Player Matchup

Nike
Nike
 
Nike
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Angel-Karma
Nu Wa
Level 120
God Stats
4W - 0L
1,733 SR
Queue Stats
11W - 13L
1,458 Elo+
Party 3
Izanami
Izanami
Cadoonio
Izanami
Level 126
God Stats
9W - 11L
1,781 SR
Queue Stats
199W - 251L
1,463 Elo+
Party 1
Susano
Susano
Cirdan2k
Susano
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 223L
1,446 Elo+
Party 1
Hel
Hel
temp-1717736
Hel
Level 103
God Stats
2W - 0L
1,515 SR
Queue Stats
12W - 12L
1,544 Elo+
Party 3
Team Averages
Level 121
1,606 SR
1,482 Elo+

VS

Team Averages
Level 115
1,600 SR
1,543 Elo+
Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
C0RE Soldier
Cabrakan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 46L
1,549 Elo+
Solo
Charybdis
Charybdis
DawnoftheDead
Charybdis
Level 153
God Stats
0W - 1L
1,809 SR
Queue Stats
4W - 3L
1,576 Elo+
Solo
Loki
Loki
emkryyy
Loki
Level 154
God Stats
9W - 13L
1,488 SR
Queue Stats
44W - 38L
1,544 Elo+
Party 2
Thanatos
Thanatos
samuperez111
Thanatos
Level 24
God Stats
9W - 6L
1,701 SR
Queue Stats
27W - 27L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
9
1 / 1 / 3
5,365
537
3,176
6,017
4,355
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
4 / 0 / 2
6,572
657
5,823
4,055
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Cadoonio
Izanami
10
2 / 1 / 1
5,526
553
4,437
6,628
1,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Cirdan2k
Susano
12
5 / 1 / 1
6,257
626
4,825
6,997
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 1 / 3
6,174
617
4,192
5,399
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
0 / 6 / 0
4,812
481
5,122
7,920
3,357
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
C0RE Soldier
Cabrakan
8
0 / 5 / 0
4,851
485
2,248
7,427
4,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
DawnoftheDead
Charybdis
9
0 / 1 / 1
5,025
503
1,667
5,452
1,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
emkryyy
Loki
8
4 / 1 / 0
5,290
529
3,573
7,247
2,949
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
samuperez111
Thanatos
9
0 / 3 / 3
5,101
510
2,133
9,382
3,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
16
Kills
4
4
Deaths
16
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
1
3
2.5
L
Anubis
 
Anubis
0
6
0
0
W
4
0
2
5
L
Cabrakan
C0RE Soldier
Cabrakan
0
5
0
0
W
Izanami
Cadoonio
Izanami
2
1
1
2.5
W
Susano
Cirdan2k
Susano
5
1
1
5.5
L
Charybdis
DawnoftheDead
Charybdis
0
1
1
0.5
L
Loki
emkryyy
Loki
4
1
0
4
L
Thanatos
samuperez111
Thanatos
0
3
3
0.5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,453
Damage
14,743
29,096
Taken
37,428
11,461
Mitigated
15,497
8,995
Healing
13,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
3,176
290
0
615
6,017
4,355
0
0
6,017
0
19,437
L
Anubis
 
Anubis
5,122
253
0
1,821
7,920
3,357
0
1,814
5,778
31,757
696
W
5,823
1,366
0
0
4,055
1,352
0
1,970
1,807
38,568
1,360
L
Cabrakan
C0RE Soldier
Cabrakan
2,248
408
0
1,000
7,427
4,401
0
5,079
2,308
24,000
0
W
Izanami
Cadoonio
Izanami
4,437
2,435
0
1,425
6,628
1,716
0
2,173
4,455
0
38,631
W
Susano
Cirdan2k
Susano
4,825
1,211
0
3,465
6,997
2,473
0
455
6,542
0
44,892
L
Charybdis
DawnoftheDead
Charybdis
1,667
1,069
0
1,823
5,452
1,587
256
695
4,697
0
25,722
L
Loki
emkryyy
Loki
3,573
1,112
0
1,536
7,247
2,949
0
714
6,463
0
23,170
L
Thanatos
samuperez111
Thanatos
2,133
544
0
7,358
9,382
3,203
0
1,062
8,244
0
29,773
W
4,192
130
971
2,519
5,399
1,565
224
2,266
3,133
29,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,894
Gold Earned
25,079
308
Minions Killed
250
0
Camps Cleared
0
983,272
Distance Traveled
953,930
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,365
537
27
3
0
193,543
2
L
Anubis
4,812
481
42
4
0
159,969
0
W
Nu Wa
6,572
657
81
8
0
200,208
0
L
Cabrakan
4,851
485
55
6
0
156,903
1
W
Izanami
5,526
553
62
6
0
167,810
0
W
Susano
6,257
626
77
8
0
234,059
0
L
Charybdis
5,025
503
61
6
0
194,586
0
L
Loki
5,290
529
37
4
0
229,487
4
L
Thanatos
5,101
510
55
6
0
212,985
5
W
Hel
6,174
617
61
6
0
187,652
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role