Player Matchup

Danzaburou
Danzaburou
FrozenLeviathan9
Danzaburou
Level 77
God Stats
4W - 9L
1,542 SR
Queue Stats
208W - 189L
1,417 Elo+
Party 2
Bastet
Bastet
Soldrip_Yellow
Bastet
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 151L
1,384 Elo+
Party 2
Bellona
Bellona
SweetCalf567558
Bellona
Level 39
God Stats
3W - 1L
1,500 SR
Queue Stats
104W - 91L
1,399 Elo+
Solo
Geb
Geb
shinbushi
Geb
Level 245
God Stats
22W - 18L
1,609 SR
Queue Stats
237W - 238L
1,429 Elo+
Solo
Yemoja
Yemoja
unseasonedbreads
Yemoja
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 99L
1,439 Elo+
Solo
Team Averages
Level 108
1,530 SR
1,414 Elo+

VS

Team Averages
Level 104
1,397 SR
1,439 Elo+
Agni
Agni
Antique_Serpent
Agni
Level 158
God Stats
5W - 9L
1,530 SR
Queue Stats
699W - 683L
1,492 Elo+
Party 1
Geb
Geb
Gravbong
Geb
Level 56
God Stats
3W - 3L
1,438 SR
Queue Stats
3W - 6L
1,273 Elo+
Solo
Chiron
Chiron
JeonLetiii
Chiron
Level 140
God Stats
4W - 6L
1,351 SR
Queue Stats
244W - 239L
1,496 Elo+
Party 1
Da Ji
Da Ji
WheezyPancake23
Da Ji
Level 106
God Stats
0W - 2L
1,302 SR
Queue Stats
55W - 55L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
rctwig
Cu Chulainn
Level 61
God Stats
14W - 18L
1,365 SR
Queue Stats
296W - 328L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FrozenLeviathan9
Danzaburou
13
0 / 3 / 4
8,467
529
7,692
10,369
4,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

15
4 / 1 / 3
8,862
554
6,988
13,219
4,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

16
5 / 0 / 1
10,064
629
6,093
9,827
11,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 6
7,893
493
4,794
12,793
7,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
4 / 1 / 2
8,894
556
7,194
11,887
5,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,803
425
7,834
8,969
3,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 0
5,566
348
3,256
10,396
6,509
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
JeonLetiii
Chiron
11
2 / 2 / 1
6,654
416
8,143
10,490
4,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
2 / 1 / 0
6,046
378
5,504
7,199
3,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
rctwig
Cu Chulainn
10
0 / 7 / 0
6,422
401
4,241
12,099
8,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
13
Kills
5
6
Deaths
14
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Danzaburou
FrozenLeviathan9
Danzaburou
0
3
4
0.67
L
0
2
0
0
L
Chiron
JeonLetiii
Chiron
2
2
1
1.25
W
4
1
3
5.5
W
5
0
1
5.5
L
2
1
0
2
L
Cu Chulainn
rctwig
Cu Chulainn
0
7
0
0
W
0
1
6
3
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,761
Damage
28,978
58,095
Taken
49,153
33,971
Mitigated
26,094
24,435
Healing
7,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,834
439
0
1,109
8,969
3,196
0
4,453
3,668
39,979
1,147
W
Danzaburou
FrozenLeviathan9
Danzaburou
7,692
2,981
0
2,238
10,369
4,241
458
1,765
8,604
0
61,284
L
3,256
384
0
500
10,396
6,509
0
2,596
7,800
18,318
0
L
Chiron
JeonLetiii
Chiron
8,143
2,883
477
3,237
10,490
4,341
0
1,662
8,772
0
47,093
W
6,988
1,655
0
8,628
13,219
4,981
116
1,538
11,573
0
74,901
W
6,093
2,110
0
3,425
9,827
11,278
40
515
9,256
0
65,576
L
5,504
949
0
1,200
7,199
3,200
0
699
6,456
0
28,530
L
Cu Chulainn
rctwig
Cu Chulainn
4,241
1,150
0
1,240
12,099
8,848
0
1,104
10,897
0
35,457
W
4,794
285
2,129
3,829
12,793
7,907
248
2,127
10,566
26,331
1,420
W
7,194
425
586
3,600
11,887
5,564
286
4,846
6,159
51,441
2,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,180
Gold Earned
31,491
447
Minions Killed
295
0
Camps Cleared
0
1,520,221
Distance Traveled
1,177,794
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,803
425
75
5
0
256,880
2
W
Danzaburou
8,467
529
101
6
0
273,655
0
L
Geb
5,566
348
23
1
0
227,761
3
L
Chiron
6,654
416
78
5
0
227,966
0
W
Bastet
8,862
554
103
6
0
371,329
0
W
Bellona
10,064
629
125
8
0
298,499
1
L
Da Ji
6,046
378
57
4
0
186,652
0
L
Cu Chulainn
6,422
401
62
4
0
278,535
0
W
Geb
7,893
493
25
2
0
301,778
9
W
Yemoja
8,894
556
93
6
0
274,960
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role