Player Matchup

Scylla
Scylla
 
Scylla
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Dragon_Siin
King Arthur
Level 157
God Stats
4W - 6L
1,563 SR
Queue Stats
354W - 342L
1,468 Elo+
Solo
Ne Zha
Ne Zha
Mistborn701
Ne Zha
Level 164
God Stats
1W - 1L
1,859 SR
Queue Stats
48W - 43L
1,606 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Smily361
Cu Chulainn
Level 127
God Stats
23W - 29L
1,565 SR
Queue Stats
57W - 64L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
WackusBonkus574
Ah Puch
Level 91
God Stats
5W - 4L
1,640 SR
Queue Stats
88W - 86L
1,467 Elo+
Party 3
Team Averages
Level 129
1,625 SR
1,508 Elo+

VS

Team Averages
Level 84
1,483 SR
1,479 Elo+
Bellona
Bellona
 
Bellona
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
CDR Francis
Achilles
Level 47
God Stats
5W - 5L
1,515 SR
Queue Stats
75W - 72L
1,445 Elo+
Solo
Agni
Agni
CuBbYxStArZ
Agni
Level 116
God Stats
2W - 2L
1,171 SR
Queue Stats
171W - 161L
1,501 Elo+
Party 2
Aphrodite
Aphrodite
SgoDen12
Aphrodite
Level 91
God Stats
356W - 331L
1,524 SR
Queue Stats
630W - 627L
1,475 Elo+
Solo
Zhong Kui
Zhong Kui
godoflightenin
Zhong Kui
Level 39
God Stats
114W - 84L
1,707 SR
Queue Stats
397W - 388L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 0 / 0
6,163
474
1,533
4,011
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
Dragon_Siin
King Arthur
13
1 / 1 / 1
7,402
569
10,501
12,491
11,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
12
1 / 3 / 1
6,389
491
4,367
11,143
4,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cu Chulainn
Smily361
Cu Chulainn
10
1 / 2 / 0
6,289
484
8,573
11,470
11,083
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 4 / 1
5,652
435
6,411
8,109
2,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
4 / 0 / 2
5,975
460
6,993
12,014
11,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
CDR Francis
Achilles
11
0 / 2 / 1
5,830
448
5,232
13,751
15,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 3
6,232
479
4,828
7,418
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
SgoDen12
Aphrodite
12
1 / 0 / 3
6,490
499
6,613
8,289
2,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
godoflightenin
Zhong Kui
14
3 / 0 / 1
8,206
631
4,446
5,747
4,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
9
10
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
0
0
0
W
Bellona
 
Bellona
4
0
2
5
W
Achilles
CDR Francis
Achilles
0
2
1
0.25
W
1
1
3
2.5
L
King Arthur
Dragon_Siin
King Arthur
1
1
1
1.5
L
Ne Zha
1
3
1
0.5
W
Aphrodite
SgoDen12
Aphrodite
1
0
3
2.5
L
Cu Chulainn
Smily361
Cu Chulainn
1
2
0
0.5
L
0
4
1
0.13
W
Zhong Kui
godoflightenin
Zhong Kui
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,385
Damage
28,112
47,224
Taken
47,219
31,575
Mitigated
36,942
7,381
Healing
16,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,533
110
0
1,000
4,011
1,291
0
2,564
1,407
33,406
0
W
Bellona
 
Bellona
6,993
2,057
0
1,710
12,014
11,722
0
3,465
7,908
0
23,287
W
Achilles
CDR Francis
Achilles
5,232
1,945
0
3,818
13,751
15,371
0
0
13,751
0
32,352
W
4,828
264
0
578
7,418
2,406
0
1,736
5,316
36,440
0
L
King Arthur
Dragon_Siin
King Arthur
10,501
1,392
0
500
12,491
11,687
0
847
10,728
0
56,821
L
Ne Zha
4,367
399
0
1,124
11,143
4,658
0
5,148
5,884
0
57,265
W
Aphrodite
SgoDen12
Aphrodite
6,613
425
1,696
6,497
8,289
2,703
70
548
7,725
47,060
1,265
L
Cu Chulainn
Smily361
Cu Chulainn
8,573
1,395
0
3,827
11,470
11,083
406
3,170
7,251
0
44,353
L
6,411
141
0
930
8,109
2,856
252
2,607
5,100
23,799
600
W
Zhong Kui
godoflightenin
Zhong Kui
4,446
518
0
2,506
5,747
4,740
688
961
4,770
56,146
18,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,895
Gold Earned
32,733
332
Minions Killed
376
0
Camps Cleared
0
1,337,764
Distance Traveled
1,346,145
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,163
474
73
6
0
241,446
3
W
Bellona
5,975
460
40
3
0
293,929
0
W
Achilles
5,830
448
49
4
0
253,544
0
W
Agni
6,232
479
83
6
0
276,988
0
L
King Arthur
7,402
569
81
6
0
271,289
7
L
Ne Zha
6,389
491
74
6
0
299,354
0
W
Aphrodite
6,490
499
76
6
0
283,496
1
L
Cu Chulainn
6,289
484
59
5
0
277,484
0
L
Ah Puch
5,652
435
45
3
0
248,191
0
W
Zhong Kui
8,206
631
128
10
0
238,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role