Player Matchup

Izanami
Izanami
 
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
 
Atlas
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
GunGanGing
Baron Samedi
Level 108
God Stats
2W - 0L
1,305 SR
Queue Stats
36W - 22L
1,624 Elo+
Solo
Pele
Pele
MuffelMan2
Pele
Level 144
God Stats
3W - 1L
1,873 SR
Queue Stats
179W - 143L
1,778 Elo+
Solo
Osiris
Osiris
THEBESTKRATOS
Osiris
Level 125
God Stats
3W - 1L
1,680 SR
Queue Stats
58W - 42L
1,625 Elo+
Solo
Team Averages
Level 134
1,572 SR
1,605 Elo+

VS

Team Averages
Level 140
1,457 SR
1,630 Elo+
Odin
Odin
 
Odin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Dekorn
Ganesha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 3L
1,867 Elo+
Party 2
Nut
Nut
ISuck45
Nut
Level 157
God Stats
10W - 3L
1,500 SR
Queue Stats
92W - 53L
1,867 Elo+
Party 2
Bakasura
Bakasura
ZAMANTEZAR
Bakasura
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 92L
1,521 Elo+
Party 1
Janus
Janus
ho3ein72
Janus
Level 137
God Stats
3W - 6L
1,284 SR
Queue Stats
65W - 85L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
1 / 0 / 2
4,267
711
2,164
3,217
841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
 
Atlas
6
0 / 0 / 1
3,826
638
2,040
5,124
3,013
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
GunGanGing
Baron Samedi
8
0 / 0 / 1
4,310
718
1,322
1,669
639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

8
3 / 0 / 0
4,284
714
3,715
5,084
1,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 0 / 0
4,397
733
2,680
5,400
3,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
0 / 0 / 0
3,855
643
2,456
4,897
3,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
Dekorn
Ganesha
6
0 / 1 / 0
3,815
636
1,500
6,910
3,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nut
7
0 / 1 / 0
3,655
609
3,673
4,139
1,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bakasura
ZAMANTEZAR
Bakasura
7
0 / 3 / 0
3,621
604
566
6,488
2,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Janus
ho3ein72
Janus
7
0 / 0 / 0
3,889
648
493
1,566
476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
4
Kills
0
0
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
2
2
W
Atlas
 
Atlas
0
0
1
0.5
L
Odin
 
Odin
0
0
0
0
L
Ganesha
Dekorn
Ganesha
0
1
0
0
W
Baron Samedi
GunGanGing
Baron Samedi
0
0
1
0.5
L
Nut
0
1
0
0
W
3
0
0
3
W
0
0
0
0
L
Bakasura
ZAMANTEZAR
Bakasura
0
3
0
0
L
Janus
ho3ein72
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,921
Damage
8,688
20,494
Taken
24,000
9,427
Mitigated
10,879
6,896
Healing
8,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,164
1,523
0
1,435
3,217
841
0
248
2,927
0
28,637
W
Atlas
 
Atlas
2,040
1,061
0
1,697
5,124
3,013
0
929
4,154
8,247
0
L
Odin
 
Odin
2,456
113
0
2,514
4,897
3,572
0
182
4,715
0
20,734
L
Ganesha
Dekorn
Ganesha
1,500
307
0
1,917
6,910
3,484
0
1,068
5,842
12,185
0
W
Baron Samedi
GunGanGing
Baron Samedi
1,322
144
0
877
1,669
639
0
324
1,345
25,647
0
L
Nut
3,673
2,324
0
1,358
4,139
1,227
0
650
3,489
0
25,792
W
3,715
1,423
0
1,887
5,084
1,772
0
323
4,751
0
27,411
W
2,680
716
0
1,000
5,400
3,162
0
0
4,927
1,063
25,250
L
Bakasura
ZAMANTEZAR
Bakasura
566
281
0
2,700
6,488
2,120
0
717
5,771
0
20,326
L
Janus
ho3ein72
Janus
493
0
0
500
1,566
476
0
745
821
16,814
589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,084
Gold Earned
18,835
204
Minions Killed
174
0
Camps Cleared
0
683,720
Distance Traveled
667,210
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,267
711
47
8
0
116,864
0
W
Atlas
3,826
638
8
1
0
137,474
1
L
Odin
3,855
643
30
5
0
138,285
0
L
Ganesha
3,815
636
0
0
0
132,497
1
W
Baron Samedi
4,310
718
45
8
0
117,179
0
L
Nut
3,655
609
59
10
0
130,822
1
W
Pele
4,284
714
50
8
0
171,489
0
W
Osiris
4,397
733
54
9
0
140,714
0
L
Bakasura
3,621
604
43
7
0
155,024
1
L
Janus
3,889
648
42
7
0
110,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role