Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Bradical316
Loki
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,452 Elo+
Solo
Surtr
Surtr
Iv Monkey vI189
Surtr
Level 149
God Stats
22W - 17L
1,640 SR
Queue Stats
165W - 146L
1,552 Elo+
Solo
Agni
Agni
WhosNemesiss
Agni
Level 68
God Stats
4W - 1L
1,768 SR
Queue Stats
54W - 57L
1,518 Elo+
Solo
Janus
Janus
tippycanoe-ULTRA
Janus
Level 40
God Stats
0W - 3L
1,343 SR
Queue Stats
3W - 11L
1,316 Elo+
Solo
Team Averages
Level 91
1,550 SR
1,468 Elo+

VS

Team Averages
Level 86
1,544 SR
1,485 Elo+
Xing Tian
Xing Tian
Beardus93
Xing Tian
Level 148
God Stats
5W - 2L
1,668 SR
Queue Stats
437W - 376L
1,636 Elo+
Party 1
Neith
Neith
How13r
Neith
Level 86
God Stats
32W - 40L
1,477 SR
Queue Stats
50W - 64L
1,402 Elo+
Solo
Kukulkan
Kukulkan
NxSNetx
Kukulkan
Level 105
God Stats
2W - 0L
1,528 SR
Queue Stats
137W - 128L
1,509 Elo+
Solo
Baba Yaga
Baba Yaga
Stylish Agony
Baba Yaga
Level 89
God Stats
4W - 4L
1,548 SR
Queue Stats
51W - 54L
1,378 Elo+
Solo
Loki
Loki
퓶퓾퓷퓬퓱
Loki
Level 2
God Stats
2W - 4L
1,500 SR
Queue Stats
45W - 31L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
7
0 / 3 / 0
4,066
452
1,003
4,177
1,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 2
5,056
562
3,690
7,963
2,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 1 / 0
6,451
717
4,804
7,972
4,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 2 / 1
5,559
618
5,437
4,656
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 4 / 0
4,149
461
992
5,094
1,237
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Beardus93
Xing Tian
9
2 / 0 / 5
5,957
662
2,904
7,511
4,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
How13r
Neith
9
3 / 1 / 1
5,582
620
3,506
4,682
1,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
NxSNetx
Kukulkan
10
2 / 1 / 2
5,815
646
3,392
4,022
1,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
Stylish Agony
Baba Yaga
8
0 / 3 / 1
4,576
508
3,621
7,230
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
5 / 2 / 1
5,862
651
5,610
7,587
2,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
7
Kills
12
13
Deaths
7
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
3
0
0
W
Xing Tian
Beardus93
Xing Tian
2
0
5
4.5
L
1
3
2
0.67
W
Neith
How13r
Neith
3
1
1
3.5
L
4
1
0
4
W
Kukulkan
NxSNetx
Kukulkan
2
1
2
3
W
Baba Yaga
Stylish Agony
Baba Yaga
0
3
1
0.17
L
2
2
1
1.25
L
0
4
0
0
W
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,926
Damage
19,033
29,862
Taken
31,032
10,385
Mitigated
12,289
6,643
Healing
8,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
1,003
413
0
564
4,177
1,204
0
552
3,625
0
19,565
W
Xing Tian
Beardus93
Xing Tian
2,904
356
910
1,361
7,511
4,491
0
1,425
5,929
19,595
1,923
L
3,690
763
0
2,378
7,963
2,314
0
853
7,110
0
27,302
W
Neith
How13r
Neith
3,506
1,040
0
711
4,682
1,511
795
794
3,824
0
35,826
L
4,804
1,681
0
2,554
7,972
4,169
27
3,111
4,861
506
39,172
W
Kukulkan
NxSNetx
Kukulkan
3,392
232
0
394
4,022
1,266
0
2,427
1,577
33,805
772
W
Baba Yaga
Stylish Agony
Baba Yaga
3,621
338
0
2,113
7,230
2,505
0
187
6,594
27,581
0
L
5,437
727
0
1,147
4,656
1,461
0
1,925
2,623
33,616
631
L
992
145
0
0
5,094
1,237
0
2,930
1,946
13,891
330
W
5,610
1,599
0
2,588
7,587
2,516
0
1,423
6,081
0
42,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,281
Gold Earned
27,792
230
Minions Killed
254
0
Camps Cleared
0
789,541
Distance Traveled
880,976
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,066
452
24
3
0
108,409
0
W
Xing Tian
5,957
662
22
2
0
180,573
2
L
Loki
5,056
562
48
5
0
198,537
0
W
Neith
5,582
620
48
5
0
145,576
0
L
Surtr
6,451
717
68
8
0
170,708
0
W
Kukulkan
5,815
646
75
8
0
172,837
0
W
Baba Yaga
4,576
508
39
4
0
164,125
2
L
Agni
5,559
618
66
7
0
175,054
0
L
Janus
4,149
461
24
3
0
136,833
0
W
Loki
5,862
651
70
8
0
217,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role