Player Matchup

Thor
Thor
A1fi38556
Thor
Level 49
God Stats
2W - 2L
1,376 SR
Queue Stats
112W - 138L
1,377 Elo+
Party 2
Danzaburou
Danzaburou
MSG Darkness
Danzaburou
Level 24
God Stats
10W - 10L
1,508 SR
Queue Stats
23W - 41L
1,272 Elo+
Party 2
Chaac
Chaac
super zombie 99
Chaac
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 53L
1,396 Elo+
Party 2
Team Averages
Level 38
1,462 SR
1,348 Elo+

VS

Team Averages
Level 23
1,285 SR
1,269 Elo+
Bastet
Bastet
GpMC2006
Bastet
Level 6
God Stats
0W - 3L
1,146 SR
Queue Stats
0W - 4L
1,154 Elo+
Party 1
Bacchus
Bacchus
RjcvOfficial
Bacchus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
martimslb
Danzaburou
Level 37
God Stats
0W - 2L
1,210 SR
Queue Stats
0W - 4L
1,154 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
7 / 0 / 8
9,360
851
8,313
6,896
3,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
MSG Darkness
Danzaburou
13
5 / 1 / 8
8,792
799
7,071
6,692
3,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 0 / 11
9,538
867
11,243
11,817
11,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
GpMC2006
Bastet
11
1 / 5 / 0
7,130
648
5,684
10,947
4,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
RjcvOfficial
Bacchus
11
0 / 5 / 1
6,834
621
5,323
11,495
14,805
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
martimslb
Danzaburou
11
0 / 6 / 1
6,927
630
4,235
10,224
3,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
16
Kills
1
1
Deaths
16
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
7
0
8
11
L
Bastet
GpMC2006
Bastet
1
5
0
0.2
W
Danzaburou
MSG Darkness
Danzaburou
5
1
8
9
L
Bacchus
RjcvOfficial
Bacchus
0
5
1
0.1
L
Danzaburou
martimslb
Danzaburou
0
6
1
0.08
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,627
Damage
15,242
25,405
Taken
32,666
17,922
Mitigated
23,349
7,911
Healing
3,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
8,313
2,063
0
3,065
6,896
3,154
919
1,565
5,331
0
31,412
L
Bastet
GpMC2006
Bastet
5,684
1,858
0
1,079
10,947
4,664
0
66
10,837
0
15,527
W
Danzaburou
MSG Darkness
Danzaburou
7,071
3,229
0
1,630
6,692
3,166
961
1,144
5,548
0
28,681
L
Bacchus
RjcvOfficial
Bacchus
5,323
684
0
1,025
11,495
14,805
0
24
11,337
24,542
766
L
Danzaburou
martimslb
Danzaburou
4,235
1,779
0
1,179
10,224
3,880
0
79
9,995
0
16,819
W
11,243
1,740
0
3,216
11,817
11,602
633
2,682
9,135
283
39,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,690
Gold Earned
20,891
150
Minions Killed
80
0
Camps Cleared
0
625,901
Distance Traveled
591,039
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,360
851
44
4
0
210,637
0
L
Bastet
7,130
648
22
2
0
212,562
0
W
Danzaburou
8,792
799
49
4
0
183,914
0
L
Bacchus
6,834
621
29
3
0
202,308
0
L
Danzaburou
6,927
630
29
3
0
176,169
0
W
Chaac
9,538
867
57
5
0
231,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role