Player Matchup

Anubis
Anubis
 
Anubis
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
CrucifiedEagle
Thanatos
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,057 Elo+
Party 2
Cthulhu
Cthulhu
GlizzyMaster512
Cthulhu
Level 66
God Stats
1W - 1L
1,729 SR
Queue Stats
20W - 33L
1,312 Elo+
Party 2
Erlang Shen
Erlang Shen
SaintMechaGZ
Erlang Shen
Level 27
God Stats
0W - 2L
1,252 SR
Queue Stats
7W - 20L
1,271 Elo+
Party 2
Nut
Nut
jargarjar
Nut
Level 128
God Stats
20W - 9L
1,725 SR
Queue Stats
25W - 20L
1,537 Elo+
Solo
Team Averages
Level 76
1,541 SR
1,336 Elo+

VS

Team Averages
Level 122
1,435 SR
1,211 Elo+
Izanami
Izanami
BeigeTgod
Izanami
Level 83
God Stats
4W - 2L
1,469 SR
Queue Stats
4W - 4L
1,155 Elo+
Party 1
Bacchus
Bacchus
KingSavy93
Bacchus
Level 44
God Stats
4W - 4L
1,455 SR
Queue Stats
8W - 21L
1,195 Elo+
Party 1
Gilgamesh
Gilgamesh
SmashFade
Gilgamesh
Level 134
God Stats
2W - 8L
1,617 SR
Queue Stats
14W - 26L
1,195 Elo+
Party 1
Anubis
Anubis
ToadxThexHorny
Anubis
Level 159
God Stats
13W - 12L
1,402 SR
Queue Stats
29W - 31L
1,217 Elo+
Solo
Neith
Neith
codswishX420
Neith
Level 190
God Stats
1W - 1L
1,231 SR
Queue Stats
22W - 35L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
0 / 5 / 1
7,088
709
7,660
9,051
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
12
1 / 8 / 0
7,043
704
3,520
11,434
4,610
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
0 / 6 / 1
7,577
758
6,173
15,918
13,529
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
SaintMechaGZ
Erlang Shen
13
1 / 4 / 0
7,437
744
3,738
10,980
6,299
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
1 / 4 / 0
7,398
740
6,664
10,922
4,584
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BeigeTgod
Izanami
16
7 / 0 / 7
9,169
917
9,220
7,215
2,582
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
KingSavy93
Bacchus
15
4 / 1 / 14
8,548
855
6,480
7,647
8,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
SmashFade
Gilgamesh
16
5 / 2 / 17
9,142
914
11,771
13,552
13,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 0 / 3
8,915
892
5,925
4,033
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
8 / 0 / 14
9,749
975
17,052
8,457
4,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
82
3
Kills
27
27
Deaths
3
2
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
5
1
0.1
W
Izanami
BeigeTgod
Izanami
7
0
7
10.5
L
Thanatos
1
8
0
0.13
L
0
6
1
0.08
W
Bacchus
KingSavy93
Bacchus
4
1
14
11
L
Erlang Shen
SaintMechaGZ
Erlang Shen
1
4
0
0.25
W
Gilgamesh
SmashFade
Gilgamesh
5
2
17
6.75
W
3
0
3
4.5
W
8
0
14
15
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,755
Damage
50,448
58,305
Taken
40,904
33,116
Mitigated
30,668
6,647
Healing
5,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,660
82
37
1,024
9,051
4,094
977
1,265
7,570
16,622
0
W
Izanami
BeigeTgod
Izanami
9,220
7,947
0
0
7,215
2,582
3,269
2,541
4,674
0
29,047
L
Thanatos
3,520
533
0
1,065
11,434
4,610
0
2,483
8,733
0
8,394
L
6,173
632
0
2,187
15,918
13,529
300
2,913
12,301
20,125
0
W
Bacchus
KingSavy93
Bacchus
6,480
681
0
1,256
7,647
8,689
341
2,956
4,691
10,655
0
L
Erlang Shen
SaintMechaGZ
Erlang Shen
3,738
2,025
0
1,201
10,980
6,299
0
1,574
9,007
0
13,945
W
Gilgamesh
SmashFade
Gilgamesh
11,771
3,489
0
1,414
13,552
13,187
287
4,051
9,501
79
18,913
W
5,925
484
69
882
4,033
2,160
1,468
534
3,499
29,682
0
W
17,052
7,298
0
2,216
8,457
4,050
1,504
3,751
4,706
0
37,811
L
6,664
3,725
0
1,133
10,922
4,584
0
3,492
7,125
0
19,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,543
Gold Earned
45,523
127
Minions Killed
189
0
Camps Cleared
0
826,836
Distance Traveled
1,028,058
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,088
709
25
3
0
144,516
1
W
Izanami
9,169
917
49
5
0
207,040
0
L
Thanatos
7,043
704
12
1
0
152,821
0
L
Cthulhu
7,577
758
26
3
0
206,815
0
W
Bacchus
8,548
855
14
1
0
221,179
0
L
Erlang Shen
7,437
744
36
4
0
181,108
0
W
Gilgamesh
9,142
914
19
2
0
222,609
0
W
Anubis
8,915
892
55
6
0
174,643
0
W
Neith
9,749
975
52
5
0
202,587
0
L
Nut
7,398
740
28
3
0
141,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role