Player Matchup

Cthulhu
Cthulhu
MysticzTanks
Cthulhu
Level 65
God Stats
85W - 60L
1,537 SR
Queue Stats
345W - 345L
1,546 Elo+
Party 1
Horus
Horus
Rimzehh
Horus
Level 68
God Stats
7W - 3L
1,500 SR
Queue Stats
348W - 338L
1,534 Elo+
Party 1
Baron Samedi
Baron Samedi
UNITEDx4057
Baron Samedi
Level 58
God Stats
5W - 2L
1,600 SR
Queue Stats
113W - 93L
1,557 Elo+
Solo
Team Averages
Level 64
1,546 SR
1,546 Elo+

VS

Team Averages
Level 68
1,498 SR
1,452 Elo+
Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Bob00589
Aphrodite
Level 33
God Stats
7W - 9L
1,495 SR
Queue Stats
15W - 25L
1,345 Elo+
Party 2
Horus
Horus
LeCCrocks
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MysticzTanks
Cthulhu
17
4 / 1 / 8
12,216
719
21,612
24,568
30,871
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
Rimzehh
Horus
17
6 / 2 / 7
12,105
712
13,149
24,261
31,272
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
UNITEDx4057
Baron Samedi
19
3 / 0 / 8
13,016
766
19,182
14,236
10,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
1 / 6 / 2
10,852
638
11,498
16,275
6,714
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
Bob00589
Aphrodite
16
0 / 4 / 2
10,590
623
14,175
19,748
12,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
LeCCrocks
Horus
15
1 / 3 / 1
9,971
587
13,108
28,003
30,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
13
Kills
2
3
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
6
2
0.33
L
Aphrodite
Bob00589
Aphrodite
0
4
2
0.25
L
Horus
LeCCrocks
Horus
1
3
1
0.5
W
Cthulhu
MysticzTanks
Cthulhu
4
1
8
8
W
Horus
Rimzehh
Horus
6
2
7
4.75
W
Baron Samedi
UNITEDx4057
Baron Samedi
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,943
Damage
38,781
63,065
Taken
64,026
72,330
Mitigated
48,791
28,329
Healing
24,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,498
2,895
181
2,415
16,275
6,714
0
8,324
7,094
0
40,934
L
Aphrodite
Bob00589
Aphrodite
14,175
1,831
6,125
8,109
19,748
12,062
0
12,916
5,734
66,013
0
L
Horus
LeCCrocks
Horus
13,108
5,702
1,264
5,997
28,003
30,015
0
13,803
12,917
1,246
26,896
W
Cthulhu
MysticzTanks
Cthulhu
21,612
638
699
6,209
24,568
30,871
279
5,788
18,780
52,790
4,562
W
Horus
Rimzehh
Horus
13,149
5,406
2,838
8,391
24,261
31,272
738
7,155
17,106
0
23,397
W
Baron Samedi
UNITEDx4057
Baron Samedi
19,182
479
3,748
6,444
14,236
10,187
1,307
2,931
11,305
83,092
4,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,337
Gold Earned
31,413
218
Minions Killed
160
0
Camps Cleared
0
941,748
Distance Traveled
869,697
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,852
638
45
3
0
266,488
5
L
Aphrodite
10,590
623
84
5
0
288,898
0
L
Horus
9,971
587
31
2
0
314,311
0
W
Cthulhu
12,216
719
75
4
0
310,993
0
W
Horus
12,105
712
19
1
0
320,230
0
W
Baron Samedi
13,016
766
124
7
0
310,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role