Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Sonofares99
Sun Wukong
Level 115
God Stats
3W - 1L
1,852 SR
Queue Stats
43W - 35L
1,579 Elo+
Party 1
Chiron
Chiron
unamused0101
Chiron
Level 144
God Stats
4W - 7L
1,500 SR
Queue Stats
307W - 320L
1,574 Elo+
Solo
Team Averages
Level 124
1,617 SR
1,551 Elo+

VS

Team Averages
Level 166
1,645 SR
1,585 Elo+
Baron Samedi
Baron Samedi
Bill Bixby 84
Baron Samedi
Level 159
God Stats
13W - 13L
1,527 SR
Queue Stats
94W - 85L
1,502 Elo+
Solo
Cerberus
Cerberus
Loomer14
Cerberus
Level 197
God Stats
27W - 16L
1,749 SR
Queue Stats
477W - 232L
1,753 Elo+
Solo
Neith
Neith
formalcornchip
Neith
Level 143
God Stats
24W - 19L
1,658 SR
Queue Stats
233W - 246L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
0 / 3 / 1
6,269
627
8,647
6,202
2,617
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sun Wukong
Sonofares99
Sun Wukong
11
1 / 0 / 0
6,646
665
6,387
7,998
7,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
11
0 / 4 / 1
6,221
622
4,247
9,289
3,152
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bill Bixby 84
Baron Samedi
12
3 / 1 / 3
7,299
730
4,677
7,120
3,677
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Loomer14
Cerberus
12
1 / 0 / 3
7,242
724
6,558
10,173
8,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 0 / 4
7,828
783
8,018
5,908
2,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
7
7
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
3
1
0.17
W
Baron Samedi
Bill Bixby 84
Baron Samedi
3
1
3
4.5
W
Cerberus
Loomer14
Cerberus
1
0
3
2.5
L
Sun Wukong
Sonofares99
Sun Wukong
1
0
0
1
W
3
0
4
5
L
Chiron
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,281
Damage
19,253
23,489
Taken
23,201
13,086
Mitigated
14,508
4,633
Healing
9,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
8,647
926
0
787
6,202
2,617
0
2,320
3,837
27,550
0
W
Baron Samedi
Bill Bixby 84
Baron Samedi
4,677
35
764
2,511
7,120
3,677
0
1,980
4,807
25,431
0
W
Cerberus
Loomer14
Cerberus
6,558
147
0
4,460
10,173
8,128
0
3,595
6,214
23,965
3,953
L
Sun Wukong
Sonofares99
Sun Wukong
6,387
768
0
1,181
7,998
7,317
0
2,790
5,142
0
18,667
W
8,018
1,360
0
1,269
5,908
2,703
410
3,113
2,706
0
36,068
L
Chiron
4,247
2,348
546
2,119
9,289
3,152
0
5,101
4,115
0
19,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,136
Gold Earned
22,369
103
Minions Killed
184
0
Camps Cleared
0
525,304
Distance Traveled
565,924
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,269
627
36
4
0
170,175
0
W
Baron Samedi
7,299
730
41
4
0
180,466
0
W
Cerberus
7,242
724
81
8
0
199,847
0
L
Sun Wukong
6,646
665
30
3
0
200,396
2
W
Neith
7,828
783
62
6
0
185,611
1
L
Chiron
6,221
622
37
4
0
154,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role