Player Matchup

Raijin
Raijin
KelpyGod
Raijin
Level 138
God Stats
6W - 6L
1,585 SR
Queue Stats
217W - 205L
1,552 Elo+
Party 2
Guan Yu
Guan Yu
LZANGETSUI
Guan Yu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 23L
1,561 Elo+
Solo
Anhur
Anhur
Sydate
Anhur
Level 215
God Stats
3W - 10L
1,293 SR
Queue Stats
318W - 302L
1,568 Elo+
Solo
Bastet
Bastet
TheLeanLover
Bastet
Level 99
God Stats
14W - 12L
1,577 SR
Queue Stats
80W - 79L
1,553 Elo+
Party 2
Bacchus
Bacchus
mrmoneybags9496
Bacchus
Level 105
God Stats
6W - 6L
1,569 SR
Queue Stats
91W - 86L
1,558 Elo+
Party 2
Team Averages
Level 137
1,505 SR
1,559 Elo+

VS

Team Averages
Level 158
1,489 SR
1,559 Elo+
Bacchus
Bacchus
 
Bacchus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MrShleemypants
Ah Muzen Cab
Level 224
God Stats
22W - 27L
1,633 SR
Queue Stats
409W - 414L
1,578 Elo+
Party 1
Susano
Susano
Radoric1
Susano
Level 159
God Stats
2W - 2L
1,205 SR
Queue Stats
137W - 117L
1,537 Elo+
Solo
Mulan
Mulan
Rymenoceros
Mulan
Level 171
God Stats
2W - 1L
1,500 SR
Queue Stats
215W - 183L
1,579 Elo+
Party 1
Ra
Ra
notzohaan8
Ra
Level 89
God Stats
2W - 2L
1,608 SR
Queue Stats
210W - 205L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
KelpyGod
Raijin
6
1 / 1 / 0
3,514
703
2,900
3,548
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
LZANGETSUI
Guan Yu
6
0 / 2 / 0
3,535
707
2,231
5,879
2,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Anhur
Sydate
Anhur
6
0 / 0 / 0
3,305
661
527
1,969
526
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bastet
6
1 / 0 / 0
3,363
673
1,369
4,397
1,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 1
3,611
722
1,564
2,636
1,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
3
0 / 0 / 0
2,723
545
512
1,471
662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
MrShleemypants
Ah Muzen Cab
5
0 / 0 / 0
3,439
688
1,492
2,188
660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
Radoric1
Susano
6
1 / 1 / 0
3,426
685
2,657
5,057
1,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
2 / 0 / 0
4,353
871
4,138
4,796
2,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
0 / 1 / 1
3,756
751
1,332
2,532
794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
3
3
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
0
0
W
Raijin
KelpyGod
Raijin
1
1
0
1
W
Guan Yu
LZANGETSUI
Guan Yu
0
2
0
0
L
Ah Muzen Cab
MrShleemypants
Ah Muzen Cab
0
0
0
0
L
Susano
Radoric1
Susano
1
1
0
1
L
2
0
0
2
W
Anhur
Sydate
Anhur
0
0
0
0
W
Bastet
1
0
0
1
W
0
0
1
0.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,591
Damage
10,131
18,429
Taken
16,044
6,546
Mitigated
6,572
8,566
Healing
6,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
512
0
0
498
1,471
662
0
134
1,337
3,016
0
W
Raijin
KelpyGod
Raijin
2,900
400
0
567
3,548
957
0
616
2,762
16,601
0
W
Guan Yu
LZANGETSUI
Guan Yu
2,231
522
0
1,896
5,879
2,039
0
0
5,879
0
17,966
L
Ah Muzen Cab
MrShleemypants
Ah Muzen Cab
1,492
385
0
209
2,188
660
0
925
1,263
0
18,227
L
Susano
Radoric1
Susano
2,657
847
0
2,570
5,057
1,713
0
2,080
2,977
0
14,493
L
4,138
1,496
0
2,150
4,796
2,743
0
0
4,796
0
24,416
W
Anhur
Sydate
Anhur
527
278
0
1,140
1,969
526
0
0
1,969
0
23,543
W
Bastet
1,369
252
0
3,133
4,397
1,194
0
394
3,933
0
15,133
W
1,564
306
0
1,830
2,636
1,830
0
386
2,124
8,765
0
L
1,332
133
230
1,104
2,532
794
0
1,325
1,207
15,345
1,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,328
Gold Earned
17,697
171
Minions Killed
163
0
Camps Cleared
0
560,573
Distance Traveled
502,265
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
2,723
545
7
1
0
63,737
0
W
Raijin
3,514
703
34
7
0
100,363
0
W
Guan Yu
3,535
707
37
7
0
107,885
0
L
Ah Muzen Cab
3,439
688
41
8
0
116,926
0
L
Susano
3,426
685
29
6
0
134,039
0
L
Mulan
4,353
871
44
9
0
93,008
0
W
Anhur
3,305
661
52
10
0
93,180
0
W
Bastet
3,363
673
31
6
0
135,526
0
W
Bacchus
3,611
722
17
3
0
123,619
0
L
Ra
3,756
751
42
8
0
94,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role