Player Matchup

Hun Batz
Hun Batz
EpicBarlow1
Hun Batz
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,381 Elo+
Party 1
King Arthur
King Arthur
EpicDubster
King Arthur
Level 129
God Stats
2W - 2L
1,824 SR
Queue Stats
4W - 5L
1,457 Elo+
Party 1
Heimdallr
Heimdallr
KenleyS
Heimdallr
Level 16
God Stats
1W - 3L
1,270 SR
Queue Stats
3W - 5L
1,263 Elo+
Party 1
Kukulkan
Kukulkan
Sckrabus
Kukulkan
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,535 Elo+
Solo
Olorun
Olorun
T900EJT7445
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Team Averages
Level 70
1,519 SR
1,427 Elo+

VS

Team Averages
Level 78
1,584 SR
1,504 Elo+
Kukulkan
Kukulkan
K8H48
Kukulkan
Level 101
God Stats
0W - 3L
1,270 SR
Queue Stats
26W - 18L
1,393 Elo+
Solo
Fenrir
Fenrir
elRuedas68
Fenrir
Level 26
God Stats
1W - 2L
1,693 SR
Queue Stats
57W - 57L
1,526 Elo+
Party 2
Shiva
Shiva
elcabococretas
Shiva
Level 76
God Stats
3W - 3L
1,910 SR
Queue Stats
26W - 27L
1,510 Elo+
Party 2
Tsukuyomi
Tsukuyomi
har23
Tsukuyomi
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 52L
1,559 Elo+
Solo
Merlin
Merlin
tigre_salvaje984
Merlin
Level 89
God Stats
9W - 7L
1,545 SR
Queue Stats
141W - 148L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EpicBarlow1
Hun Batz
17
5 / 1 / 8
11,246
1,125
10,858
9,491
4,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
EpicDubster
King Arthur
16
4 / 2 / 8
10,802
1,080
13,402
17,961
16,585
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
KenleyS
Heimdallr
17
7 / 0 / 7
11,939
1,194
18,618
11,344
5,429
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
Sckrabus
Kukulkan
17
1 / 1 / 12
10,254
1,025
9,319
9,206
3,690
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
16
0 / 6 / 8
9,730
973
4,217
10,132
4,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Team 1 Tickets

229

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
K8H48
Kukulkan
16
4 / 0 / 2
10,239
1,024
8,762
2,465
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
elRuedas68
Fenrir
15
2 / 7 / 5
9,909
991
11,220
18,498
12,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

16
1 / 3 / 9
10,425
1,043
16,619
15,575
21,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
har23
Tsukuyomi
15
3 / 6 / 4
9,935
994
11,128
16,514
8,713
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 1 / 6
9,907
991
7,462
7,090
3,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
36
17
Kills
10
10
Deaths
17
43
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
EpicBarlow1
Hun Batz
5
1
8
9
W
King Arthur
EpicDubster
King Arthur
4
2
8
4
L
Kukulkan
K8H48
Kukulkan
4
0
2
5
W
Heimdallr
KenleyS
Heimdallr
7
0
7
10.5
W
Kukulkan
Sckrabus
Kukulkan
1
1
12
7
W
Olorun
0
6
8
0.67
L
Fenrir
elRuedas68
Fenrir
2
7
5
0.64
L
1
3
9
1.83
L
Tsukuyomi
har23
Tsukuyomi
3
6
4
0.83
L
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,414
Damage
55,191
58,134
Taken
60,142
35,140
Mitigated
47,239
7,227
Healing
5,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
EpicBarlow1
Hun Batz
10,858
2,305
0
869
9,491
4,887
0
2,637
6,600
0
22,735
W
King Arthur
EpicDubster
King Arthur
13,402
856
0
1,576
17,961
16,585
0
5,176
12,047
0
23,473
L
Kukulkan
K8H48
Kukulkan
8,762
0
0
0
2,465
1,334
0
1,360
1,105
38,652
107
W
Heimdallr
KenleyS
Heimdallr
18,618
10,447
0
3,873
11,344
5,429
0
1,767
9,097
0
53,001
W
Kukulkan
Sckrabus
Kukulkan
9,319
1,107
0
399
9,206
3,690
0
2,314
6,709
29,819
164
W
Olorun
4,217
2,417
80
430
10,132
4,549
0
4,275
5,535
16,086
0
L
Fenrir
elRuedas68
Fenrir
11,220
2,288
0
716
18,498
12,224
0
4,175
14,323
0
15,064
L
16,619
1,412
491
2,508
15,575
21,432
0
3,410
12,165
0
30,885
L
Tsukuyomi
har23
Tsukuyomi
11,128
2,056
0
1,226
16,514
8,713
0
3,037
13,477
0
17,045
L
7,462
121
0
250
7,090
3,536
0
1,541
5,549
33,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,971
Gold Earned
50,415
203
Minions Killed
195
8
Camps Cleared
5
923,729
Distance Traveled
1,058,734
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,246
1,125
26
3
2
222,237
0
W
King Arthur
10,802
1,080
24
2
0
208,511
0
L
Kukulkan
10,239
1,024
68
7
0
189,351
0
W
Heimdallr
11,939
1,194
88
9
4
172,665
0
W
Kukulkan
10,254
1,025
46
5
0
180,509
0
W
Olorun
9,730
973
19
2
2
139,807
0
L
Fenrir
9,909
991
10
1
1
247,751
0
L
Shiva
10,425
1,043
37
4
1
219,599
0
L
Tsukuyomi
9,935
994
11
1
0
209,191
0
L
Merlin
9,907
991
69
7
3
192,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role