Player Matchup

Ix Chel
Ix Chel
Jlc9662
Ix Chel
Level 60
God Stats
3W - 1L
1,776 SR
Queue Stats
154W - 151L
1,478 Elo+
Solo
Bacchus
Bacchus
JointedPigeon13
Bacchus
Level 82
God Stats
1W - 0L
1,716 SR
Queue Stats
160W - 162L
1,408 Elo+
Solo
Ao Kuang
Ao Kuang
ProspektKendall
Ao Kuang
Level 89
God Stats
2W - 2L
1,386 SR
Queue Stats
173W - 185L
1,482 Elo+
Party 1
Cliodhna
Cliodhna
Tt_1127
Cliodhna
Level 62
God Stats
5W - 2L
1,500 SR
Queue Stats
560W - 562L
1,472 Elo+
Solo
Ares
Ares
sheanasty
Ares
Level 61
God Stats
1W - 1L
1,299 SR
Queue Stats
153W - 167L
1,446 Elo+
Party 1
Team Averages
Level 71
1,535 SR
1,457 Elo+

VS

Team Averages
Level 74
1,392 SR
1,475 Elo+
Lancelot
Lancelot
Bongsy
Lancelot
Level 123
God Stats
0W - 5L
1,177 SR
Queue Stats
167W - 128L
1,546 Elo+
Solo
Fafnir
Fafnir
Hnard
Fafnir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,662 Elo+
Solo
Kuzenbo
Kuzenbo
IrritableVowels
Kuzenbo
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 11L
1,500 Elo+
Solo
Chang'e
Chang'e
LeitO_Uqz
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,260 Elo+
Solo
Erlang Shen
Erlang Shen
Sephiroth61
Erlang Shen
Level 103
God Stats
0W - 3L
1,285 SR
Queue Stats
267W - 253L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Jlc9662
Ix Chel
16
7 / 0 / 8
9,374
937
12,826
5,671
3,495
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
1 / 1 / 13
9,015
902
14,097
13,077
12,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
15
5 / 2 / 9
9,023
902
7,943
9,903
6,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cliodhna
Tt_1127
Cliodhna
14
1 / 2 / 7
8,068
807
13,464
9,948
5,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
14
1 / 2 / 14
8,093
809
8,275
15,520
18,946
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bongsy
Lancelot
14
4 / 4 / 3
8,013
801
12,266
13,521
9,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
Hnard
Fafnir
15
0 / 2 / 6
8,190
819
6,019
12,179
13,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
2 / 4 / 4
7,424
742
8,829
14,629
16,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
LeitO_Uqz
Chang'e
11
0 / 4 / 4
6,996
700
9,723
14,998
6,713
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Sephiroth61
Erlang Shen
13
1 / 1 / 4
7,268
727
6,033
9,351
8,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
15
Kills
7
7
Deaths
15
51
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Bongsy
Lancelot
4
4
3
1.38
L
Fafnir
Hnard
Fafnir
0
2
6
1.5
L
2
4
4
1
W
Ix Chel
Jlc9662
Ix Chel
7
0
8
11
W
1
1
13
7.5
L
Chang'e
LeitO_Uqz
Chang'e
0
4
4
0.5
W
Ao Kuang
5
2
9
4.75
L
Erlang Shen
Sephiroth61
Erlang Shen
1
1
4
3
W
Cliodhna
Tt_1127
Cliodhna
1
2
7
2.25
W
Ares
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,605
Damage
42,870
54,119
Taken
64,678
47,446
Mitigated
53,863
25,486
Healing
27,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Bongsy
Lancelot
12,266
1,642
698
1,654
13,521
9,372
0
8,364
4,987
0
23,167
L
Fafnir
Hnard
Fafnir
6,019
2,096
1,612
2,195
12,179
13,128
0
7,308
4,775
14,847
0
L
8,829
2,236
2,415
3,581
14,629
16,147
0
9,501
4,977
14,197
779
W
Ix Chel
Jlc9662
Ix Chel
12,826
1,341
6,909
3,533
5,671
3,495
304
1,952
3,553
30,955
0
W
14,097
381
164
3,032
13,077
12,773
1,035
5,328
7,141
28,144
585
L
Chang'e
LeitO_Uqz
Chang'e
9,723
1,312
6,772
6,304
14,998
6,713
0
10,603
4,115
16,853
945
W
Ao Kuang
7,943
1,499
1,656
3,166
9,903
6,602
848
4,065
5,384
12,881
657
L
Erlang Shen
Sephiroth61
Erlang Shen
6,033
2,146
0
2,501
9,351
8,503
0
5,392
3,792
0
11,305
W
Cliodhna
Tt_1127
Cliodhna
13,464
140
409
1,954
9,948
5,630
1,369
4,338
5,206
0
26,454
W
Ares
8,275
1,314
846
3,817
15,520
18,946
242
6,832
8,063
9,809
745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,573
Gold Earned
37,891
136
Minions Killed
101
0
Camps Cleared
0
1,048,386
Distance Traveled
971,199
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,013
801
33
3
0
209,409
0
L
Fafnir
8,190
819
25
3
0
187,691
0
L
Kuzenbo
7,424
742
12
1
0
194,041
0
W
Ix Chel
9,374
937
51
5
0
219,486
0
W
Bacchus
9,015
902
22
2
0
234,563
0
L
Chang'e
6,996
700
20
2
0
174,760
0
W
Ao Kuang
9,023
902
22
2
0
198,755
0
L
Erlang Shen
7,268
727
11
1
0
205,298
0
W
Cliodhna
8,068
807
32
3
0
205,695
0
W
Ares
8,093
809
9
1
0
189,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role