Player Matchup

Hercules
Hercules
 
Hercules
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
BloodAbsolem
Hera
Level 188
God Stats
3W - 1L
1,625 SR
Queue Stats
131W - 137L
1,500 Elo+
Solo
Loki
Loki
H2Owarhorse
Loki
Level 155
God Stats
1W - 1L
1,305 SR
Queue Stats
124W - 99L
1,513 Elo+
Solo
Nut
Nut
NabruD
Nut
Level 159
God Stats
1W - 2L
1,390 SR
Queue Stats
120W - 96L
1,564 Elo+
Solo
Sylvanus
Sylvanus
Woodsy9138
Sylvanus
Level 129
God Stats
14W - 11L
1,614 SR
Queue Stats
35W - 29L
1,570 Elo+
Solo
Team Averages
Level 168
1,487 SR
1,529 Elo+

VS

Team Averages
Level 135
1,473 SR
1,525 Elo+
Merlin
Merlin
Bamboo KARNIJ
Merlin
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 112L
1,600 Elo+
Solo
Odin
Odin
DoinkedOn
Odin
Level 155
God Stats
3W - 3L
1,436 SR
Queue Stats
103W - 124L
1,528 Elo+
Party 1
King Arthur
King Arthur
GtorresRod
King Arthur
Level 123
God Stats
2W - 5L
1,701 SR
Queue Stats
130W - 120L
1,483 Elo+
Solo
Achilles
Achilles
WhiteBelt4Lf
Achilles
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 101L
1,507 Elo+
Party 1
Skadi
Skadi
altaakoni
Skadi
Level 129
God Stats
1W - 2L
1,230 SR
Queue Stats
76W - 101L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
6 / 2 / 0
6,953
695
8,646
10,438
6,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 2 / 1
5,577
558
3,317
4,505
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 1 / 5
6,373
637
6,503
8,033
2,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nut
NabruD
Nut
11
6 / 0 / 3
6,527
653
7,675
3,997
1,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Woodsy9138
Sylvanus
8
3 / 1 / 2
5,155
516
3,777
5,524
3,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
5,465
547
1,766
4,151
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
11
2 / 1 / 0
6,034
603
3,604
7,556
3,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

King Arthur
GtorresRod
King Arthur
11
4 / 4 / 0
6,437
644
7,616
11,594
5,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
WhiteBelt4Lf
Achilles
5
0 / 9 / 0
4,208
421
2,043
11,714
5,835
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
altaakoni
Skadi
6
0 / 6 / 1
4,470
447
2,768
7,803
2,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
21
Kills
6
6
Deaths
21
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
2
0
3
L
0
1
4
2
W
1
2
1
0.75
L
Odin
2
1
0
2
L
King Arthur
GtorresRod
King Arthur
4
4
0
1
W
5
1
5
7.5
W
Nut
NabruD
Nut
6
0
3
7.5
L
Achilles
WhiteBelt4Lf
Achilles
0
9
0
0
W
Sylvanus
Woodsy9138
Sylvanus
3
1
2
4
L
Skadi
altaakoni
Skadi
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,918
Damage
17,797
32,497
Taken
42,818
15,943
Mitigated
18,901
13,909
Healing
4,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,646
4,289
0
4,269
10,438
6,898
0
651
9,787
1,027
45,726
L
1,766
158
0
1,030
4,151
1,284
0
1,511
2,595
25,774
0
W
3,317
997
0
1,238
4,505
1,284
0
452
4,053
37,352
858
L
Odin
3,604
1,010
0
440
7,556
3,768
0
1,940
5,527
0
43,864
L
King Arthur
GtorresRod
King Arthur
7,616
935
0
2,503
11,594
5,946
0
477
10,648
0
40,019
W
6,503
2,406
0
3,427
8,033
2,588
0
218
7,815
0
31,742
W
Nut
NabruD
Nut
7,675
5,886
0
2,995
3,997
1,537
1,649
0
3,997
0
46,881
L
Achilles
WhiteBelt4Lf
Achilles
2,043
930
0
104
11,714
5,835
0
1,189
10,457
0
6,277
W
Sylvanus
Woodsy9138
Sylvanus
3,777
1,170
192
1,788
5,524
3,636
1,124
445
5,079
18,890
8,246
L
Skadi
altaakoni
Skadi
2,768
1,583
0
430
7,803
2,068
0
1,787
5,984
0
24,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,585
Gold Earned
26,614
307
Minions Killed
250
0
Camps Cleared
0
958,974
Distance Traveled
1,007,803
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,953
695
79
8
0
207,134
0
L
Merlin
5,465
547
71
7
0
181,020
0
W
Hera
5,577
558
55
6
0
201,538
4
L
Odin
6,034
603
74
7
0
242,520
0
L
King Arthur
6,437
644
61
6
0
190,307
0
W
Loki
6,373
637
51
5
0
238,032
2
W
Nut
6,527
653
77
8
0
161,462
0
L
Achilles
4,208
421
5
1
0
190,110
0
W
Sylvanus
5,155
516
45
5
0
150,808
2
L
Skadi
4,470
447
39
4
0
203,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role