Player Matchup

Fenrir
Fenrir
ChancyDrew
Fenrir
Level 69
God Stats
6W - 9L
1,464 SR
Queue Stats
45W - 56L
1,420 Elo+
Solo
Skadi
Skadi
HellaCrumbs
Skadi
Level 66
God Stats
14W - 13L
1,699 SR
Queue Stats
74W - 96L
1,489 Elo+
Party 1
Ares
Ares
ReTryAgain3
Ares
Level 106
God Stats
8W - 3L
1,815 SR
Queue Stats
126W - 117L
1,478 Elo+
Solo
Nike
Nike
VitaminBTablet
Nike
Level 44
God Stats
4W - 2L
1,354 SR
Queue Stats
32W - 32L
1,508 Elo+
Party 1
Thoth
Thoth
VitaminCTablet
Thoth
Level 125
God Stats
3W - 2L
1,559 SR
Queue Stats
113W - 116L
1,536 Elo+
Party 1
Team Averages
Level 82
1,578 SR
1,486 Elo+

VS

Team Averages
Level 65
1,545 SR
1,485 Elo+
Thanatos
Thanatos
MalarMirror7925
Thanatos
Level 131
God Stats
7W - 6L
1,593 SR
Queue Stats
51W - 51L
1,494 Elo+
Solo
Bellona
Bellona
TERMINATOR-_-K1L
Bellona
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 41L
1,500 Elo+
Party 2
Hachiman
Hachiman
TERMINATOR-_KIIL
Hachiman
Level 86
God Stats
2W - 2L
1,634 SR
Queue Stats
59W - 83L
1,429 Elo+
Party 2
Scylla
Scylla
Zirocon
Scylla
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
j5020a
Ymir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ChancyDrew
Fenrir
13
3 / 1 / 5
7,635
545
5,857
9,179
4,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
5 / 1 / 2
8,098
578
8,841
6,060
2,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
6 / 1 / 5
9,177
656
7,153
10,328
8,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 3 / 2
7,379
527
6,443
10,470
5,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 0 / 1
8,486
606
10,196
3,967
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
4 / 3 / 0
7,409
529
4,979
12,141
4,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 5 / 3
5,621
402
3,011
12,779
11,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 6 / 1
5,417
387
1,666
9,787
3,017
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Zirocon
Scylla
10
0 / 1 / 0
5,857
418
1,107
7,369
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
j5020a
Ymir
11
2 / 3 / 1
6,568
469
4,517
11,765
7,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
18
Kills
6
6
Deaths
18
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ChancyDrew
Fenrir
3
1
5
5.5
W
5
1
2
6
L
Thanatos
4
3
0
1.33
W
6
1
5
8.5
L
0
5
3
0.3
L
0
6
1
0.08
W
2
3
2
1
W
2
0
1
2.5
L
Scylla
Zirocon
Scylla
0
1
0
0
L
Ymir
j5020a
Ymir
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,490
Damage
15,280
40,004
Taken
53,841
22,393
Mitigated
28,531
9,235
Healing
9,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ChancyDrew
Fenrir
5,857
1,461
0
4,532
9,179
4,107
0
492
8,599
0
50,050
W
8,841
3,964
0
524
6,060
2,222
141
61
5,999
0
53,235
L
Thanatos
4,979
1,243
0
5,503
12,141
4,727
722
1,789
10,352
0
52,535
W
7,153
947
1,233
1,579
10,328
8,671
444
1,548
8,774
52,515
4,200
L
3,011
1,374
0
1,507
12,779
11,605
0
2,948
9,831
0
18,158
L
1,666
885
0
1,401
9,787
3,017
0
2,956
6,831
0
24,916
W
6,443
874
0
500
10,470
5,829
1,708
2,620
7,478
0
36,897
W
10,196
185
0
867
3,967
1,564
2,422
453
3,508
64,879
924
L
Scylla
Zirocon
Scylla
1,107
80
0
0
7,369
2,150
0
6,435
934
31,317
0
L
Ymir
j5020a
Ymir
4,517
446
0
1,144
11,765
7,032
138
2,753
9,012
24,025
3,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,775
Gold Earned
30,872
375
Minions Killed
255
0
Camps Cleared
0
1,300,926
Distance Traveled
1,295,199
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,635
545
73
5
0
282,019
0
W
Skadi
8,098
578
76
5
0
261,065
0
L
Thanatos
7,409
529
80
6
0
277,223
0
W
Ares
9,177
656
80
6
0
244,968
0
L
Bellona
5,621
402
22
2
0
257,716
0
L
Hachiman
5,417
387
41
3
0
234,597
0
W
Nike
7,379
527
44
3
0
224,131
2
W
Thoth
8,486
606
102
7
0
288,743
4
L
Scylla
5,857
418
52
4
0
280,035
0
L
Ymir
6,568
469
60
4
0
245,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role