Player Matchup

Sun Wukong
Sun Wukong
ClownPrinceBucky
Sun Wukong
Level 49
God Stats
235W - 211L
1,467 SR
Queue Stats
504W - 482L
1,437 Elo+
Solo
Neith
Neith
LokiThePuggy
Neith
Level 8
God Stats
2W - 5L
1,137 SR
Queue Stats
63W - 37L
1,419 Elo+
Party 2
Charon
Charon
MyPugsNameIsLoki
Charon
Level 36
God Stats
1W - 2L
1,425 SR
Queue Stats
15W - 17L
1,449 Elo+
Party 2
Awilix
Awilix
SayWordImGood
Awilix
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 12L
1,411 Elo+
Party 2
Baron Samedi
Baron Samedi
kgdctheman
Baron Samedi
Level 63
God Stats
6W - 3L
1,681 SR
Queue Stats
13W - 15L
1,456 Elo+
Solo
Team Averages
Level 37
1,442 SR
1,434 Elo+

VS

Team Averages
Level 100
1,461 SR
1,614 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
BigBootyDad
Maui
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,797 Elo+
Party 1
Chaac
Chaac
HalalModeOn
Chaac
Level 40
God Stats
0W - 1L
1,260 SR
Queue Stats
4W - 4L
1,797 Elo+
Party 1
Xbalanque
Xbalanque
MeiSeung
Xbalanque
Level 149
God Stats
9W - 10L
1,500 SR
Queue Stats
192W - 185L
1,398 Elo+
Solo
Aphrodite
Aphrodite
iLikePotatoes19
Aphrodite
Level 121
God Stats
2W - 1L
1,547 SR
Queue Stats
127W - 126L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ClownPrinceBucky
Sun Wukong
11
1 / 1 / 1
5,990
599
4,474
8,292
7,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 0 / 1
5,372
537
3,127
4,422
1,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 0 / 3
4,874
487
3,916
4,329
3,750
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 0 / 2
6,146
615
7,404
7,539
3,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
kgdctheman
Baron Samedi
11
2 / 0 / 1
5,975
598
4,769
4,412
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
1 / 2 / 0
4,856
486
2,452
7,416
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 0
4,762
476
1,475
7,654
5,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 2 / 1
5,310
531
3,895
8,764
5,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
MeiSeung
Xbalanque
9
0 / 2 / 0
4,733
473
4,106
6,873
2,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
iLikePotatoes19
Aphrodite
10
0 / 1 / 0
5,475
548
1,616
5,610
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
8
Kills
1
1
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
2
0
0.5
L
0
1
0
0
W
Sun Wukong
ClownPrinceBucky
Sun Wukong
1
1
1
1.5
L
0
2
1
0.25
W
1
0
1
1.5
L
Xbalanque
MeiSeung
Xbalanque
0
2
0
0
W
0
0
3
1.5
W
4
0
2
5
L
Aphrodite
iLikePotatoes19
Aphrodite
0
1
0
0
W
Baron Samedi
kgdctheman
Baron Samedi
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,690
Damage
13,544
28,994
Taken
36,317
17,404
Mitigated
18,657
11,921
Healing
12,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,452
837
0
2,220
7,416
2,800
0
689
6,577
0
27,202
L
1,475
525
0
2,238
7,654
5,392
0
2,385
5,179
11,207
0
W
Sun Wukong
ClownPrinceBucky
Sun Wukong
4,474
854
0
1,871
8,292
7,058
0
0
8,292
0
41,470
L
3,895
1,033
0
2,780
8,764
5,739
0
0
8,764
0
32,133
W
3,127
782
102
1,959
4,422
1,420
50
356
4,066
0
38,864
L
Xbalanque
MeiSeung
Xbalanque
4,106
1,294
0
1,746
6,873
2,590
0
1,918
4,955
0
38,825
W
3,916
692
0
1,089
4,329
3,750
0
729
3,600
22,594
1,293
W
7,404
3,198
0
5,047
7,539
3,028
0
450
7,089
0
54,804
L
Aphrodite
iLikePotatoes19
Aphrodite
1,616
287
78
3,094
5,610
2,136
0
3,035
2,224
36,377
1,188
W
Baron Samedi
kgdctheman
Baron Samedi
4,769
955
164
1,689
4,412
2,148
0
1,538
2,874
35,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,357
Gold Earned
25,136
337
Minions Killed
262
0
Camps Cleared
0
996,431
Distance Traveled
908,480
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,856
486
54
5
0
180,230
0
L
Maui
4,762
476
11
1
0
180,587
0
W
Sun Wukong
5,990
599
62
6
0
181,846
0
L
Chaac
5,310
531
53
5
0
185,418
0
W
Neith
5,372
537
68
7
0
190,544
4
L
Xbalanque
4,733
473
68
7
0
171,449
0
W
Charon
4,874
487
25
3
0
185,050
0
W
Awilix
6,146
615
100
10
0
249,649
0
L
Aphrodite
5,475
548
76
8
0
190,796
0
W
Baron Samedi
5,975
598
82
8
0
189,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role