Player Matchup

Danzaburou
Danzaburou
Lehmodriver
Danzaburou
Level 74
God Stats
4W - 7L
1,671 SR
Queue Stats
111W - 163L
1,344 Elo+
Party 2
Zhong Kui
Zhong Kui
SpGKOOSH
Zhong Kui
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,369 Elo+
Solo
King Arthur
King Arthur
Tophergraze7315
King Arthur
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
538W - 579L
1,431 Elo+
Solo
Skadi
Skadi
bubblyfy
Skadi
Level 28
God Stats
0W - 2L
1,295 SR
Queue Stats
33W - 62L
1,357 Elo+
Party 2
Serqet
Serqet
conanloko22
Serqet
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 46L
1,365 Elo+
Solo
Team Averages
Level 65
1,493 SR
1,373 Elo+

VS

Team Averages
Level 130
1,437 SR
1,507 Elo+
Nut
Nut
 
Nut
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
LSUOilBaw
Hachiman
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 47L
1,538 Elo+
Party 1
Mercury
Mercury
Maco_Math
Mercury
Level 128
God Stats
8W - 6L
1,493 SR
Queue Stats
319W - 299L
1,472 Elo+
Solo
Amaterasu
Amaterasu
itscalledamouse
Amaterasu
Level 98
God Stats
1W - 1L
1,193 SR
Queue Stats
36W - 34L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lehmodriver
Danzaburou
17
2 / 4 / 5
9,623
802
8,339
9,550
5,064
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
SpGKOOSH
Zhong Kui
20
12 / 5 / 5
11,414
951
17,954
17,476
16,797
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

King Arthur
Tophergraze7315
King Arthur
1
0 / 0 / 0
3,388
282
0
0
0
Skadi
bubblyfy
Skadi
18
2 / 5 / 11
9,640
803
12,249
12,376
6,395
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
16
2 / 6 / 12
8,907
742
7,092
14,659
14,776
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
17
1 / 4 / 10
10,089
841
8,484
9,778
4,775
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
 
Thor
17
1 / 4 / 14
9,889
824
3,316
10,110
4,669
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hachiman
LSUOilBaw
Hachiman
19
10 / 4 / 5
12,240
1,020
15,732
11,270
5,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Maco_Math
Mercury
17
6 / 6 / 6
10,279
857
10,360
13,246
6,083
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
itscalledamouse
Amaterasu
18
2 / 4 / 13
10,523
877
8,343
16,721
16,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
68
18
Kills
20
20
Deaths
22
33
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
1
4
10
1.5
W
Thor
 
Thor
1
4
14
2
W
Hachiman
LSUOilBaw
Hachiman
10
4
5
3.13
L
Danzaburou
Lehmodriver
Danzaburou
2
4
5
1.13
W
Mercury
Maco_Math
Mercury
6
6
6
1.5
L
Zhong Kui
SpGKOOSH
Zhong Kui
12
5
5
2.9
L
King Arthur
Tophergraze7315
King Arthur
0
0
0
0
L
Skadi
bubblyfy
Skadi
2
5
11
1.5
L
Serqet
2
6
12
1.33
W
Amaterasu
itscalledamouse
Amaterasu
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,634
Damage
46,235
54,061
Taken
61,125
43,032
Mitigated
37,715
13,188
Healing
15,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
8,484
3,230
813
564
9,778
4,775
777
2,548
7,230
0
24,835
W
Thor
 
Thor
3,316
1,195
1,103
1,441
10,110
4,669
1,229
2,414
7,069
0
11,816
W
Hachiman
LSUOilBaw
Hachiman
15,732
8,166
758
1,457
11,270
5,455
3,718
4,166
6,852
0
43,273
L
Danzaburou
Lehmodriver
Danzaburou
8,339
659
332
1,692
9,550
5,064
1,037
0
9,550
0
20,603
W
Mercury
Maco_Math
Mercury
10,360
6,038
1,644
2,552
13,246
6,083
2,094
3,391
9,708
0
24,043
L
Zhong Kui
SpGKOOSH
Zhong Kui
17,954
2,126
77
5,925
17,476
16,797
594
0
17,476
34,175
0
L
King Arthur
Tophergraze7315
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Skadi
bubblyfy
Skadi
12,249
2,592
602
1,981
12,376
6,395
215
0
12,376
0
32,367
L
Serqet
7,092
1,630
906
1,673
14,659
14,776
170
0
14,659
0
7,021
W
Amaterasu
itscalledamouse
Amaterasu
8,343
3,627
403
4,771
16,721
16,733
590
5,435
11,071
0
16,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,972
Gold Earned
53,020
107
Minions Killed
153
0
Camps Cleared
0
834,492
Distance Traveled
1,161,376
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
10,089
841
43
4
0
219,480
7
W
Thor
9,889
824
20
2
0
215,310
0
W
Hachiman
12,240
1,020
52
4
0
202,470
0
L
Danzaburou
9,623
802
34
3
0
227,454
0
W
Mercury
10,279
857
21
2
0
273,454
0
L
Zhong Kui
11,414
951
38
3
0
191,145
0
L
King Arthur
3,388
282
0
0
0
0
0
L
Skadi
9,640
803
34
3
0
198,691
0
L
Serqet
8,907
742
1
0
0
217,202
0
W
Amaterasu
10,523
877
17
1
0
250,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role