Player Matchup

Discordia
Discordia
Diamond V
 
Discordia
Diamond V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Platinum I
ARAMPLAYER
Sylvanus
Platinum I
Level 161
God Stats
3W - 0L
1,917 SR
Queue Stats
337W - 308L
1,982 MMR
Solo
Ravana
Ravana
Platinum I
Dibidibidabadaba
Ravana
Platinum I
Level 84
God Stats
2W - 0L
1,908 SR
Queue Stats
88W - 64L
1,952 MMR
Party 2
Hachiman
Hachiman
Diamond III
Rεdαα
Hachiman
Diamond III
Level 154
God Stats
133W - 105L
1,691 SR
Queue Stats
324W - 307L
2,205 MMR
Solo
Chaac
Chaac
Diamond IV
Trocin98
Chaac
Diamond IV
Level 166
God Stats
5W - 6L
1,692 SR
Queue Stats
97W - 79L
2,210 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 135
1,742 SR
1,970 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 156
1,644 SR
2,082 MMR
Ymir
Ymir
Diamond IV
Masоn
Ymir
Diamond IV
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
2,099 MMR
Solo
Chernobog
Chernobog
Platinum IV
MxMPrime
Chernobog
Platinum IV
Level 155
God Stats
3W - 6L
1,981 SR
Queue Stats
80W - 47L
1,963 MMR
Party 1
Ao Kuang
Ao Kuang
Diamond V
Punchmaan
Ao Kuang
Diamond V
Level 160
God Stats
43W - 38L
1,644 SR
Queue Stats
481W - 481L
1,963 MMR
Solo
Loki
Loki
Diamond III
minoriity-
Loki
Diamond III
Level 154
God Stats
2W - 1L
1,912 SR
Queue Stats
101W - 87L
2,293 MMR
Solo
Scylla
Scylla
Platinum III
palestinianguy
Scylla
Platinum III
Level 154
God Stats
6W - 9L
1,183 SR
Queue Stats
118W - 92L
2,092 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
3 / 3 / 3
9,819
546
5,579
10,560
4,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
ARAMPLAYER
Sylvanus
14
0 / 3 / 9
8,962
498
8,493
21,723
19,492
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 1 / 4
10,321
573
10,716
11,343
6,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
Rεdαα
Hachiman
17
2 / 2 / 4
10,787
599
16,907
14,717
5,813
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Trocin98
Chaac
19
5 / 0 / 1
12,066
670
18,358
15,816
18,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
AresAthenaAh Muzen CabCharonThor

VS

Bans
ThanatosHeimdallrNeithAphroditeXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Masоn
Ymir
12
0 / 4 / 8
8,227
457
9,388
16,034
15,200
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
MxMPrime
Chernobog
16
1 / 3 / 1
9,116
506
10,470
15,592
6,037
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Punchmaan
Ao Kuang
16
5 / 5 / 3
8,571
476
10,454
20,890
7,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
0 / 2 / 0
8,935
496
4,123
15,204
5,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 2 / 1
8,853
492
11,987
10,591
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
16
Kills
9
9
Deaths
16
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
3
3
1.5
W
Sylvanus
ARAMPLAYER
Sylvanus
0
3
9
1.5
W
6
1
4
8
L
Ymir
Masоn
Ymir
0
4
8
1
L
Chernobog
MxMPrime
Chernobog
1
3
1
0.5
L
Ao Kuang
Punchmaan
Ao Kuang
5
5
3
1.3
W
Hachiman
Rεdαα
Hachiman
2
2
4
2
W
Chaac
Trocin98
Chaac
5
0
1
5.5
L
0
2
0
0
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,053
Damage
46,422
74,159
Taken
78,311
55,440
Mitigated
37,728
33,387
Healing
21,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,579
761
0
2,082
10,560
4,958
79
6,410
3,908
61,150
584
W
Sylvanus
ARAMPLAYER
Sylvanus
8,493
1,665
5,320
6,816
21,723
19,492
224
13,849
7,518
30,880
745
W
10,716
2,197
0
6,321
11,343
6,472
1,525
5,204
5,985
0
94,870
L
Ymir
Masоn
Ymir
9,388
1,049
0
2,019
16,034
15,200
0
5,651
10,067
29,071
2,296
L
Chernobog
MxMPrime
Chernobog
10,470
6,297
0
5,200
15,592
6,037
0
1,393
14,199
0
88,305
L
Ao Kuang
Punchmaan
Ao Kuang
10,454
2,713
0
8,297
20,890
7,784
0
3,578
17,180
67,159
2,061
W
Hachiman
Rεdαα
Hachiman
16,907
11,030
0
6,731
14,717
5,813
0
2,759
11,918
0
109,377
W
Chaac
Trocin98
Chaac
18,358
3,475
0
6,117
15,816
18,705
1,288
3,207
12,493
0
122,883
L
4,123
354
0
4,407
15,204
5,212
0
255
14,918
0
72,927
L
11,987
1,936
0
1,125
10,591
3,495
0
2,137
8,274
78,342
1,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,955
Gold Earned
43,702
635
Minions Killed
553
0
Camps Cleared
0
1,850,800
Distance Traveled
1,866,220
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,819
546
127
7
0
355,831
1
W
Sylvanus
8,962
498
35
2
0
342,823
6
W
Ravana
10,321
573
127
7
0
425,010
3
L
Ymir
8,227
457
31
2
0
346,533
5
L
Chernobog
9,116
506
152
8
0
367,179
1
L
Ao Kuang
8,571
476
84
5
0
365,127
0
W
Hachiman
10,787
599
175
10
0
340,372
1
W
Chaac
12,066
670
171
10
0
386,764
1
L
Loki
8,935
496
128
7
0
406,073
3
L
Scylla
8,853
492
158
9
0
381,308
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role