Player Matchup

Scylla
Scylla
Mcjunkin12
Scylla
Level 46
God Stats
5W - 3L
1,687 SR
Queue Stats
61W - 69L
1,432 Elo+
Solo
Tyr
Tyr
XxBiggaBoomxX
Tyr
Level 79
God Stats
1W - 0L
1,754 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
immense-feast5
Bacchus
Level 49
God Stats
21W - 23L
1,509 SR
Queue Stats
423W - 460L
1,406 Elo+
Solo
Team Averages
Level 58
1,650 SR
1,446 Elo+

VS

Team Averages
Level 85
1,181 SR
1,437 Elo+
Scylla
Scylla
EbonyGod
Scylla
Level 122
God Stats
7W - 12L
1,149 SR
Queue Stats
124W - 133L
1,347 Elo+
Party 1
Ullr
Ullr
MATLAPATATE13QC
Ullr
Level 49
God Stats
0W - 3L
1,230 SR
Queue Stats
107W - 103L
1,463 Elo+
Solo
Arachne
Arachne
ZonG2
Arachne
Level 85
God Stats
0W - 1L
1,164 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Mcjunkin12
Scylla
13
3 / 0 / 1
7,342
816
5,196
2,992
1,046
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 0 / 3
6,208
690
2,156
7,043
5,485
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 0 / 3
6,452
717
3,210
5,192
5,088
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EbonyGod
Scylla
11
0 / 2 / 0
6,247
694
3,244
5,054
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

8
0 / 1 / 0
5,606
623
1,643
2,903
985
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
ZonG2
Arachne
11
0 / 1 / 0
6,001
667
4,478
6,253
2,737
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
4
Kills
0
0
Deaths
4
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
EbonyGod
Scylla
0
2
0
0
L
0
1
0
0
W
Scylla
Mcjunkin12
Scylla
3
0
1
3.5
W
0
0
3
1.5
L
Arachne
ZonG2
Arachne
0
1
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,562
Damage
9,365
15,227
Taken
14,210
11,619
Mitigated
5,515
2,811
Healing
2,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
EbonyGod
Scylla
3,244
45
0
464
5,054
1,793
0
2,072
2,962
28,524
0
L
1,643
699
0
369
2,903
985
0
2,216
687
0
9,812
W
Scylla
Mcjunkin12
Scylla
5,196
719
63
167
2,992
1,046
0
799
2,072
31,626
678
W
2,156
301
170
1,221
7,043
5,485
0
720
6,112
0
20,591
L
Arachne
ZonG2
Arachne
4,478
3,318
0
1,360
6,253
2,737
0
4,046
2,187
0
10,384
W
3,210
273
0
1,190
5,192
5,088
0
1,223
3,781
6,737
1,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,002
Gold Earned
17,854
126
Minions Killed
99
0
Camps Cleared
0
528,829
Distance Traveled
428,367
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,247
694
64
7
0
145,730
0
L
Ullr
5,606
623
19
2
0
109,048
0
W
Scylla
7,342
816
66
7
0
172,358
0
W
Tyr
6,208
690
41
5
0
176,685
0
L
Arachne
6,001
667
16
2
0
173,589
0
W
Bacchus
6,452
717
19
2
0
179,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role