Player Matchup

Medusa
Medusa
IWannaBeMade
Medusa
Level 154
God Stats
1W - 1L
1,308 SR
Queue Stats
128W - 127L
1,449 Elo+
Solo
Persephone
Persephone
KitsuAshikan92
Persephone
Level 6
God Stats
1W - 1L
1,778 SR
Queue Stats
1W - 4L
1,495 Elo+
Party 1
Guan Yu
Guan Yu
Oradeu_HD
Guan Yu
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,481 Elo+
Party 1
Aphrodite
Aphrodite
Shugx3
Aphrodite
Level 140
God Stats
6W - 10L
1,466 SR
Queue Stats
281W - 285L
1,460 Elo+
Solo
Thor
Thor
WeedManUP
Thor
Level 111
God Stats
6W - 6L
1,569 SR
Queue Stats
129W - 134L
1,506 Elo+
Solo
Team Averages
Level 94
1,524 SR
1,478 Elo+

VS

Team Averages
Level 108
1,513 SR
1,504 Elo+
Maui
Maui
Asakura100
Maui
Level 89
God Stats
1W - 0L
1,539 SR
Queue Stats
43W - 27L
1,577 Elo+
Party 2
Ao Kuang
Ao Kuang
ChrisJeTaime
Ao Kuang
Level 171
God Stats
84W - 61L
1,595 SR
Queue Stats
162W - 154L
1,481 Elo+
Solo
Amaterasu
Amaterasu
POUTSARAS95
Amaterasu
Level 65
God Stats
2W - 0L
1,794 SR
Queue Stats
41W - 34L
1,577 Elo+
Party 2
Anhur
Anhur
PoutsasMaster65
Anhur
Level 81
God Stats
2W - 1L
1,285 SR
Queue Stats
53W - 49L
1,539 Elo+
Party 2
Janus
Janus
TIGJC
Janus
Level 132
God Stats
5W - 2L
1,351 SR
Queue Stats
57W - 43L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
6 / 4 / 3
8,478
606
9,827
13,540
5,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
KitsuAshikan92
Persephone
11
0 / 4 / 2
7,160
511
2,136
6,254
2,032
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Oradeu_HD
Guan Yu
13
1 / 3 / 1
7,656
547
7,543
11,259
9,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Shugx3
Aphrodite
11
1 / 4 / 5
7,474
534
6,767
8,423
4,750
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Thor
14
3 / 1 / 3
7,617
544
8,569
13,593
5,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 6
7,154
511
4,748
11,014
9,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
ChrisJeTaime
Ao Kuang
14
4 / 4 / 6
8,107
579
8,174
13,919
5,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
POUTSARAS95
Amaterasu
14
4 / 0 / 2
8,336
595
8,181
17,844
9,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 2 / 3
6,037
431
3,251
5,746
1,980
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
TIGJC
Janus
16
7 / 1 / 3
9,169
655
6,195
5,560
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
11
Kills
16
16
Deaths
11
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
4
6
0.75
W
Ao Kuang
ChrisJeTaime
Ao Kuang
4
4
6
1.75
L
Medusa
6
4
3
1.88
L
Persephone
KitsuAshikan92
Persephone
0
4
2
0.25
L
Guan Yu
Oradeu_HD
Guan Yu
1
3
1
0.5
W
Amaterasu
POUTSARAS95
Amaterasu
4
0
2
5
W
1
2
3
1.25
L
Aphrodite
Shugx3
Aphrodite
1
4
5
0.88
W
Janus
TIGJC
Janus
7
1
3
8.5
L
Thor
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,842
Damage
30,549
53,069
Taken
54,083
27,483
Mitigated
29,127
17,914
Healing
18,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,748
699
0
2,341
11,014
9,512
360
2,262
8,752
21,509
934
W
Ao Kuang
ChrisJeTaime
Ao Kuang
8,174
2,341
0
3,631
13,919
5,842
818
2,261
11,658
57,155
0
L
Medusa
9,827
3,923
0
2,572
13,540
5,595
1,346
4,826
8,714
0
66,745
L
Persephone
KitsuAshikan92
Persephone
2,136
212
0
349
6,254
2,032
67
3,895
2,327
35,715
1,856
L
Guan Yu
Oradeu_HD
Guan Yu
7,543
855
212
2,511
11,259
9,591
0
2,061
9,198
0
47,794
W
Amaterasu
POUTSARAS95
Amaterasu
8,181
4,465
0
10,715
17,844
9,466
511
1,504
16,340
0
50,025
W
3,251
2,013
0
1,386
5,746
1,980
810
1,770
3,976
0
22,435
L
Aphrodite
Shugx3
Aphrodite
6,767
292
3,417
2,599
8,423
4,750
277
4,373
4,050
28,929
0
W
Janus
TIGJC
Janus
6,195
146
0
500
5,560
2,327
260
1,082
4,478
77,913
0
L
Thor
8,569
1,777
0
6,254
13,593
5,515
0
3,577
10,016
0
66,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,385
Gold Earned
38,803
382
Minions Killed
342
0
Camps Cleared
0
1,305,158
Distance Traveled
1,284,379
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,154
511
26
2
0
262,581
0
W
Ao Kuang
8,107
579
80
6
0
282,542
2
L
Medusa
8,478
606
80
6
0
244,413
0
L
Persephone
7,160
511
66
5
0
258,736
0
L
Guan Yu
7,656
547
81
6
0
252,944
0
W
Amaterasu
8,336
595
73
5
0
266,775
0
W
Anhur
6,037
431
34
2
0
170,464
0
L
Aphrodite
7,474
534
54
4
0
242,312
2
W
Janus
9,169
655
129
9
0
302,017
0
L
Thor
7,617
544
101
7
0
306,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role