Player Matchup

Loki
Loki
Dekorn
Loki
Level 129
God Stats
1W - 0L
1,542 SR
Queue Stats
11W - 3L
1,823 Elo+
Party 2
Izanami
Izanami
Gravman
Izanami
Level 140
God Stats
2W - 1L
1,804 SR
Queue Stats
20W - 19L
1,558 Elo+
Party 1
Zhong Kui
Zhong Kui
ISuck45
Zhong Kui
Level 157
God Stats
3W - 2L
1,722 SR
Queue Stats
92W - 53L
1,823 Elo+
Party 2
Raijin
Raijin
Magechkin
Raijin
Level 129
God Stats
15W - 10L
1,564 SR
Queue Stats
172W - 173L
1,575 Elo+
Solo
Terra
Terra
Si3Po
Terra
Level 145
God Stats
5W - 1L
1,966 SR
Queue Stats
97W - 91L
1,581 Elo+
Party 1
Team Averages
Level 140
1,720 SR
1,672 Elo+

VS

Team Averages
Level 140
1,590 SR
1,503 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nut
Nut
 
Nut
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
GermanAssassine
Loki
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 44L
1,418 Elo+
Party 3
Merlin
Merlin
NotAshbweh
Merlin
Level 115
God Stats
4W - 7L
1,521 SR
Queue Stats
160W - 147L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
Viktorbb
Baron Samedi
Level 107
God Stats
2W - 1L
1,927 SR
Queue Stats
98W - 89L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Dekorn
Loki
12
5 / 0 / 2
6,429
584
6,176
8,110
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Gravman
Izanami
12
0 / 0 / 0
6,598
600
5,430
6,062
2,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
ISuck45
Zhong Kui
13
2 / 0 / 2
7,436
676
4,828
7,227
7,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
Magechkin
Raijin
12
1 / 1 / 4
6,478
589
3,585
3,630
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Si3Po
Terra
10
0 / 0 / 5
5,857
532
3,289
10,246
8,824
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
0 / 2 / 0
6,742
613
3,613
8,491
5,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nut
 
Nut
11
0 / 1 / 0
5,929
539
4,192
10,015
3,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
1 / 2 / 0
5,536
503
1,381
7,847
2,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
NotAshbweh
Merlin
12
0 / 1 / 1
5,820
529
5,146
4,581
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Viktorbb
Baron Samedi
9
0 / 2 / 1
4,682
426
2,998
7,207
4,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
8
Kills
1
1
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
2
0
0
L
Nut
 
Nut
0
1
0
0
W
Loki
Dekorn
Loki
5
0
2
6
L
1
2
0
0.5
W
Izanami
Gravman
Izanami
0
0
0
0
W
Zhong Kui
ISuck45
Zhong Kui
2
0
2
3
W
Raijin
Magechkin
Raijin
1
1
4
3
L
Merlin
NotAshbweh
Merlin
0
1
1
0.5
W
Terra
Si3Po
Terra
0
0
5
2.5
L
Baron Samedi
Viktorbb
Baron Samedi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,308
Damage
17,330
35,275
Taken
38,141
22,821
Mitigated
17,845
14,938
Healing
15,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
3,613
469
0
1,896
8,491
5,270
0
3,561
4,561
862
58,868
L
Nut
 
Nut
4,192
2,719
0
6,670
10,015
3,320
0
1,818
8,197
0
52,153
W
Loki
Dekorn
Loki
6,176
1,473
0
4,087
8,110
3,103
0
1,898
6,031
0
44,983
L
1,381
202
0
3,484
7,847
2,558
0
1,422
6,409
0
41,665
W
Izanami
Gravman
Izanami
5,430
3,750
0
2,227
6,062
2,424
0
700
5,362
0
66,846
W
Zhong Kui
ISuck45
Zhong Kui
4,828
893
0
4,605
7,227
7,103
0
216
7,011
47,731
3,309
W
Raijin
Magechkin
Raijin
3,585
371
0
716
3,630
1,367
0
1,870
1,488
53,458
0
L
Merlin
NotAshbweh
Merlin
5,146
417
0
908
4,581
1,720
0
1,404
3,137
48,590
1,057
W
Terra
Si3Po
Terra
3,289
865
613
2,690
10,246
8,824
11
2,600
7,469
22,284
592
L
Baron Samedi
Viktorbb
Baron Samedi
2,998
270
336
2,043
7,207
4,977
0
2,878
4,303
18,044
241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,798
Gold Earned
28,709
440
Minions Killed
415
0
Camps Cleared
0
1,203,661
Distance Traveled
1,062,087
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,742
613
101
9
0
207,749
0
L
Nut
5,929
539
113
10
0
192,578
0
W
Loki
6,429
584
90
8
0
282,072
0
L
Loki
5,536
503
81
7
0
249,955
0
W
Izanami
6,598
600
117
11
0
213,158
0
W
Zhong Kui
7,436
676
115
10
0
231,967
2
W
Raijin
6,478
589
93
8
0
214,675
0
L
Merlin
5,820
529
106
10
0
202,514
0
W
Terra
5,857
532
25
2
0
261,789
7
L
Baron Samedi
4,682
426
14
1
0
209,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role