Player Matchup

Bake Kujira
Bake Kujira
Lord Cthulhu544
Bake Kujira
Level 166
God Stats
1W - 1L
1,072 SR
Queue Stats
88W - 113L
1,428 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MOPPIN_N_GLOWIN
Ah Muzen Cab
Level 157
God Stats
8W - 6L
1,273 SR
Queue Stats
488W - 509L
1,500 Elo+
Solo
Cupid
Cupid
TheMainOffender
Cupid
Level 104
God Stats
3W - 2L
1,266 SR
Queue Stats
293W - 280L
1,556 Elo+
Solo
Odin
Odin
iMissAuto
Odin
Level 139
God Stats
2W - 0L
1,753 SR
Queue Stats
98W - 103L
1,532 Elo+
Party 2
Zhong Kui
Zhong Kui
iMissUlts
Zhong Kui
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 38L
1,551 Elo+
Party 2
Team Averages
Level 140
1,373 SR
1,513 Elo+

VS

Team Averages
Level 143
1,499 SR
1,520 Elo+
Da Ji
Da Ji
EL RATON 93
Da Ji
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
811W - 814L
1,539 Elo+
Party 3
Nemesis
Nemesis
El MacK
Nemesis
Level 127
God Stats
1W - 5L
1,493 SR
Queue Stats
192W - 195L
1,564 Elo+
Party 3
Cupid
Cupid
FourTwenty
Cupid
Level 133
God Stats
4W - 2L
1,500 SR
Queue Stats
209W - 201L
1,462 Elo+
Party 1
Nox
Nox
IndirectPantsu
Nox
Level 197
God Stats
2W - 1L
1,500 SR
Queue Stats
173W - 168L
1,514 Elo+
Party 1
King Arthur
King Arthur
Itsmaaaalm
King Arthur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 43L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Lord Cthulhu544
Bake Kujira
18
6 / 2 / 21
12,544
836
12,236
17,441
24,597
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
MOPPIN_N_GLOWIN
Ah Muzen Cab
20
7 / 2 / 22
12,213
814
22,143
12,760
7,949
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
11 / 2 / 13
12,297
820
19,944
12,662
7,313
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odin
17
4 / 3 / 17
10,787
719
8,496
15,278
20,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
iMissUlts
Zhong Kui
18
2 / 3 / 24
10,593
706
15,977
18,590
21,743
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 4
10,110
674
10,890
16,327
10,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
El MacK
Nemesis
13
0 / 7 / 8
8,241
549
4,507
15,632
16,096
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
18
1 / 3 / 8
9,085
606
10,545
15,465
8,356
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 4 / 4
11,292
753
18,750
14,410
7,899
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Itsmaaaalm
King Arthur
15
1 / 8 / 7
8,988
599
11,805
23,256
28,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
43
30
Kills
12
12
Deaths
30
97
Assists
31
Player
Kills
Deaths
Assists
KDA
L
4
8
4
0.75
L
Nemesis
El MacK
Nemesis
0
7
8
0.57
L
Cupid
1
3
8
1.67
L
6
4
4
2
L
King Arthur
Itsmaaaalm
King Arthur
1
8
7
0.56
W
Bake Kujira
Lord Cthulhu544
Bake Kujira
6
2
21
8.25
W
Ah Muzen Cab
MOPPIN_N_GLOWIN
Ah Muzen Cab
7
2
22
9
W
11
2
13
8.75
W
Odin
4
3
17
4.17
W
Zhong Kui
iMissUlts
Zhong Kui
2
3
24
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,796
Damage
56,497
76,731
Taken
85,090
81,682
Mitigated
71,073
27,195
Healing
21,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,890
1,555
0
178
16,327
10,528
0
5,149
10,885
0
18,935
L
Nemesis
El MacK
Nemesis
4,507
1,367
1,474
1,185
15,632
16,096
0
5,485
9,833
0
7,992
L
Cupid
10,545
4,151
8,115
7,457
15,465
8,356
0
4,371
11,008
0
24,495
L
18,750
922
1,077
973
14,410
7,899
0
6,889
7,195
39,434
1,278
L
King Arthur
Itsmaaaalm
King Arthur
11,805
1,251
304
708
23,256
28,194
0
7,458
15,415
1,366
22,498
W
Bake Kujira
Lord Cthulhu544
Bake Kujira
12,236
4,891
2,261
3,888
17,441
24,597
1,352
3,917
13,524
20,785
3,705
W
Ah Muzen Cab
MOPPIN_N_GLOWIN
Ah Muzen Cab
22,143
7,394
1,917
2,398
12,760
7,949
2,526
2,217
10,543
0
50,525
W
19,944
10,495
3,114
3,315
12,662
7,313
2,733
2,862
9,800
0
44,029
W
Odin
8,496
1,442
1,135
2,323
15,278
20,080
325
4,622
10,656
4,448
12,531
W
Zhong Kui
iMissUlts
Zhong Kui
15,977
1,097
1,339
5,505
18,590
21,743
1,550
5,871
12,719
28,233
502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,434
Gold Earned
47,716
185
Minions Killed
138
0
Camps Cleared
0
1,383,107
Distance Traveled
1,152,219
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,110
674
14
1
0
210,286
0
L
Nemesis
8,241
549
7
0
0
200,588
0
L
Cupid
9,085
606
35
2
0
220,342
0
L
Nox
11,292
753
64
4
0
289,291
0
L
King Arthur
8,988
599
18
1
0
231,712
0
W
Bake Kujira
12,544
836
36
2
0
288,128
0
W
Ah Muzen Cab
12,213
814
50
3
0
297,000
0
W
Cupid
12,297
820
44
3
0
250,087
0
W
Odin
10,787
719
26
2
0
280,933
0
W
Zhong Kui
10,593
706
29
2
0
266,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role