Player Matchup

Erlang Shen
Erlang Shen
Platinum II
 
Erlang Shen
Platinum II
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold II
Erebawz
Hachiman
Gold II
Level 81
God Stats
21W - 22L
1,570 SR
Queue Stats
128W - 125L
1,613 MMR
Party 1
Charon
Charon
Gold III
GiraffenToast
Charon
Gold III
Level 145
God Stats
50W - 39L
1,612 SR
Queue Stats
128W - 129L
1,584 MMR
Party 1
Cabrakan
Cabrakan
Gold V
PlanckQuantum
Cabrakan
Gold V
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 19L
1,619 MMR
Solo
Thor
Thor
Platinum III
Radanomon
Thor
Platinum III
Level 174
God Stats
5W - 3L
1,545 SR
Queue Stats
145W - 126L
1,629 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,545 SR
1,589 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 140
1,510 SR
1,624 MMR
Thanatos
Thanatos
Gold III
Flick_Snipping_
Thanatos
Gold III
Level 83
God Stats
4W - 5L
1,417 SR
Queue Stats
101W - 115L
1,666 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
Marsh1911
Kuzenbo
Platinum V
Level 129
God Stats
19W - 8L
1,942 SR
Queue Stats
243W - 235L
1,642 MMR
Solo
Hercules
Hercules
Platinum V
S0laire0fAstora
Hercules
Platinum V
Level 194
God Stats
1W - 0L
1,234 SR
Queue Stats
140W - 149L
1,597 MMR
Solo
Discordia
Discordia
Gold I
andrecruz27
Discordia
Gold I
Level 151
God Stats
2W - 4L
1,287 SR
Queue Stats
314W - 319L
1,669 MMR
Solo
Neith
Neith
Bronze III
dopuas
Neith
Bronze III
Level 142
God Stats
8W - 5L
1,669 SR
Queue Stats
90W - 78L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
1 / 2 / 0
8,174
584
13,341
17,459
14,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
Erebawz
Hachiman
14
0 / 1 / 1
7,041
503
5,144
9,198
3,665
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 1 / 2
6,871
491
5,514
9,657
7,241
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
PlanckQuantum
Cabrakan
11
1 / 5 / 1
6,514
465
4,558
12,429
8,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
14
2 / 2 / 1
7,218
516
5,951
11,898
4,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
Sun WukongOdinNe ZhaAo Kuang

VS

Bans
AchillesUllrAthenaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
6 / 0 / 3
8,320
594
9,393
15,227
6,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Marsh1911
Kuzenbo
13
1 / 0 / 8
8,083
577
6,547
8,516
10,277
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
14
0 / 1 / 1
7,531
538
7,958
17,135
20,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
andrecruz27
Discordia
13
3 / 2 / 1
7,349
525
6,674
6,659
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
dopuas
Neith
13
1 / 1 / 3
7,779
556
7,044
9,121
3,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
11
11
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
2
0
0.5
L
Hachiman
Erebawz
Hachiman
0
1
1
0.5
W
Thanatos
6
0
3
7.5
L
0
1
2
1
W
Kuzenbo
Marsh1911
Kuzenbo
1
0
8
5
L
Cabrakan
PlanckQuantum
Cabrakan
1
5
1
0.3
L
Thor
2
2
1
1.25
W
Hercules
0
1
1
0.5
W
Discordia
andrecruz27
Discordia
3
2
1
1.75
W
Neith
dopuas
Neith
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,508
Damage
37,616
60,641
Taken
56,658
38,744
Mitigated
43,341
24,496
Healing
35,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
13,341
8,463
0
9,854
17,459
14,747
0
69
16,470
0
71,811
L
Hachiman
Erebawz
Hachiman
5,144
1,957
0
4,923
9,198
3,665
0
1,809
7,389
0
63,432
W
Thanatos
9,393
2,297
0
17,142
15,227
6,705
32
2,563
12,540
0
63,943
L
5,514
689
0
2,240
9,657
7,241
0
3,073
6,584
33,325
2,222
W
Kuzenbo
Marsh1911
Kuzenbo
6,547
2,837
0
2,299
8,516
10,277
26
2,435
6,081
26,360
2,943
L
Cabrakan
PlanckQuantum
Cabrakan
4,558
656
0
1,084
12,429
8,460
0
5,364
7,065
39,791
0
L
Thor
5,951
1,368
0
6,395
11,898
4,631
0
2,256
9,598
0
60,573
W
Hercules
7,958
3,189
0
11,690
17,135
20,121
0
0
17,135
0
56,568
W
Discordia
andrecruz27
Discordia
6,674
996
0
1,019
6,659
2,412
6
3,350
3,119
58,391
0
W
Neith
dopuas
Neith
7,044
2,567
0
3,130
9,121
3,826
1,168
1,191
7,926
0
71,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,818
Gold Earned
39,062
474
Minions Killed
467
0
Camps Cleared
0
1,360,849
Distance Traveled
1,411,575
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,174
584
108
8
0
274,344
3
L
Hachiman
7,041
503
127
9
0
262,101
2
W
Thanatos
8,320
594
112
8
0
302,862
0
L
Charon
6,871
491
43
3
0
272,053
3
W
Kuzenbo
8,083
577
44
3
0
306,080
4
L
Cabrakan
6,514
465
90
6
0
251,748
3
L
Thor
7,218
516
106
8
0
300,603
0
W
Hercules
7,531
538
96
7
0
276,755
2
W
Discordia
7,349
525
95
7
0
267,231
0
W
Neith
7,779
556
120
9
0
258,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role