Player Matchup

Pele
Pele
 
Pele
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Ds Jhinn
Bacchus
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 20L
1,571 Elo+
Party 1
Da Ji
Da Ji
FBG B Dawg
Da Ji
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 77L
1,423 Elo+
Solo
Ah Puch
Ah Puch
Mendo7
Ah Puch
Level 129
God Stats
10W - 3L
1,589 SR
Queue Stats
144W - 134L
1,484 Elo+
Solo
Ullr
Ullr
TheRealToji
Ullr
Level 129
God Stats
1W - 1L
1,356 SR
Queue Stats
26W - 22L
1,539 Elo+
Party 1
Team Averages
Level 123
1,489 SR
1,503 Elo+

VS

Team Averages
Level 132
1,457 SR
1,484 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Crooked Red Fox
Ra
Level 107
God Stats
4W - 12L
1,397 SR
Queue Stats
72W - 93L
1,461 Elo+
Solo
Horus
Horus
Domination100
Horus
Level 129
God Stats
2W - 9L
1,376 SR
Queue Stats
111W - 106L
1,470 Elo+
Solo
Hel
Hel
Survivor381
Hel
Level 129
God Stats
2W - 3L
1,501 SR
Queue Stats
103W - 101L
1,527 Elo+
Solo
Izanami
Izanami
TheLankyDwarf21
Izanami
Level 126
God Stats
2W - 3L
1,513 SR
Queue Stats
86W - 99L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
5
0 / 2 / 1
3,218
644
2,045
3,562
1,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Ds Jhinn
Bacchus
5
1 / 0 / 4
3,810
762
1,888
3,887
2,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
6
2 / 0 / 0
3,488
698
2,275
3,399
1,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Mendo7
Ah Puch
7
0 / 0 / 2
3,652
730
561
1,226
403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
4 / 0 / 1
3,808
762
3,984
3,528
958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
3
0 / 1 / 0
2,665
533
150
1,895
473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 3 / 0
2,916
583
2,174
5,183
2,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

7
2 / 0 / 0
3,968
794
2,138
4,415
2,495
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

6
0 / 2 / 0
3,186
637
1,195
3,419
822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

5
0 / 1 / 0
3,053
611
1,836
2,563
679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
7
Kills
2
2
Deaths
7
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
0
2
1
0.25
L
Ao Kuang
 
Ao Kuang
0
1
0
0
L
0
3
0
0
L
2
0
0
2
W
Bacchus
Ds Jhinn
Bacchus
1
0
4
3
W
Da Ji
2
0
0
2
W
Ah Puch
Mendo7
Ah Puch
0
0
2
1
L
0
2
0
0
L
0
1
0
0
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,753
Damage
7,493
15,602
Taken
17,475
6,164
Mitigated
6,551
4,951
Healing
6,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
2,045
548
0
1,099
3,562
1,222
0
128
3,434
0
14,639
L
Ao Kuang
 
Ao Kuang
150
51
0
448
1,895
473
0
202
1,693
3,862
0
L
2,174
391
91
1,671
5,183
2,082
0
1,294
3,889
11,893
0
L
2,138
999
0
2,579
4,415
2,495
0
0
4,138
0
19,438
W
Bacchus
Ds Jhinn
Bacchus
1,888
420
0
1,487
3,887
2,267
0
988
2,653
9,411
0
W
Da Ji
2,275
518
0
500
3,399
1,314
0
393
3,006
0
18,029
W
Ah Puch
Mendo7
Ah Puch
561
41
0
648
1,226
403
0
674
552
18,497
0
L
1,195
127
35
1,542
3,419
822
0
437
2,946
14,551
0
L
1,836
1,449
0
429
2,563
679
0
516
2,047
0
12,617
W
3,984
2,514
0
1,217
3,528
958
0
893
2,438
0
18,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,976
Gold Earned
15,788
135
Minions Killed
111
0
Camps Cleared
0
508,947
Distance Traveled
424,177
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
3,218
644
23
5
0
110,076
2
L
Ao Kuang
2,665
533
10
2
0
57,103
0
L
Ra
2,916
583
12
2
0
90,538
0
L
Horus
3,968
794
32
6
0
96,776
0
W
Bacchus
3,810
762
14
3
0
101,627
0
W
Da Ji
3,488
698
31
6
0
109,168
0
W
Ah Puch
3,652
730
43
9
0
95,697
0
L
Hel
3,186
637
33
7
0
90,405
0
L
Izanami
3,053
611
24
5
0
89,355
0
W
Ullr
3,808
762
24
5
0
92,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role