Player Matchup

Scylla
Scylla
DankLurker
Scylla
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,479 Elo+
Party 2
Chronos
Chronos
Jaws
Chronos
Level 157
God Stats
3W - 3L
1,317 SR
Queue Stats
20W - 28L
1,405 Elo+
Party 2
Charybdis
Charybdis
Nonouryoku
Charybdis
Level 69
God Stats
13W - 16L
1,164 SR
Queue Stats
389W - 345L
1,498 Elo+
Party 2
Mercury
Mercury
PeruvianWhitey
Mercury
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,278 Elo+
Party 2
Surtr
Surtr
lumpythedwarf
Surtr
Level 27
God Stats
7W - 1L
1,531 SR
Queue Stats
11W - 9L
1,477 Elo+
Party 2
Team Averages
Level 75
1,402 SR
1,428 Elo+

VS

Team Averages
Level 78
1,629 SR
1,500 Elo+
Medusa
Medusa
LilBean0212
Medusa
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Tyr
Tyr
QauGonJin
Tyr
Level 45
God Stats
1W - 1L
1,748 SR
Queue Stats
71W - 109L
1,459 Elo+
Party 1
Zeus
Zeus
RUN-wiso200246
Zeus
Level 126
God Stats
4W - 8L
1,516 SR
Queue Stats
328W - 314L
1,567 Elo+
Solo
Ares
Ares
VanillaWookiee
Ares
Level 107
God Stats
0W - 1L
1,605 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Da Ji
Da Ji
abillionants
Da Ji
Level 48
God Stats
3W - 3L
1,776 SR
Queue Stats
125W - 170L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DankLurker
Scylla
12
0 / 1 / 3
6,459
646
2,362
4,446
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos
Jaws
Chronos
11
2 / 1 / 1
6,857
686
4,835
4,566
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Nonouryoku
Charybdis
12
6 / 0 / 2
6,673
667
5,619
5,259
1,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
8 / 1 / 3
7,280
728
6,437
8,610
3,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 0 / 7
6,148
615
5,014
8,037
6,186
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
0 / 2 / 0
4,264
426
3,079
5,718
2,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
1 / 3 / 0
5,407
541
2,365
9,325
5,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
0 / 3 / 2
5,760
576
2,633
5,048
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 4 / 0
4,207
421
2,314
7,732
4,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 5 / 1
5,186
519
4,601
9,824
4,494
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
17
Kills
3
3
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
DankLurker
Scylla
0
1
3
1.5
W
Chronos
Jaws
Chronos
2
1
1
2.5
L
Medusa
0
2
0
0
W
Charybdis
Nonouryoku
Charybdis
6
0
2
7
W
8
1
3
9.5
L
1
3
0
0.33
L
0
3
2
0.33
L
0
4
0
0
L
2
5
1
0.5
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,267
Damage
14,992
30,918
Taken
37,647
14,524
Mitigated
17,967
9,659
Healing
7,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DankLurker
Scylla
2,362
594
0
402
4,446
1,289
354
1,334
2,868
38,396
160
W
Chronos
Jaws
Chronos
4,835
1,687
0
2,205
4,566
1,558
873
0
4,566
40,880
2,084
L
Medusa
3,079
1,067
0
1,357
5,718
2,030
0
192
5,526
0
21,687
W
Charybdis
Nonouryoku
Charybdis
5,619
2,535
0
3,849
5,259
1,943
808
935
4,324
0
46,378
W
6,437
2,860
0
1,392
8,610
3,548
0
1,092
7,380
0
53,538
L
2,365
171
0
3,318
9,325
5,945
0
3,450
5,562
0
30,917
L
2,633
307
44
1,365
5,048
1,360
0
1,499
3,381
36,860
460
L
2,314
53
0
730
7,732
4,138
0
142
7,590
17,009
0
L
4,601
944
0
957
9,824
4,494
0
1,317
8,353
0
29,309
W
5,014
1,734
0
1,811
8,037
6,186
240
1,133
6,904
1,157
17,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,417
Gold Earned
24,824
360
Minions Killed
261
0
Camps Cleared
0
1,038,140
Distance Traveled
953,786
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,459
646
79
8
0
198,328
1
W
Chronos
6,857
686
98
10
0
178,196
2
L
Medusa
4,264
426
41
4
0
178,064
0
W
Charybdis
6,673
667
78
8
0
176,575
4
W
Mercury
7,280
728
84
8
0
263,653
0
L
Tyr
5,407
541
57
6
0
196,866
0
L
Zeus
5,760
576
86
9
0
176,639
0
L
Ares
4,207
421
25
3
0
201,030
0
L
Da Ji
5,186
519
52
5
0
201,187
0
W
Surtr
6,148
615
21
2
0
221,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role