Player Matchup
Team Averages
Gold IV
Average Tier
Level 155
1,226 SR
1,610
MMR
VS
Team Averages
Bronze IV
Average Tier
Level 129
1,448 SR
1,104
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Karera
Cernunnos
11
2 / 0 / 0
6,215
1,243
4,366
4,680
1,879
Gleaming Ear Cuffs
+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5
Envenomed Executioner
+30
Physical Power
+20%
Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Round Shield
+10
Physical Protection
+10
Hp 5
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tombsa_
Ravana
9
0 / 2 / 0
5,116
1,023
2,741
5,969
2,819
Soul Eater
+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction
PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.
Tower Shield
+25
Physical Protection
+10
Hp 5
PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
6,215
1,243
62
12
4
93,980
0
L
5,116
1,023
47
9
2
111,478
0