Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold IV
 
Morgan Le Fay
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Silver I
BadaBoomm
Heimdallr
Silver I
Level 106
God Stats
6W - 9L
1,396 SR
Queue Stats
47W - 49L
1,455 MMR
Solo
Cerberus
Cerberus
Silver I
bananaoil
Cerberus
Silver I
Level 227
God Stats
1W - 0L
1,728 SR
Queue Stats
16W - 15L
1,426 MMR
Solo
Ares
Ares
Gold V
smeets1
Ares
Gold V
Level 139
God Stats
2W - 1L
1,488 SR
Queue Stats
41W - 47L
1,414 MMR
Solo
Fenrir
Fenrir
Silver III
xlLordlx
Fenrir
Silver III
Level 157
God Stats
2W - 0L
1,815 SR
Queue Stats
27W - 23L
1,454 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 157
1,585 SR
1,450 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 112
1,439 SR
1,434 MMR
Thoth
Thoth
Gold II
DENlX
Thoth
Gold II
Level 109
God Stats
0W - 3L
1,230 SR
Queue Stats
60W - 56L
1,452 MMR
Solo
Da Ji
Da Ji
Gold IV
Simbaktu11
Da Ji
Gold IV
Level 89
God Stats
61W - 65L
1,550 SR
Queue Stats
243W - 247L
1,454 MMR
Solo
Geb
Geb
Gold III
Synergie_Heart
Geb
Gold III
Level 155
God Stats
4W - 3L
1,416 SR
Queue Stats
88W - 82L
1,414 MMR
Solo
Medusa
Medusa
Gold III
VVIX
Medusa
Gold III
Level 77
God Stats
4W - 8L
1,500 SR
Queue Stats
110W - 124L
1,424 MMR
Solo
Horus
Horus
Gold V
blvckmage
Horus
Gold V
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 54L
1,425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
2 / 0 / 2
5,029
718
3,725
3,930
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
BadaBoomm
Heimdallr
8
0 / 1 / 0
4,267
610
1,857
4,475
1,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
bananaoil
Cerberus
9
1 / 0 / 0
5,055
722
3,941
5,813
4,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Ares
smeets1
Ares
7
0 / 1 / 0
4,198
600
1,542
5,837
3,277
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
xlLordlx
Fenrir
9
2 / 0 / 1
4,565
652
2,292
5,485
1,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ThanatosAo KuangAnhurNutBake Kujira

VS

Bans
CharonVamanaJanusAthenaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DENlX
Thoth
9
0 / 2 / 0
4,478
640
1,909
4,548
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
5
0 / 2 / 0
3,497
500
1,211
4,467
1,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 0 / 1
4,621
660
2,637
4,736
2,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
VVIX
Medusa
9
1 / 0 / 1
4,270
610
4,262
3,456
1,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Horus
blvckmage
Horus
9
0 / 1 / 0
4,713
673
2,964
6,605
3,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
5
Kills
2
2
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
0
2
3
W
Heimdallr
BadaBoomm
Heimdallr
0
1
0
0
L
Thoth
DENlX
Thoth
0
2
0
0
L
Da Ji
0
2
0
0
L
1
0
1
1.5
L
Medusa
VVIX
Medusa
1
0
1
1.5
W
Cerberus
bananaoil
Cerberus
1
0
0
1
L
Horus
blvckmage
Horus
0
1
0
0
W
Ares
smeets1
Ares
0
1
0
0
W
Fenrir
xlLordlx
Fenrir
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,357
Damage
12,983
25,540
Taken
23,812
12,412
Mitigated
10,302
10,811
Healing
8,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,725
226
0
1,806
3,930
1,420
0
891
2,885
36,887
0
W
Heimdallr
BadaBoomm
Heimdallr
1,857
1,113
0
1,510
4,475
1,845
0
1,076
3,399
0
29,543
L
Thoth
DENlX
Thoth
1,909
112
0
960
4,548
1,354
0
3,005
1,485
24,168
852
L
Da Ji
1,211
365
0
1,528
4,467
1,420
0
902
3,565
0
13,257
L
2,637
517
0
2,593
4,736
2,988
0
577
4,159
15,483
1,124
L
Medusa
VVIX
Medusa
4,262
1,403
0
1,042
3,456
1,245
0
965
2,491
0
30,975
W
Cerberus
bananaoil
Cerberus
3,941
70
0
2,456
5,813
4,069
0
94
5,226
30,211
1,123
L
Horus
blvckmage
Horus
2,964
1,273
56
2,170
6,605
3,295
0
3,087
2,962
0
29,455
W
Ares
smeets1
Ares
1,542
138
0
1,734
5,837
3,277
0
1,403
4,434
11,441
0
W
Fenrir
xlLordlx
Fenrir
2,292
728
0
3,305
5,485
1,801
0
468
4,911
0
25,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,114
Gold Earned
21,579
258
Minions Killed
234
0
Camps Cleared
0
750,733
Distance Traveled
741,921
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,029
718
64
9
0
153,666
0
W
Heimdallr
4,267
610
57
8
0
127,517
0
L
Thoth
4,478
640
67
10
0
152,454
0
L
Da Ji
3,497
500
22
3
0
117,782
0
L
Geb
4,621
660
25
4
0
147,615
2
L
Medusa
4,270
610
53
8
0
168,394
0
W
Cerberus
5,055
722
73
10
0
134,119
1
L
Horus
4,713
673
67
10
0
155,676
0
W
Ares
4,198
600
17
2
0
169,385
0
W
Fenrir
4,565
652
47
7
0
166,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role