Player Matchup

Medusa
Medusa
Mirstaxx34
Medusa
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,305 Elo+
Solo
Ah Puch
Ah Puch
NiukeX4
Ah Puch
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 22L
1,368 Elo+
Party 2
Shiva
Shiva
itzRyyuu
Shiva
Level 107
God Stats
7W - 2L
1,456 SR
Queue Stats
30W - 19L
1,355 Elo+
Party 2
Team Averages
Level 54
1,485 SR
1,343 Elo+

VS

Team Averages
Level 58
1,557 SR
1,244 Elo+
Discordia
Discordia
Julibell
Discordia
Level 8
God Stats
33W - 33L
1,500 SR
Queue Stats
66W - 88L
1,111 Elo+
Party 1
Ymir
Ymir
MrAquarius
Ymir
Level 74
God Stats
12W - 7L
1,704 SR
Queue Stats
84W - 96L
1,333 Elo+
Party 1
Izanami
Izanami
MrFLUP
Izanami
Level 93
God Stats
11W - 15L
1,466 SR
Queue Stats
106W - 139L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Mirstaxx34
Medusa
14
4 / 4 / 8
9,792
753
6,836
13,946
5,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
NiukeX4
Ah Puch
16
2 / 4 / 16
10,246
788
14,497
10,652
4,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
itzRyyuu
Shiva
17
14 / 2 / 6
12,298
946
15,906
18,689
19,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Julibell
Discordia
14
0 / 7 / 5
8,422
648
4,850
13,053
4,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
8 / 9 / 1
10,783
829
10,937
18,586
13,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
MrFLUP
Izanami
15
2 / 4 / 5
10,445
803
13,844
10,431
4,186
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
20
Kills
10
10
Deaths
20
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Discordia
Julibell
Discordia
0
7
5
0.36
W
Medusa
Mirstaxx34
Medusa
4
4
8
2
L
8
9
1
0.94
L
Izanami
MrFLUP
Izanami
2
4
5
1.13
W
Ah Puch
NiukeX4
Ah Puch
2
4
16
2.5
W
Shiva
itzRyyuu
Shiva
14
2
6
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,239
Damage
29,631
43,287
Taken
42,070
29,644
Mitigated
22,718
8,759
Healing
415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Julibell
Discordia
4,850
128
0
236
13,053
4,666
26
4,806
7,771
16,755
0
W
Medusa
Mirstaxx34
Medusa
6,836
2,867
0
982
13,946
5,708
508
5,714
8,199
0
24,625
L
10,937
1,703
0
0
18,586
13,866
0
6,296
11,783
21,142
0
L
Izanami
MrFLUP
Izanami
13,844
8,823
0
179
10,431
4,186
62
3,261
6,842
0
62,235
W
Ah Puch
NiukeX4
Ah Puch
14,497
1,248
0
1,309
10,652
4,789
690
5,458
5,167
30,220
1,314
W
Shiva
itzRyyuu
Shiva
15,906
3,469
1,157
5,311
18,689
19,147
541
4,680
13,965
0
46,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,336
Gold Earned
29,650
144
Minions Killed
146
0
Camps Cleared
0
668,621
Distance Traveled
536,141
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,422
648
16
1
0
201,059
0
W
Medusa
9,792
753
34
3
0
205,013
0
L
Ymir
10,783
829
30
2
0
171,601
6
L
Izanami
10,445
803
100
8
0
163,481
0
W
Ah Puch
10,246
788
53
4
0
220,944
0
W
Shiva
12,298
946
57
4
0
242,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role