Player Matchup

Achilles
Achilles
Braceus
Achilles
Level 99
God Stats
5W - 8L
1,279 SR
Queue Stats
54W - 54L
1,357 Elo+
Party 1
Xing Tian
Xing Tian
DesperateClam
Xing Tian
Level 86
God Stats
4W - 6L
1,370 SR
Queue Stats
36W - 30L
1,294 Elo+
Party 1
Hun Batz
Hun Batz
LLLCUBED
Hun Batz
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 145L
1,415 Elo+
Party 1
Danzaburou
Danzaburou
kaptavuu
Danzaburou
Level 128
God Stats
7W - 2L
1,487 SR
Queue Stats
119W - 122L
1,488 Elo+
Solo
Hel
Hel
king-pro2009
Hel
Level 59
God Stats
1W - 4L
1,500 SR
Queue Stats
59W - 64L
1,354 Elo+
Solo
Team Averages
Level 104
1,427 SR
1,381 Elo+

VS

Team Averages
Level 65
1,572 SR
1,399 Elo+
Mercury
Mercury
AGONIZED441
Mercury
Level 118
God Stats
7W - 8L
1,510 SR
Queue Stats
717W - 702L
1,467 Elo+
Solo
Anubis
Anubis
SimGIFT
Anubis
Level 64
God Stats
1W - 2L
1,744 SR
Queue Stats
37W - 40L
1,481 Elo+
Solo
Nike
Nike
carloselvaliente
Nike
Level 99
God Stats
7W - 4L
1,580 SR
Queue Stats
82W - 88L
1,435 Elo+
Solo
Chaac
Chaac
dissapo1nted
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,328 Elo+
Party 2
Chernobog
Chernobog
neSobaka
Chernobog
Level 37
God Stats
5W - 5L
1,523 SR
Queue Stats
7W - 17L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Braceus
Achilles
8
2 / 0 / 0
4,762
680
3,890
6,164
5,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
DesperateClam
Xing Tian
7
0 / 0 / 3
4,501
643
2,752
6,398
4,323
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
LLLCUBED
Hun Batz
7
0 / 1 / 3
4,167
595
1,706
5,137
1,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
kaptavuu
Danzaburou
7
3 / 1 / 0
4,443
635
3,252
4,671
1,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 2 / 1
4,376
625
1,544
4,723
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AGONIZED441
Mercury
1
0 / 0 / 0
2,859
408
0
0
0
Anubis
SimGIFT
Anubis
8
2 / 1 / 0
4,577
654
2,624
3,926
1,598
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
1 / 1 / 1
4,023
575
3,592
7,001
4,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 0
3,971
567
2,652
5,571
2,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chernobog
neSobaka
Chernobog
7
1 / 3 / 1
3,731
533
2,800
4,957
1,596
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
6
Kills
4
4
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
AGONIZED441
Mercury
0
0
0
0
W
Achilles
Braceus
Achilles
2
0
0
2
W
Xing Tian
DesperateClam
Xing Tian
0
0
3
1.5
W
Hun Batz
LLLCUBED
Hun Batz
0
1
3
1.5
L
Anubis
SimGIFT
Anubis
2
1
0
2
L
1
1
1
1.5
L
0
2
0
0
W
Danzaburou
kaptavuu
Danzaburou
3
1
0
3
W
1
2
1
0.75
L
Chernobog
neSobaka
Chernobog
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,144
Damage
11,668
27,093
Taken
21,455
13,919
Mitigated
9,848
7,411
Healing
4,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AGONIZED441
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
Braceus
Achilles
3,890
641
0
2,718
6,164
5,326
0
0
6,164
0
25,564
W
Xing Tian
DesperateClam
Xing Tian
2,752
325
0
1,333
6,398
4,323
0
0
6,210
12,379
0
W
Hun Batz
LLLCUBED
Hun Batz
1,706
294
0
340
5,137
1,884
0
0
5,064
0
27,404
L
Anubis
SimGIFT
Anubis
2,624
266
0
1,253
3,926
1,598
63
1,362
2,382
21,754
1,164
L
3,592
630
0
1,802
7,001
4,534
0
1,539
5,462
0
20,467
L
2,652
642
0
659
5,571
2,120
0
0
5,163
0
17,099
W
Danzaburou
kaptavuu
Danzaburou
3,252
1,729
0
1,546
4,671
1,349
0
0
4,352
0
25,125
W
1,544
234
108
1,366
4,723
1,037
0
2,624
2,099
15,243
0
L
Chernobog
neSobaka
Chernobog
2,800
1,779
0
639
4,957
1,596
8
1,213
3,744
0
13,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,249
Gold Earned
19,161
183
Minions Killed
108
0
Camps Cleared
0
755,832
Distance Traveled
551,682
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
2,859
408
0
0
0
0
0
W
Achilles
4,762
680
41
6
0
159,204
1
W
Xing Tian
4,501
643
20
3
0
160,651
5
W
Hun Batz
4,167
595
53
8
0
152,815
0
L
Anubis
4,577
654
29
4
0
122,186
0
L
Nike
4,023
575
27
4
0
145,447
2
L
Chaac
3,971
567
31
4
0
135,352
0
W
Danzaburou
4,443
635
37
5
0
140,124
0
W
Hel
4,376
625
32
5
0
143,038
1
L
Chernobog
3,731
533
21
3
0
148,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role