Player Matchup

Kali
Kali
BULLDOG DORIS
Kali
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 60L
1,440 Elo+
Solo
Bakasura
Bakasura
La_paresseuse03
Bakasura
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 69L
1,387 Elo+
Solo
Bake Kujira
Bake Kujira
LamboST
Bake Kujira
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 48L
1,378 Elo+
Party 1
Raijin
Raijin
RealFoRce19
Raijin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 55L
1,378 Elo+
Party 1
Scylla
Scylla
kirill57746
Scylla
Level 87
God Stats
1W - 1L
1,726 SR
Queue Stats
287W - 292L
1,466 Elo+
Solo
Team Averages
Level 73
1,545 SR
1,410 Elo+

VS

Team Averages
Level 144
1,562 SR
1,476 Elo+
Hachiman
Hachiman
 
Hachiman
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Lalika
Cernunnos
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 57L
1,380 Elo+
Solo
Vulcan
Vulcan
WlmShk
Vulcan
Level 159
God Stats
6W - 1L
1,818 SR
Queue Stats
586W - 577L
1,375 Elo+
Solo
Jing Wei
Jing Wei
Νike
Jing Wei
Level 173
God Stats
4W - 4L
1,490 SR
Queue Stats
341W - 205L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 3
5,376
768
2,326
6,773
2,565
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
12
0 / 7 / 5
6,118
874
5,955
12,572
11,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bake Kujira
LamboST
Bake Kujira
11
1 / 2 / 6
5,981
854
2,988
7,411
7,405
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
14
2 / 5 / 2
7,023
1,003
5,235
8,205
3,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
13
3 / 4 / 3
6,706
958
9,054
6,113
2,070
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
4 / 1 / 13
7,750
1,107
8,924
7,253
3,060
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gilgamesh
 
Gilgamesh
12
5 / 2 / 7
7,344
1,049
7,573
11,021
8,206
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
Lalika
Cernunnos
13
6 / 3 / 9
7,577
1,082
7,476
7,948
3,240
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
WlmShk
Vulcan
15
4 / 1 / 13
7,972
1,139
10,585
4,322
1,944
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Νike
Jing Wei
14
3 / 2 / 13
7,909
1,130
1,680
6,678
4,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
77
7
Kills
22
22
Deaths
9
19
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
1
13
10.5
W
Gilgamesh
 
Gilgamesh
5
2
7
4.25
L
1
4
3
0.63
L
Bakasura
0
7
5
0.36
W
Cernunnos
Lalika
Cernunnos
6
3
9
3.5
L
Bake Kujira
LamboST
Bake Kujira
1
2
6
2
L
Raijin
2
5
2
0.6
W
Vulcan
WlmShk
Vulcan
4
1
13
10.5
L
Scylla
3
4
3
1.13
W
Jing Wei
Νike
Jing Wei
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,558
Damage
36,238
41,074
Taken
37,222
26,541
Mitigated
20,565
5,702
Healing
14,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
8,924
5,036
669
3,288
7,253
3,060
58
4,721
2,283
0
18,847
W
Gilgamesh
 
Gilgamesh
7,573
2,240
1,743
2,540
11,021
8,206
0
5,478
5,064
0
9,451
L
2,326
648
425
1,764
6,773
2,565
0
1,820
4,953
0
3,160
L
Bakasura
5,955
3,521
0
1,010
12,572
11,256
0
2,060
10,512
0
7,005
W
Cernunnos
Lalika
Cernunnos
7,476
4,613
801
1,837
7,948
3,240
1,059
2,766
4,721
0
15,640
L
Bake Kujira
LamboST
Bake Kujira
2,988
1,761
439
623
7,411
7,405
0
1,627
5,784
6,022
291
L
Raijin
5,235
313
137
924
8,205
3,245
0
3,416
4,789
16,481
0
W
Vulcan
WlmShk
Vulcan
10,585
2,717
907
571
4,322
1,944
170
2,309
1,917
23,439
0
L
Scylla
9,054
676
232
148
6,113
2,070
0
1,662
4,451
16,421
217
W
Jing Wei
Νike
Jing Wei
1,680
1,288
1,090
1,419
6,678
4,115
359
1,684
4,790
0
6,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,204
Gold Earned
38,552
63
Minions Killed
89
0
Camps Cleared
0
650,650
Distance Traveled
777,587
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,750
1,107
33
5
0
131,305
0
W
Gilgamesh
7,344
1,049
2
0
0
174,893
0
L
Kali
5,376
768
2
0
0
94,630
0
L
Bakasura
6,118
874
13
2
0
130,339
0
W
Cernunnos
7,577
1,082
22
3
0
117,912
0
L
Bake Kujira
5,981
854
7
1
0
153,546
0
L
Raijin
7,023
1,003
27
4
0
134,595
0
W
Vulcan
7,972
1,139
21
3
0
208,986
0
L
Scylla
6,706
958
14
2
0
137,540
0
W
Jing Wei
7,909
1,130
11
2
0
144,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role