Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Deathgauntlet666
Surtr
Level 115
God Stats
15W - 16L
1,424 SR
Queue Stats
138W - 144L
1,371 Elo+
Solo
Chaac
Chaac
Hernan539
Chaac
Level 83
God Stats
22W - 9L
1,749 SR
Queue Stats
145W - 139L
1,466 Elo+
Solo
Cernunnos
Cernunnos
Parrion
Cernunnos
Level 64
God Stats
12W - 14L
1,773 SR
Queue Stats
131W - 128L
1,342 Elo+
Solo
Athena
Athena
TigerPoro
Athena
Level 7
God Stats
6W - 4L
1,759 SR
Queue Stats
14W - 15L
1,427 Elo+
Party 2
Team Averages
Level 68
1,641 SR
1,421 Elo+

VS

Team Averages
Level 89
1,590 SR
1,450 Elo+
Sobek
Sobek
 
Sobek
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
FierceDasBoot
Nu Wa
Level 104
God Stats
2W - 1L
1,812 SR
Queue Stats
124W - 128L
1,452 Elo+
Solo
Nemesis
Nemesis
capta1nbird
Nemesis
Level 80
God Stats
19W - 18L
1,636 SR
Queue Stats
266W - 256L
1,402 Elo+
Party 1
Apollo
Apollo
nekaplay
Apollo
Level 126
God Stats
6W - 5L
1,632 SR
Queue Stats
241W - 233L
1,485 Elo+
Solo
Hun Batz
Hun Batz
se8ek
Hun Batz
Level 68
God Stats
0W - 1L
1,370 SR
Queue Stats
104W - 113L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
10 / 2 / 4
9,007
643
9,341
10,225
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 5
8,393
600
8,875
12,885
6,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Hernan539
Chaac
13
5 / 1 / 5
7,881
563
7,889
11,391
6,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Parrion
Cernunnos
12
1 / 1 / 6
6,890
492
9,537
6,014
2,188
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
TigerPoro
Athena
12
2 / 2 / 7
7,481
534
7,506
14,456
13,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
0 / 2 / 4
6,825
488
4,769
13,855
12,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 6 / 0
7,726
552
11,030
9,432
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
capta1nbird
Nemesis
12
4 / 4 / 1
6,904
493
5,261
13,983
6,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
nekaplay
Apollo
10
0 / 6 / 2
5,859
419
5,873
12,441
4,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
se8ek
Hun Batz
12
1 / 3 / 2
6,722
480
7,395
13,745
9,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
19
Kills
8
8
Deaths
21
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
10
2
4
6
L
Sobek
 
Sobek
0
2
4
1
W
1
2
5
1.75
L
3
6
0
0.5
W
Chaac
Hernan539
Chaac
5
1
5
7.5
W
Cernunnos
Parrion
Cernunnos
1
1
6
4
W
Athena
TigerPoro
Athena
2
2
7
2.75
L
Nemesis
capta1nbird
Nemesis
4
4
1
1.13
L
Apollo
nekaplay
Apollo
0
6
2
0.17
L
Hun Batz
se8ek
Hun Batz
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,148
Damage
34,328
54,971
Taken
63,456
32,514
Mitigated
35,867
22,199
Healing
12,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
9,341
1,396
2,132
5,825
10,225
3,137
659
4,655
5,570
48,384
1,451
L
Sobek
 
Sobek
4,769
435
0
3,688
13,855
12,203
0
3,227
10,628
23,085
3,568
W
8,875
3,694
0
5,513
12,885
6,900
496
1,057
11,828
1,594
63,408
L
11,030
3,594
0
583
9,432
3,230
87
5,198
4,234
48,922
0
W
Chaac
Hernan539
Chaac
7,889
948
0
2,404
11,391
6,338
0
4,376
7,015
0
62,044
W
Cernunnos
Parrion
Cernunnos
9,537
3,771
0
2,649
6,014
2,188
506
1,792
4,222
0
41,598
W
Athena
TigerPoro
Athena
7,506
2,190
0
3,676
14,456
13,951
104
3,063
11,393
24,786
0
L
Nemesis
capta1nbird
Nemesis
5,261
1,718
0
2,979
13,983
6,317
0
2,777
11,206
0
43,082
L
Apollo
nekaplay
Apollo
5,873
3,101
0
3,380
12,441
4,453
0
4,434
8,007
0
35,242
L
Hun Batz
se8ek
Hun Batz
7,395
1,483
0
1,866
13,745
9,664
0
1,661
12,084
0
46,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,652
Gold Earned
34,036
355
Minions Killed
318
0
Camps Cleared
0
1,427,457
Distance Traveled
1,291,128
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,007
643
90
6
0
285,299
0
L
Sobek
6,825
488
31
2
0
279,394
0
W
Surtr
8,393
600
98
7
0
233,478
1
L
Nu Wa
7,726
552
79
6
0
222,426
0
W
Chaac
7,881
563
76
5
0
306,831
3
W
Cernunnos
6,890
492
61
4
0
280,760
0
W
Athena
7,481
534
30
2
0
321,089
7
L
Nemesis
6,904
493
64
5
0
298,092
0
L
Apollo
5,859
419
62
4
0
254,594
3
L
Hun Batz
6,722
480
82
6
0
236,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role