
W
Nemesis
PJ-IS-RAEL
Nemesis
1
1
1
1.5
W
Odin
3
2
5
2.75
W
Chernobog
Preduhture
Chernobog
2
1
4
4
L
Bastet
SirWaveyy
Bastet
4
4
0
1
L
Bellona
Stårlight
Bellona
2
2
1
1.25
W
Ix Chel
Wake_Bake0
Ix Chel
5
3
5
2.5
L
Artemis
xXlsnagforXx
Artemis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,604
Damage
38,273
66,259
Taken
68,507
48,188
Mitigated
51,862
22,851
Healing
19,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
9,339
49
0
2,873
8,280
3,072
0
3,501
4,779
63,924
986
L
Sobek
5,444
129
0
4,557
15,258
15,590
0
4,820
10,438
21,916
1,120
W
Bacchus
DLG Aaron19
Bacchus
6,841
472
0
2,756
15,294
17,736
0
4,156
11,054
26,729
4,897
W
Nemesis
PJ-IS-RAEL
Nemesis
7,470
2,801
0
7,812
13,685
6,600
0
2,951
10,698
0
103,059
W
Odin
11,067
1,551
0
969
12,076
12,428
104
1,116
10,342
10,305
78,446
W
Chernobog
Preduhture
Chernobog
10,950
7,379
0
6,031
12,644
5,774
555
1,866
10,729
0
98,375
L
Bastet
SirWaveyy
Bastet
10,789
2,154
0
5,269
18,110
9,092
0
4,980
13,130
0
108,446
L
Bellona
Stårlight
Bellona
5,092
1,154
0
4,040
15,373
18,675
0
3,210
12,163
297
55,311
W
Ix Chel
Wake_Bake0
Ix Chel
10,276
1,106
2,055
3,228
12,560
5,650
0
4,983
7,577
62,833
1,295
L
Artemis
xXlsnagforXx
Artemis
7,609
2,320
0
2,967
11,486
5,433
0
1,476
10,010
0
69,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,605
Gold Earned
41,459
601
Minions Killed
525
0
Camps Cleared
0
1,833,571
Distance Traveled
1,809,588
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,247
458
117
7
0
380,727
4
L
Sobek
7,316
406
18
1
0
388,222
10
W
Bacchus
8,843
491
29
2
0
346,873
0
W
Nemesis
9,572
532
143
8
0
434,940
7
W
Odin
10,991
611
153
9
0
341,971
0
W
Chernobog
10,350
575
152
8
0
341,565
1
L
Bastet
9,064
504
160
9
0
385,457
4
L
Bellona
8,480
471
102
6
0
343,091
4
W
Ix Chel
9,849
547
124
7
0
368,222
8
L
Artemis
8,352
464
128
7
0
312,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role