Player Matchup

Maui
Maui
SupportØrReport
Maui
Level 109
God Stats
6W - 0L
1,957 SR
Queue Stats
87W - 68L
1,587 Elo+
Party 1
Artemis
Artemis
Xånder
Artemis
Level 158
God Stats
5W - 2L
1,585 SR
Queue Stats
148W - 111L
1,653 Elo+
Party 1
Sylvanus
Sylvanus
alitos2025
Sylvanus
Level 52
God Stats
3W - 2L
1,528 SR
Queue Stats
50W - 33L
1,600 Elo+
Party 1
Hades
Hades
lonewolfnot
Hades
Level 139
God Stats
2W - 1L
1,715 SR
Queue Stats
15W - 11L
1,656 Elo+
Solo
Ra
Ra
speirs_2nd_lt
Ra
Level 131
God Stats
9W - 2L
1,808 SR
Queue Stats
75W - 68L
1,502 Elo+
Party 1
Team Averages
Level 118
1,719 SR
1,600 Elo+

VS

Team Averages
Level 80
1,538 SR
1,488 Elo+
Bastet
Bastet
Chthomas
Bastet
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 65L
1,496 Elo+
Party 2
Ymir
Ymir
Purp_Ferox
Ymir
Level 147
God Stats
41W - 49L
1,502 SR
Queue Stats
203W - 184L
1,505 Elo+
Party 2
Anhur
Anhur
Slapjack1776
Anhur
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 127L
1,522 Elo+
Party 2
Ix Chel
Ix Chel
TheJewishGoblin
Ix Chel
Level 28
God Stats
1W - 1L
1,607 SR
Queue Stats
20W - 35L
1,388 Elo+
Party 2
Aphrodite
Aphrodite
smitelessons
Aphrodite
Level 66
God Stats
50W - 48L
1,580 SR
Queue Stats
144W - 155L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 5
6,160
560
2,380
5,551
4,416
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Xånder
Artemis
12
4 / 0 / 2
7,460
678
7,243
6,456
2,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
alitos2025
Sylvanus
11
0 / 1 / 2
6,163
560
4,116
6,533
4,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 0 / 1
6,408
583
1,762
7,693
3,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

11
4 / 2 / 1
6,723
611
4,581
7,992
3,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Chthomas
Bastet
12
2 / 1 / 1
6,157
560
3,484
10,116
3,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 1 / 1
6,706
610
3,527
9,352
4,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
2 / 2 / 0
5,938
540
1,205
7,770
2,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 4 / 2
5,516
501
4,805
7,909
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Aphrodite
smitelessons
Aphrodite
6
0 / 2 / 0
4,309
392
1,051
3,254
1,989
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
10
Kills
4
4
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bastet
Chthomas
Bastet
2
1
1
2.5
L
0
1
1
0.5
L
2
2
0
1
W
0
1
5
2.5
L
0
4
2
0.25
W
Artemis
Xånder
Artemis
4
0
2
5
W
Sylvanus
alitos2025
Sylvanus
0
1
2
1
W
2
0
1
2.5
L
Aphrodite
smitelessons
Aphrodite
0
2
0
0
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,082
Damage
14,072
34,225
Taken
38,401
19,244
Mitigated
15,636
12,403
Healing
10,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Chthomas
Bastet
3,484
818
0
4,143
10,116
3,690
0
2,067
7,879
0
53,404
L
3,527
1,157
0
2,495
9,352
4,607
0
4,861
4,491
41,683
6,436
L
1,205
343
0
2,022
7,770
2,544
0
954
6,816
0
32,624
W
2,380
773
0
1,391
5,551
4,416
0
1,835
3,716
10,763
0
L
4,805
459
50
500
7,909
2,806
0
3,067
4,562
39,116
989
W
Artemis
Xånder
Artemis
7,243
3,263
0
1,336
6,456
2,744
1,174
1,384
5,072
0
58,867
W
Sylvanus
alitos2025
Sylvanus
4,116
1,603
84
2,269
6,533
4,645
0
3,095
3,438
29,419
6,454
W
1,762
120
40
3,953
7,693
3,711
0
153
7,540
52,980
1,227
L
Aphrodite
smitelessons
Aphrodite
1,051
310
852
743
3,254
1,989
0
1,387
1,763
8,183
330
W
4,581
163
444
2,886
7,992
3,728
0
3,124
4,868
46,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,914
Gold Earned
28,626
355
Minions Killed
317
0
Camps Cleared
0
1,060,177
Distance Traveled
1,042,434
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,157
560
82
7
0
267,171
0
L
Ymir
6,706
610
94
9
0
205,879
0
L
Anhur
5,938
540
58
5
0
213,197
0
W
Maui
6,160
560
17
2
0
254,640
2
L
Ix Chel
5,516
501
68
6
0
232,201
0
W
Artemis
7,460
678
101
9
0
209,920
2
W
Sylvanus
6,163
560
64
6
0
174,972
1
W
Hades
6,408
583
94
9
0
215,242
0
L
Aphrodite
4,309
392
15
1
0
123,986
3
W
Ra
6,723
611
79
7
0
205,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role