Player Matchup

Kukulkan
Kukulkan
Black6CAT
Kukulkan
Level 149
God Stats
7W - 7L
1,464 SR
Queue Stats
176W - 166L
1,520 Elo+
Solo
Tyr
Tyr
MiniCrysis
Tyr
Level 102
God Stats
4W - 2L
1,395 SR
Queue Stats
142W - 127L
1,526 Elo+
Solo
Ares
Ares
Ninosaurio-Rex
Ares
Level 18
God Stats
3W - 4L
1,325 SR
Queue Stats
26W - 28L
1,450 Elo+
Party 3
Rama
Rama
lokopokoroko
Rama
Level 65
God Stats
2W - 1L
1,499 SR
Queue Stats
8W - 5L
1,499 Elo+
Party 3
Hercules
Hercules
ortizjos
Hercules
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 118L
1,483 Elo+
Party 3
Team Averages
Level 95
1,436 SR
1,496 Elo+

VS

Team Averages
Level 105
1,525 SR
1,511 Elo+
Chernobog
Chernobog
Darksieni
Chernobog
Level 74
God Stats
15W - 10L
1,608 SR
Queue Stats
198W - 185L
1,520 Elo+
Solo
Yemoja
Yemoja
DmNcJnKr
Yemoja
Level 104
God Stats
4W - 2L
1,731 SR
Queue Stats
159W - 150L
1,484 Elo+
Party 1
Loki
Loki
Quimbold_Jones
Loki
Level 101
God Stats
3W - 3L
1,606 SR
Queue Stats
174W - 168L
1,471 Elo+
Party 1
Hel
Hel
coldneedles
Hel
Level 124
God Stats
1W - 4L
1,226 SR
Queue Stats
204W - 181L
1,539 Elo+
Party 2
He Bo
He Bo
vogatlol
He Bo
Level 123
God Stats
2W - 3L
1,453 SR
Queue Stats
206W - 187L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Black6CAT
Kukulkan
15
1 / 1 / 6
8,235
549
8,198
9,455
3,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 0 / 1
8,131
542
9,357
10,433
4,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 1 / 5
7,441
496
4,870
8,506
6,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
5 / 3 / 1
8,371
558
9,787
9,568
3,723
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
ortizjos
Hercules
15
2 / 1 / 1
8,834
589
5,039
11,627
11,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Darksieni
Chernobog
14
2 / 3 / 0
7,502
500
6,823
10,765
4,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
DmNcJnKr
Yemoja
10
0 / 2 / 3
6,776
452
2,309
12,942
10,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
1 / 2 / 0
7,785
519
3,830
9,025
3,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 4 / 1
7,247
483
8,388
10,315
4,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
vogatlol
He Bo
14
3 / 3 / 0
7,397
493
7,444
14,490
4,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
14
Kills
6
6
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Black6CAT
Kukulkan
1
1
6
4
L
Chernobog
Darksieni
Chernobog
2
3
0
0.67
L
Yemoja
DmNcJnKr
Yemoja
0
2
3
0.75
W
6
0
1
6.5
W
0
1
5
2.5
L
1
2
0
0.5
L
0
4
1
0.13
W
5
3
1
1.83
W
Hercules
ortizjos
Hercules
2
1
1
2.5
L
He Bo
vogatlol
He Bo
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,251
Damage
28,794
49,589
Taken
57,537
30,015
Mitigated
27,088
19,983
Healing
18,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Black6CAT
Kukulkan
8,198
731
0
2,580
9,455
3,752
0
6,451
2,372
60,606
729
L
Chernobog
Darksieni
Chernobog
6,823
4,292
0
2,815
10,765
4,260
0
1,683
9,082
0
67,526
L
Yemoja
DmNcJnKr
Yemoja
2,309
502
2,025
1,345
12,942
10,071
0
3,651
9,291
16,088
1,089
W
9,357
1,516
0
5,726
10,433
4,458
0
3,766
6,463
0
55,965
W
4,870
375
0
2,352
8,506
6,945
112
1,927
6,497
15,814
2,948
L
3,830
313
0
1,052
9,025
3,429
0
580
8,173
0
60,715
L
8,388
120
936
4,382
10,315
4,480
0
5,709
4,606
49,276
838
W
9,787
8,555
0
3,327
9,568
3,723
1,890
1,946
7,622
0
79,419
W
Hercules
ortizjos
Hercules
5,039
1,595
0
5,998
11,627
11,137
0
2,954
8,633
0
66,771
L
He Bo
vogatlol
He Bo
7,444
177
0
6,348
14,490
4,848
0
1,143
13,164
66,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,012
Gold Earned
36,707
469
Minions Killed
439
0
Camps Cleared
0
1,452,465
Distance Traveled
1,465,638
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,235
549
113
8
0
263,372
0
L
Chernobog
7,502
500
104
7
0
245,305
5
L
Yemoja
6,776
452
31
2
0
285,147
3
W
Tyr
8,131
542
78
5
0
326,956
0
W
Ares
7,441
496
20
1
0
303,855
1
L
Loki
7,785
519
107
7
0
309,346
2
L
Hel
7,247
483
99
7
0
291,725
0
W
Rama
8,371
558
128
9
0
275,806
0
W
Hercules
8,834
589
130
9
0
282,476
0
L
He Bo
7,397
493
98
7
0
334,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role